Player Matchup

Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CaptSaVe
Thoth
Level 74
God Stats
3W - 4L
1,517 SR
Queue Stats
244W - 228L
1,416 Elo+
Solo
Agni
Agni
KIKROCKZ
Agni
Level 69
God Stats
0W - 2L
1,234 SR
Queue Stats
6W - 5L
1,536 Elo+
Solo
Hercules
Hercules
Nico_Chill-E
Hercules
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 206L
1,483 Elo+
Solo
Artemis
Artemis
NinjaAssassiny
Artemis
Level 154
God Stats
4W - 5L
1,488 SR
Queue Stats
260W - 300L
1,493 Elo+
Solo
Team Averages
Level 115
1,448 SR
1,486 Elo+

VS

Team Averages
Level 104
1,542 SR
1,504 Elo+
Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
DENHOMCHlKN
Camazotz
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,533 Elo+
Solo
Kukulkan
Kukulkan
MvK Ovaided
Kukulkan
Level 107
God Stats
4W - 2L
1,283 SR
Queue Stats
152W - 145L
1,474 Elo+
Party 1
Chang'e
Chang'e
MvK Zev
Chang'e
Level 69
God Stats
4W - 2L
1,759 SR
Queue Stats
220W - 224L
1,508 Elo+
Party 1
Xbalanque
Xbalanque
Npvf
Xbalanque
Level 64
God Stats
7W - 4L
1,668 SR
Queue Stats
263W - 246L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
3 / 3 / 5
10,039
717
11,289
21,367
20,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
CaptSaVe
Thoth
16
0 / 5 / 5
9,244
660
8,492
11,527
4,383
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
18
1 / 2 / 4
8,938
638
8,404
10,707
4,724
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Nico_Chill-E
Hercules
17
3 / 3 / 4
8,851
632
10,057
25,389
42,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 9 / 4
8,630
616
13,032
14,835
6,002
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
8 / 2 / 10
11,332
809
20,219
14,521
7,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Camazotz
DENHOMCHlKN
Camazotz
18
0 / 1 / 17
10,283
735
9,462
12,093
5,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
MvK Ovaided
Kukulkan
19
5 / 2 / 13
11,411
815
27,893
13,437
7,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
MvK Zev
Chang'e
18
6 / 1 / 8
11,012
787
9,999
9,801
4,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xbalanque
Npvf
Xbalanque
17
3 / 3 / 12
10,691
764
11,667
12,525
5,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
9
Kills
22
22
Deaths
9
22
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
3
5
1.83
W
Bastet
 
Bastet
8
2
10
6.5
L
Thoth
CaptSaVe
Thoth
0
5
5
0.5
W
Camazotz
DENHOMCHlKN
Camazotz
0
1
17
8.5
L
Agni
1
2
4
1.5
W
Kukulkan
MvK Ovaided
Kukulkan
5
2
13
5.75
W
Chang'e
MvK Zev
Chang'e
6
1
8
10
L
Hercules
Nico_Chill-E
Hercules
3
3
4
1.67
L
2
9
4
0.44
W
Xbalanque
Npvf
Xbalanque
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,274
Damage
79,240
83,825
Taken
62,377
77,830
Mitigated
30,747
37,617
Healing
35,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,289
4,816
8,182
9,643
21,367
20,089
0
10,010
11,357
0
14,133
W
Bastet
 
Bastet
20,219
2,720
535
3,848
14,521
7,474
17
2,123
12,398
0
31,432
L
Thoth
CaptSaVe
Thoth
8,492
768
995
1,168
11,527
4,383
0
5,563
5,964
32,277
0
W
Camazotz
DENHOMCHlKN
Camazotz
9,462
1,158
759
5,679
12,093
5,430
664
4,366
7,727
0
15,930
L
Agni
8,404
215
2,620
1,289
10,707
4,724
0
5,714
4,993
28,710
0
W
Kukulkan
MvK Ovaided
Kukulkan
27,893
1,838
3,073
3,578
13,437
7,564
1,198
3,739
9,698
64,120
0
W
Chang'e
MvK Zev
Chang'e
9,999
684
9,431
4,458
9,801
4,368
654
2,647
7,154
15,673
0
L
Hercules
Nico_Chill-E
Hercules
10,057
2,294
2,373
9,699
25,389
42,632
0
13,308
12,081
0
18,186
L
13,032
6,393
1,239
409
14,835
6,002
0
3,297
11,538
0
19,792
W
Xbalanque
Npvf
Xbalanque
11,667
6,618
1,552
2,220
12,525
5,911
1,802
4,021
8,504
0
26,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,702
Gold Earned
54,729
140
Minions Killed
180
0
Camps Cleared
0
1,335,240
Distance Traveled
1,473,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,039
717
5
0
0
306,449
0
W
Bastet
11,332
809
24
2
0
326,832
0
L
Thoth
9,244
660
66
5
0
254,165
0
W
Camazotz
10,283
735
17
1
0
330,869
0
L
Agni
8,938
638
29
2
0
290,898
0
W
Kukulkan
11,411
815
91
7
0
271,000
0
W
Chang'e
11,012
787
9
1
0
264,808
0
L
Hercules
8,851
632
11
1
0
280,573
0
L
Artemis
8,630
616
29
2
0
203,155
0
W
Xbalanque
10,691
764
39
3
0
280,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role