Player Matchup

Ne Zha
Ne Zha
Loki-Blacksteel
Ne Zha
Level 157
God Stats
14W - 12L
1,444 SR
Queue Stats
341W - 334L
1,517 Elo+
Party 2
Izanami
Izanami
Shiriyue
Izanami
Level 80
God Stats
43W - 27L
1,594 SR
Queue Stats
46W - 35L
1,489 Elo+
Solo
Hera
Hera
TheDemiGodOW
Hera
Level 131
God Stats
9W - 4L
1,541 SR
Queue Stats
431W - 465L
1,542 Elo+
Party 2
Bellona
Bellona
TheRandomNightOw
Bellona
Level 135
God Stats
10W - 10L
1,535 SR
Queue Stats
337W - 306L
1,478 Elo+
Party 2
Yemoja
Yemoja
vlTwTlv
Yemoja
Level 102
God Stats
1W - 5L
1,500 SR
Queue Stats
50W - 44L
1,597 Elo+
Solo
Team Averages
Level 121
1,523 SR
1,524 Elo+

VS

Team Averages
Level 65
1,546 SR
1,464 Elo+
Bastet
Bastet
CorkChunkninja
Bastet
Level 88
God Stats
1W - 2L
1,749 SR
Queue Stats
265W - 287L
1,414 Elo+
Party 1
Osiris
Osiris
Made1nBroward954
Osiris
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Skadi
Skadi
Melascula4486
Skadi
Level 100
God Stats
1W - 2L
1,481 SR
Queue Stats
194W - 185L
1,479 Elo+
Solo
Jormungandr
Jormungandr
Xeno3031
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,362 Elo+
Party 1
Zeus
Zeus
furiousgamer205
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 2 / 3
9,549
735
17,456
11,319
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Shiriyue
Izanami
13
3 / 2 / 1
8,072
621
7,049
10,314
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

13
2 / 0 / 7
7,843
603
5,348
7,722
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
1 / 2 / 4
8,768
674
7,009
9,026
8,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
vlTwTlv
Yemoja
12
1 / 1 / 9
7,652
589
3,574
6,032
3,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
7,939
611
8,631
15,958
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 1
5,963
459
1,005
9,866
9,692
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 3 / 0
7,458
574
4,011
9,217
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Xeno3031
Jormungandr
10
1 / 4 / 1
6,640
511
4,360
11,965
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 8 / 0
6,185
476
4,698
10,247
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
22
Kills
6
7
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
15
2
3
8.25
L
0
2
1
0.25
L
2
3
0
0.67
W
Izanami
Shiriyue
Izanami
3
2
1
1.75
W
2
0
7
5.5
W
1
2
4
1.5
L
Jormungandr
Xeno3031
Jormungandr
1
4
1
0.38
L
0
8
0
0
W
Yemoja
vlTwTlv
Yemoja
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,436
Damage
22,705
44,413
Taken
57,253
23,299
Mitigated
28,753
16,354
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,631
3,172
0
2,612
15,958
5,374
0
2,054
13,904
0
46,643
W
17,456
4,968
0
2,544
11,319
4,737
0
2,999
8,320
0
59,151
L
1,005
285
0
1,280
9,866
9,692
0
0
9,866
0
24,690
L
4,011
1,227
113
964
9,217
2,820
611
2,337
6,880
0
41,992
W
Izanami
Shiriyue
Izanami
7,049
5,914
65
3,982
10,314
4,422
0
1,291
9,023
0
72,464
W
5,348
1,080
0
3,036
7,722
2,343
609
800
6,922
55,751
0
W
7,009
1,752
0
2,330
9,026
8,569
199
615
8,411
0
76,231
L
Jormungandr
Xeno3031
Jormungandr
4,360
1,491
192
801
11,965
8,476
238
2,542
9,423
30,048
0
L
4,698
473
0
870
10,247
2,391
0
1,989
8,258
33,123
0
W
Yemoja
vlTwTlv
Yemoja
3,574
851
2,702
1,695
6,032
3,228
92
3,353
2,679
19,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,884
Gold Earned
34,185
444
Minions Killed
287
0
Camps Cleared
0
1,284,302
Distance Traveled
1,234,801
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,939
611
77
6
0
292,429
0
W
Ne Zha
9,549
735
81
6
0
292,160
0
L
Osiris
5,963
459
45
3
0
238,813
0
L
Skadi
7,458
574
88
7
0
235,252
1
W
Izanami
8,072
621
118
9
0
208,418
5
W
Hera
7,843
603
90
7
0
269,843
2
W
Bellona
8,768
674
122
9
0
274,451
0
L
Jormungandr
6,640
511
22
2
0
253,151
1
L
Zeus
6,185
476
55
4
0
215,156
0
W
Yemoja
7,652
589
33
3
0
239,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role