Player Matchup

Thor
Thor
 
Thor
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CarlFenrir
Jormungandr
Level 88
God Stats
13W - 14L
1,500 SR
Queue Stats
208W - 196L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
Cuddly_Glaceon
Kuzenbo
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 15L
1,047 Elo+
Party 2
Kukulkan
Kukulkan
D4NIEL0 47
Kukulkan
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 81L
1,467 Elo+
Party 1
Izanami
Izanami
FOXninjaNICK
Izanami
Level 36
God Stats
5W - 4L
1,500 SR
Queue Stats
29W - 33L
1,291 Elo+
Party 2
Team Averages
Level 54
1,500 SR
1,366 Elo+

VS

Team Averages
Level 105
1,499 SR
1,499 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ImmortalAunt695
Odin
Level 77
God Stats
5W - 4L
1,658 SR
Queue Stats
20W - 16L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Ur_Annoyin_1987
Cthulhu
Level 114
God Stats
28W - 35L
1,513 SR
Queue Stats
269W - 269L
1,370 Elo+
Solo
Ra
Ra
koffinkid666
Ra
Level 88
God Stats
0W - 2L
1,323 SR
Queue Stats
113W - 123L
1,379 Elo+
Solo
Mercury
Mercury
れひれめ
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 1 / 0
6,593
659
3,741
8,397
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
CarlFenrir
Jormungandr
10
0 / 0 / 2
5,865
587
2,842
4,263
2,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 1 / 1
5,095
510
2,100
3,187
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
D4NIEL0 47
Kukulkan
10
0 / 0 / 1
5,788
579
419
3,784
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
FOXninjaNICK
Izanami
8
0 / 2 / 1
5,210
521
1,666
3,692
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 2 / 2
4,636
464
1,960
6,184
1,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

2
0 / 0 / 0
3,575
358
0
619
253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
2 / 0 / 0
5,493
549
2,558
6,076
2,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,366
537
4,224
4,363
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
れひれめ
Mercury
7
1 / 0 / 1
4,670
467
1,318
4,478
1,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
3
4
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
0
4
L
Medusa
 
Medusa
0
2
2
0.5
W
Jormungandr
CarlFenrir
Jormungandr
0
0
2
1
W
0
1
1
0.5
W
Kukulkan
D4NIEL0 47
Kukulkan
0
0
1
0.5
W
Izanami
FOXninjaNICK
Izanami
0
2
1
0.25
L
0
0
0
0
L
2
0
0
2
L
0
2
0
0
L
Mercury
れひれめ
Mercury
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,768
Damage
10,060
23,323
Taken
21,720
10,500
Mitigated
7,945
4,361
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,741
1,676
0
1,747
8,397
3,096
225
901
7,496
0
44,701
L
Medusa
 
Medusa
1,960
864
0
2,160
6,184
1,735
54
575
5,609
0
26,263
W
Jormungandr
CarlFenrir
Jormungandr
2,842
1,519
0
642
4,263
2,460
0
2,036
2,143
35,910
0
W
2,100
1,050
0
600
3,187
2,567
198
1,119
2,068
7,579
0
W
Kukulkan
D4NIEL0 47
Kukulkan
419
94
0
1,250
3,784
1,211
0
2,097
1,629
40,434
0
W
Izanami
FOXninjaNICK
Izanami
1,666
971
0
122
3,692
1,166
968
487
3,205
0
34,816
L
0
0
0
0
619
253
0
0
619
0
2,672
L
2,558
134
676
1,802
6,076
2,999
0
2,309
3,678
21,134
0
L
4,224
187
0
745
4,363
1,640
0
1,636
2,632
39,440
0
L
Mercury
れひれめ
Mercury
1,318
1,032
0
230
4,478
1,318
0
619
3,821
0
22,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,551
Gold Earned
23,740
283
Minions Killed
200
0
Camps Cleared
0
901,611
Distance Traveled
743,946
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,593
659
77
8
0
216,645
2
L
Medusa
4,636
464
52
5
0
158,382
4
W
Jormungandr
5,865
587
53
5
0
165,039
0
W
Kuzenbo
5,095
510
13
1
0
197,130
0
W
Kukulkan
5,788
579
71
7
0
149,277
0
W
Izanami
5,210
521
69
7
0
173,520
0
L
Odin
3,575
358
8
1
0
27,737
0
L
Cthulhu
5,493
549
37
4
0
191,210
0
L
Ra
5,366
537
65
7
0
184,734
0
L
Mercury
4,670
467
38
4
0
181,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role