Player Matchup

Sylvanus
Sylvanus
KKP-STRIKER-12
Sylvanus
Level 107
God Stats
0W - 1L
1,473 SR
Queue Stats
4W - 5L
1,489 Elo+
Solo
Hun Batz
Hun Batz
TakariKopa
Hun Batz
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,504 Elo+
Solo
Izanami
Izanami
Thode141
Izanami
Level 30
God Stats
9W - 15L
1,248 SR
Queue Stats
276W - 294L
1,164 Elo+
Solo
Poseidon
Poseidon
marcelotorres544
Poseidon
Level 156
God Stats
13W - 20L
1,415 SR
Queue Stats
361W - 371L
1,404 Elo+
Solo
Vamana
Vamana
roasting-economy
Vamana
Level 45
God Stats
8W - 3L
1,730 SR
Queue Stats
195W - 178L
1,442 Elo+
Solo
Team Averages
Level 87
1,473 SR
1,400 Elo+

VS

Team Averages
Level 102
1,536 SR
1,490 Elo+
Bellona
Bellona
 
Bellona
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Cesaralvrz
Hou Yi
Level 149
God Stats
3W - 1L
1,705 SR
Queue Stats
192W - 187L
1,540 Elo+
Solo
Pele
Pele
Spicy_quesa9
Pele
Level 92
God Stats
27W - 23L
1,551 SR
Queue Stats
253W - 243L
1,502 Elo+
Solo
He Bo
He Bo
luv-mako
He Bo
Level 102
God Stats
2W - 1L
1,427 SR
Queue Stats
60W - 64L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 3 / 4
6,432
495
3,102
10,838
7,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hun Batz
TakariKopa
Hun Batz
10
1 / 6 / 3
5,954
458
4,565
10,780
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Izanami
Thode141
Izanami
11
2 / 2 / 4
6,490
499
4,100
7,317
2,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 3 / 3
7,551
581
5,629
6,758
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 3 / 0
5,106
393
3,584
6,631
3,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
6 / 0 / 0
8,268
636
6,685
7,742
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
 
Jormungandr
11
3 / 3 / 4
6,447
496
5,355
8,488
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Cesaralvrz
Hou Yi
11
2 / 2 / 4
6,364
490
6,685
9,203
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
5 / 3 / 3
7,924
610
7,492
11,350
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
luv-mako
He Bo
13
1 / 2 / 4
7,115
547
4,327
7,298
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
7
Kills
17
17
Deaths
10
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
0
6
W
Jormungandr
 
Jormungandr
3
3
4
1.67
W
Hou Yi
Cesaralvrz
Hou Yi
2
2
4
2
L
Sylvanus
1
3
4
1
W
5
3
3
2.17
L
Hun Batz
TakariKopa
Hun Batz
1
6
3
0.42
L
Izanami
Thode141
Izanami
2
2
4
2
W
He Bo
luv-mako
He Bo
1
2
4
1.5
L
3
3
3
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,980
Damage
30,544
42,324
Taken
44,081
19,060
Mitigated
19,640
7,043
Healing
15,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,685
3,608
0
5,257
7,742
5,771
1,069
0
7,742
0
58,298
W
Jormungandr
 
Jormungandr
5,355
982
170
1,018
8,488
3,872
98
2,293
6,195
26,300
0
W
Hou Yi
Cesaralvrz
Hou Yi
6,685
3,301
0
2,907
9,203
3,277
318
1,933
7,270
0
47,492
L
Sylvanus
3,102
566
1,777
2,236
10,838
7,154
0
4,052
6,786
19,935
0
W
7,492
1,887
0
3,380
11,350
4,193
0
1,805
9,545
0
56,125
L
Hun Batz
TakariKopa
Hun Batz
4,565
1,693
0
500
10,780
3,391
0
796
9,984
0
39,446
L
Izanami
Thode141
Izanami
4,100
2,686
0
968
7,317
2,516
0
1,713
5,604
0
41,525
W
He Bo
luv-mako
He Bo
4,327
583
0
2,606
7,298
2,527
61
2,700
4,598
52,069
0
L
5,629
781
0
610
6,758
2,449
88
3,121
3,637
59,327
0
L
3,584
1,565
0
952
6,631
3,550
0
0
6,631
0
21,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,533
Gold Earned
36,118
316
Minions Killed
410
0
Camps Cleared
0
1,091,237
Distance Traveled
1,191,441
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,268
636
108
8
0
230,095
3
W
Jormungandr
6,447
496
52
4
0
214,977
0
W
Hou Yi
6,364
490
74
6
0
226,639
0
L
Sylvanus
6,432
495
33
3
0
233,149
0
W
Pele
7,924
610
94
7
0
262,477
0
L
Hun Batz
5,954
458
56
4
0
260,385
0
L
Izanami
6,490
499
78
6
0
228,282
0
W
He Bo
7,115
547
82
6
0
257,253
4
L
Poseidon
7,551
581
113
9
0
210,657
0
L
Vamana
5,106
393
36
3
0
158,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role