Player Matchup

Izanami
Izanami
AtLow0
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,769 Elo+
Party 1
Baron Samedi
Baron Samedi
ItsAliyahHere
Baron Samedi
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 68L
1,489 Elo+
Party 1
Geb
Geb
RJ82000
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,529 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,596 Elo+

VS

Team Averages
Level 98
1,490 SR
1,503 Elo+
Anubis
Anubis
Elephant666
Anubis
Level 101
God Stats
11W - 11L
1,509 SR
Queue Stats
91W - 102L
1,554 Elo+
Solo
Serqet
Serqet
Forliings-
Serqet
Level 65
God Stats
16W - 8L
1,533 SR
Queue Stats
16W - 11L
1,444 Elo+
Party 2
Mulan
Mulan
Xaalek
Mulan
Level 127
God Stats
1W - 0L
1,429 SR
Queue Stats
2W - 1L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AtLow0
Izanami
10
0 / 5 / 2
7,765
647
6,534
10,109
2,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ItsAliyahHere
Baron Samedi
11
2 / 6 / 0
8,065
672
7,493
10,277
4,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
10
0 / 3 / 2
7,643
637
4,567
11,830
10,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 0 / 10
9,827
819
12,073
5,760
2,976
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Forliings-
Serqet
14
5 / 1 / 8
10,041
837
8,500
8,959
4,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Xaalek
Mulan
12
5 / 1 / 7
9,678
807
8,485
10,483
10,998
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
AtLow0
Izanami
0
5
2
0.2
W
Anubis
4
0
10
9
W
Serqet
Forliings-
Serqet
5
1
8
9
L
Baron Samedi
ItsAliyahHere
Baron Samedi
2
6
0
0.33
L
Geb
0
3
2
0.33
W
Mulan
Xaalek
Mulan
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,594
Damage
29,058
32,216
Taken
25,202
17,444
Mitigated
18,395
3,196
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AtLow0
Izanami
6,534
4,451
0
1,451
10,109
2,763
21
4,245
5,618
0
38,379
W
Anubis
12,073
354
0
2,479
5,760
2,976
698
2,652
3,108
49,569
0
W
Serqet
Forliings-
Serqet
8,500
1,842
0
910
8,959
4,421
1,035
5,272
3,687
0
41,332
L
Baron Samedi
ItsAliyahHere
Baron Samedi
7,493
1,115
536
1,209
10,277
4,173
0
3,396
6,821
20,481
0
L
Geb
4,567
306
0
0
11,830
10,508
0
5,224
5,682
12,433
0
W
Mulan
Xaalek
Mulan
8,485
645
0
2,051
10,483
10,998
93
4,955
5,528
789
23,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,473
Gold Earned
29,546
110
Minions Killed
141
0
Camps Cleared
0
591,920
Distance Traveled
685,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,765
647
63
5
0
185,105
0
W
Anubis
9,827
819
64
5
0
216,983
0
W
Serqet
10,041
837
61
5
0
238,064
0
L
Baron Samedi
8,065
672
29
2
0
183,144
0
L
Geb
7,643
637
18
2
0
223,671
0
W
Mulan
9,678
807
16
1
0
230,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role