Player Matchup

Baba Yaga
Baba Yaga
Gold III
 
Baba Yaga
Gold III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
NuKe-_ShArK_-91
Rama
Gold V
Level 128
God Stats
8W - 9L
1,597 SR
Queue Stats
94W - 106L
1,327 MMR
Party 1
Fenrir
Fenrir
Bronze III
Shadow w0lf117
Fenrir
Bronze III
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,361 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
TiCoXHLive
Gilgamesh
Gold IV
Level 159
God Stats
5W - 5L
1,455 SR
Queue Stats
104W - 102L
1,441 MMR
Solo
Athena
Athena
Silver I
Tonioo-99
Athena
Silver I
Level 126
God Stats
1W - 7L
1,302 SR
Queue Stats
130W - 139L
1,204 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,471 SR
1,367 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,554 SR
1,359 MMR
Nemesis
Nemesis
Gold V
Amaterasu_Simp
Nemesis
Gold V
Level 59
God Stats
6W - 6L
1,604 SR
Queue Stats
104W - 96L
1,284 MMR
Solo
Guan Yu
Guan Yu
Silver IV
BigCarl78
Guan Yu
Silver IV
Level 110
God Stats
2W - 3L
1,722 SR
Queue Stats
34W - 37L
1,323 MMR
Solo
Agni
Agni
Silver I
DJ Mayo1858
Agni
Silver I
Level 82
God Stats
4W - 3L
1,458 SR
Queue Stats
33W - 33L
1,476 MMR
Solo
Achilles
Achilles
Silver I
SCOOTERman918
Achilles
Silver I
Level 140
God Stats
3W - 3L
1,680 SR
Queue Stats
212W - 225L
1,235 MMR
Solo
Anhur
Anhur
Silver II
XxkatakurixX
Anhur
Silver II
Level 155
God Stats
1W - 0L
1,306 SR
Queue Stats
94W - 89L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
1 / 1 / 0
8,175
584
3,512
6,723
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 4 / 1
6,645
475
2,511
8,857
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8
4 / 5 / 0
6,385
456
6,312
9,104
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
TiCoXHLive
Gilgamesh
11
0 / 4 / 1
6,486
463
3,905
10,795
8,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Tonioo-99
Athena
8
0 / 2 / 1
5,687
406
1,592
8,009
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
HerculesAtlasGaneshaIx ChelMercury

VS

Bans
VamanaPeleThorHe BoNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,513
608
4,936
8,879
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
BigCarl78
Guan Yu
15
5 / 1 / 1
8,853
632
6,554
8,740
7,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 1 / 1
9,322
666
3,790
6,081
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
SCOOTERman918
Achilles
11
1 / 1 / 4
6,674
477
4,217
10,021
11,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 4
8,980
641
8,773
6,362
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
16
16
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
1
0
1
W
5
1
4
7
W
Guan Yu
BigCarl78
Guan Yu
5
1
1
5.5
W
1
1
1
1.5
L
0
4
1
0.13
W
Achilles
SCOOTERman918
Achilles
1
1
4
3
L
4
5
0
0.8
L
Gilgamesh
TiCoXHLive
Gilgamesh
0
4
1
0.13
L
Athena
Tonioo-99
Athena
0
2
1
0.25
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,832
Damage
28,270
43,488
Taken
40,083
21,276
Mitigated
25,901
7,729
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,512
275
0
2,316
6,723
2,506
0
2,929
3,600
79,768
0
W
4,936
2,577
0
1,180
8,879
2,900
907
1,168
7,711
0
60,037
W
Guan Yu
BigCarl78
Guan Yu
6,554
1,638
94
2,548
8,740
7,595
0
0
8,740
0
56,700
W
3,790
392
0
856
6,081
2,105
0
2,328
3,753
83,320
0
L
2,511
2,310
0
2,268
8,857
2,053
0
0
8,635
0
44,975
W
Achilles
SCOOTERman918
Achilles
4,217
684
0
1,580
10,021
11,271
534
1,440
8,581
0
32,552
L
6,312
1,842
0
408
9,104
2,950
0
246
8,729
0
28,772
L
Gilgamesh
TiCoXHLive
Gilgamesh
3,905
1,066
0
951
10,795
8,767
0
0
10,795
0
43,286
L
Athena
Tonioo-99
Athena
1,592
550
0
1,786
8,009
5,000
0
372
7,302
13,603
0
W
8,773
5,442
0
3,109
6,362
2,030
1,982
343
6,019
0
70,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
42,342
375
Minions Killed
493
0
Camps Cleared
0
1,113,652
Distance Traveled
1,344,973
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,175
584
153
11
0
263,085
4
W
Nemesis
8,513
608
89
6
0
316,079
0
W
Guan Yu
8,853
632
87
6
0
260,235
3
W
Agni
9,322
666
158
11
0
267,473
1
L
Rama
6,645
475
89
6
0
207,926
1
W
Achilles
6,674
477
40
3
0
259,513
2
L
Fenrir
6,385
456
44
3
0
211,188
0
L
Gilgamesh
6,486
463
73
5
0
215,800
4
L
Athena
5,687
406
16
1
0
215,653
0
W
Anhur
8,980
641
119
9
0
241,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role