Player Matchup

Cthulhu
Cthulhu
JohnnyTheMan348
Cthulhu
Level 144
God Stats
15W - 7L
1,826 SR
Queue Stats
344W - 364L
1,460 Elo+
Party 1
Izanami
Izanami
Kilaklwn420
Izanami
Level 62
God Stats
3W - 7L
1,298 SR
Queue Stats
592W - 963L
1,276 Elo+
Solo
Jormungandr
Jormungandr
Nosmirk21
Jormungandr
Level 54
God Stats
13W - 7L
1,599 SR
Queue Stats
280W - 241L
1,479 Elo+
Solo
Arachne
Arachne
TruProdigy69
Arachne
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 160L
1,432 Elo+
Party 1
Xbalanque
Xbalanque
x__DevastatioN_x
Xbalanque
Level 54
God Stats
3W - 2L
1,512 SR
Queue Stats
232W - 270L
1,412 Elo+
Solo
Team Averages
Level 83
1,547 SR
1,412 Elo+

VS

Team Averages
Level 84
1,464 SR
1,462 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Khamazo
Ishtar
Level 100
God Stats
2W - 6L
1,295 SR
Queue Stats
451W - 475L
1,429 Elo+
Solo
Apollo
Apollo
Mosaku17
Apollo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,458 Elo+
Solo
Rama
Rama
iJonesey
Rama
Level 80
God Stats
2W - 2L
1,526 SR
Queue Stats
96W - 97L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 16
12,534
836
19,987
18,006
30,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Kilaklwn420
Izanami
15
0 / 4 / 11
9,534
636
4,976
10,975
9,835
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
Nosmirk21
Jormungandr
20
4 / 3 / 16
11,781
785
13,895
20,510
16,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TruProdigy69
Arachne
20
12 / 4 / 11
12,543
836
15,740
20,133
17,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
16
5 / 7 / 11
10,552
703
12,698
16,416
7,396
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
3 / 7 / 9
9,694
646
18,945
16,842
7,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
 
Anhur
15
0 / 6 / 14
8,924
595
6,750
13,573
5,920
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Khamazo
Ishtar
17
4 / 2 / 7
9,934
662
4,556
8,216
8,500
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
Mosaku17
Apollo
18
8 / 8 / 9
10,667
711
14,999
17,867
9,749
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rama
17
5 / 5 / 8
9,744
650
13,948
15,945
7,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
67
28
Kills
20
21
Deaths
28
65
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
7
9
1.07
L
Anhur
 
Anhur
0
6
14
1.17
W
7
3
16
5
L
Ishtar
Khamazo
Ishtar
4
2
7
3.75
W
Izanami
Kilaklwn420
Izanami
0
4
11
1.38
L
Apollo
Mosaku17
Apollo
8
8
9
1.56
W
Jormungandr
Nosmirk21
Jormungandr
4
3
16
4
W
Arachne
TruProdigy69
Arachne
12
4
11
4.38
L
Rama
5
5
8
1.8
W
Xbalanque
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,296
Damage
59,198
86,040
Taken
72,443
82,071
Mitigated
39,561
29,628
Healing
18,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
18,945
2,224
4,715
2,850
16,842
7,813
530
7,848
8,556
39,921
0
L
Anhur
 
Anhur
6,750
2,579
854
1,580
13,573
5,920
813
4,737
8,443
0
14,615
W
19,987
306
4,251
4,495
18,006
30,192
203
4,019
13,414
31,278
2,203
L
Ishtar
Khamazo
Ishtar
4,556
1,599
390
1,351
8,216
8,500
0
3,082
4,871
2,728
14,945
W
Izanami
Kilaklwn420
Izanami
4,976
3,605
845
2,026
10,975
9,835
2,879
3,308
7,667
0
11,066
L
Apollo
Mosaku17
Apollo
14,999
8,533
1,162
1,404
17,867
9,749
0
6,203
11,392
0
31,745
W
Jormungandr
Nosmirk21
Jormungandr
13,895
2,942
1,021
5,858
20,510
16,911
717
5,520
14,990
45,248
0
W
Arachne
TruProdigy69
Arachne
15,740
11,942
1,631
5,939
20,133
17,737
2,194
4,225
15,908
0
26,916
L
Rama
13,948
11,463
440
3,432
15,945
7,579
0
8,010
7,502
0
26,648
W
Xbalanque
12,698
4,246
898
2,664
16,416
7,396
2,260
2,634
13,782
0
23,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,944
Gold Earned
48,963
152
Minions Killed
163
0
Camps Cleared
0
1,316,813
Distance Traveled
1,190,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,694
646
50
3
0
235,370
0
L
Anhur
8,924
595
11
1
0
250,644
0
W
Cthulhu
12,534
836
36
2
0
289,709
0
L
Ishtar
9,934
662
18
1
0
229,834
0
W
Izanami
9,534
636
16
1
0
217,596
0
L
Apollo
10,667
711
42
3
0
239,232
0
W
Jormungandr
11,781
785
48
3
0
254,564
0
W
Arachne
12,543
836
20
1
0
304,778
0
L
Rama
9,744
650
42
3
0
235,406
0
W
Xbalanque
10,552
703
32
2
0
250,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role