Player Matchup

Bakasura
Bakasura
Bronze III
Beast8472
Bakasura
Bronze III
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver IV
HMcbrayer
Bacchus
Silver IV
Level 114
God Stats
1W - 0L
1,458 SR
Queue Stats
5W - 7L
1,415 MMR
Solo
Apollo
Apollo
Gold V
JuiceOlajuwon
Apollo
Gold V
Level 99
God Stats
1W - 1L
1,197 SR
Queue Stats
43W - 43L
1,375 MMR
Party 4
Bellona
Bellona
Silver IV
ORIONPAX009
Bellona
Silver IV
Level 148
God Stats
2W - 1L
1,566 SR
Queue Stats
20W - 23L
1,330 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
Pineappleracer69
Morgan Le Fay
Gold IV
Level 140
God Stats
1W - 2L
1,578 SR
Queue Stats
73W - 72L
1,457 MMR
Party 4
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,460 SR
1,415 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 158
1,598 SR
1,439 MMR
Cernunnos
Cernunnos
Silver III
 
Cernunnos
Silver III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Athena
Athena
Silver I
Bigfatsharp
Athena
Silver I
Level 179
God Stats
15W - 21L
1,573 SR
Queue Stats
200W - 202L
1,196 MMR
Party 2
Nike
Nike
Gold V
JK-Unknow
Nike
Gold V
Level 148
God Stats
12W - 13L
1,637 SR
Queue Stats
478W - 505L
1,413 MMR
Solo
Arachne
Arachne
Silver IV
RED_NECK_MW
Arachne
Silver IV
Level 105
God Stats
0W - 4L
1,646 SR
Queue Stats
56W - 41L
1,425 MMR
Party 3
Ganesha
Ganesha
Gold I
lldommii
Ganesha
Gold I
Level 182
God Stats
6W - 2L
1,635 SR
Queue Stats
213W - 208L
1,661 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Beast8472
Bakasura
14
6 / 2 / 2
8,929
558
12,261
13,806
6,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
HMcbrayer
Bacchus
12
3 / 2 / 7
8,332
521
7,323
13,366
14,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 3
9,492
593
7,498
11,406
5,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ORIONPAX009
Bellona
15
0 / 0 / 1
9,228
577
7,641
12,875
16,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Pineappleracer69
Morgan Le Fay
14
2 / 1 / 3
8,712
545
10,144
8,252
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HachimanAphroditeAo KuangNe Zha

VS

Bans
AgniHorusVamanaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
2 / 1 / 0
9,354
585
6,079
10,185
4,269
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
13
7 / 4 / 1
8,590
537
8,082
18,221
15,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
13
0 / 0 / 0
8,081
505
6,302
12,322
11,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
RED_NECK_MW
Arachne
14
1 / 4 / 5
8,533
533
10,172
18,572
7,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
lldommii
Ganesha
13
0 / 4 / 7
8,245
515
9,474
11,929
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
13
Kills
10
10
Deaths
13
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
1
0
2
W
Bakasura
Beast8472
Bakasura
6
2
2
3.5
L
Athena
7
4
1
1.88
W
Bacchus
HMcbrayer
Bacchus
3
2
7
3.25
L
Nike
0
0
0
0
W
2
5
3
0.7
W
Bellona
ORIONPAX009
Bellona
0
0
1
0.5
W
Morgan Le Fay
Pineappleracer69
Morgan Le Fay
2
1
3
3.5
L
Arachne
RED_NECK_MW
Arachne
1
4
5
0.88
L
Ganesha
lldommii
Ganesha
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,867
Damage
40,109
59,705
Taken
71,229
47,047
Mitigated
46,036
16,900
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,079
2,812
0
3,885
10,185
4,269
1,054
4,060
6,125
0
87,694
W
Bakasura
Beast8472
Bakasura
12,261
7,779
0
4,669
13,806
6,824
950
2,924
10,882
0
49,285
L
Athena
8,082
1,790
101
2,009
18,221
15,171
9
4,963
11,892
28,051
0
W
Bacchus
HMcbrayer
Bacchus
7,323
1,616
0
3,985
13,366
14,830
216
6,722
6,644
17,903
0
L
Nike
6,302
762
0
2,500
12,322
11,053
0
584
11,528
70
66,496
W
7,498
4,396
0
2,366
11,406
5,340
260
4,128
7,278
0
92,817
W
Bellona
ORIONPAX009
Bellona
7,641
2,821
0
5,348
12,875
16,180
435
1,187
11,688
6,182
74,684
W
Morgan Le Fay
Pineappleracer69
Morgan Le Fay
10,144
447
0
532
8,252
3,873
0
2,684
5,568
68,489
0
L
Arachne
RED_NECK_MW
Arachne
10,172
6,816
0
4,846
18,572
7,579
152
4,726
12,856
19
79,608
L
Ganesha
lldommii
Ganesha
9,474
1,685
0
2,027
11,929
7,964
0
4,328
7,242
47,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,693
Gold Earned
42,803
557
Minions Killed
466
0
Camps Cleared
0
1,683,270
Distance Traveled
1,583,665
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,354
585
142
9
0
294,603
3
W
Bakasura
8,929
558
118
7
0
361,351
0
L
Athena
8,590
537
89
6
0
329,962
8
W
Bacchus
8,332
521
12
1
0
352,761
4
L
Nike
8,081
505
102
6
0
261,129
6
W
Apollo
9,492
593
151
9
0
304,155
4
W
Bellona
9,228
577
145
9
0
321,085
2
W
Morgan Le Fay
8,712
545
131
8
0
343,918
2
L
Arachne
8,533
533
110
7
0
353,409
2
L
Ganesha
8,245
515
23
1
0
344,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role