Player Matchup

Shiva
Shiva
JonHOH98
Shiva
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,601 Elo+
Solo
Hachiman
Hachiman
Laggybaggy2
Hachiman
Level 65
God Stats
9W - 10L
1,065 SR
Queue Stats
122W - 127L
1,306 Elo+
Party 1
Cerberus
Cerberus
Nelle_21
Cerberus
Level 61
God Stats
11W - 3L
1,707 SR
Queue Stats
112W - 124L
1,359 Elo+
Solo
Nemesis
Nemesis
Saggybaggy3
Nemesis
Level 81
God Stats
7W - 9L
1,384 SR
Queue Stats
487W - 472L
1,420 Elo+
Party 1
Thoth
Thoth
Sandybaggy1
Thoth
Level 105
God Stats
13W - 9L
1,647 SR
Queue Stats
161W - 162L
1,429 Elo+
Party 1
Team Averages
Level 84
1,461 SR
1,423 Elo+

VS

Team Averages
Level 85
1,570 SR
1,452 Elo+
Ganesha
Ganesha
 
Ganesha
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Maaanu22x
Vamana
Level 84
God Stats
3W - 2L
1,533 SR
Queue Stats
19W - 29L
1,416 Elo+
Solo
Thanatos
Thanatos
ViKinGz KuRaMa
Thanatos
Level 78
God Stats
26W - 28L
1,449 SR
Queue Stats
372W - 407L
1,430 Elo+
Solo
Martichoras
Martichoras
sileesterompo
Martichoras
Level 68
God Stats
2W - 3L
1,869 SR
Queue Stats
80W - 75L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JonHOH98
Shiva
12
0 / 0 / 4
7,729
552
4,390
8,886
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Laggybaggy2
Hachiman
11
4 / 0 / 2
7,432
531
8,445
4,885
1,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Nelle_21
Cerberus
10
0 / 1 / 6
7,130
509
2,162
10,151
6,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
Saggybaggy3
Nemesis
15
7 / 1 / 1
9,377
670
8,037
10,421
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 1 / 1
9,426
673
5,625
5,631
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 5 / 2
5,668
405
3,665
12,485
5,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
 
Agni
5
0 / 1 / 0
4,816
344
820
1,516
359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Maaanu22x
Vamana
10
2 / 4 / 0
6,408
458
5,365
11,858
6,276
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
8
0 / 2 / 0
5,561
397
758
6,497
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
sileesterompo
Martichoras
10
1 / 4 / 0
6,524
466
5,856
10,200
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
3
3
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
2
0.2
L
Agni
 
Agni
0
1
0
0
W
Shiva
JonHOH98
Shiva
0
0
4
2
W
Hachiman
Laggybaggy2
Hachiman
4
0
2
5
L
Vamana
Maaanu22x
Vamana
2
4
0
0.5
W
Cerberus
Nelle_21
Cerberus
0
1
6
3
W
Nemesis
Saggybaggy3
Nemesis
7
1
1
7.5
W
5
1
1
5.5
L
Thanatos
0
2
0
0
L
Martichoras
sileesterompo
Martichoras
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,659
Damage
16,464
39,974
Taken
42,556
18,619
Mitigated
17,220
8,690
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,665
639
0
0
12,485
5,109
0
4,083
8,402
24,943
0
L
Agni
 
Agni
820
169
0
362
1,516
359
0
558
958
8,069
0
W
Shiva
JonHOH98
Shiva
4,390
641
0
1,586
8,886
4,514
0
0
8,886
0
46,379
W
Hachiman
Laggybaggy2
Hachiman
8,445
4,370
0
1,755
4,885
1,728
643
1,457
3,428
0
42,071
L
Vamana
Maaanu22x
Vamana
5,365
2,994
125
436
11,858
6,276
0
2,537
9,321
0
30,584
W
Cerberus
Nelle_21
Cerberus
2,162
67
1,302
1,917
10,151
6,251
0
2,579
7,572
20,124
0
W
Nemesis
Saggybaggy3
Nemesis
8,037
4,751
0
1,383
10,421
3,988
0
885
9,536
0
84,375
W
5,625
321
0
747
5,631
2,138
2,473
1,195
4,436
74,922
0
L
Thanatos
758
320
0
2,592
6,497
1,971
0
64
6,433
0
26,026
L
Martichoras
sileesterompo
Martichoras
5,856
2,043
0
1,872
10,200
3,505
0
545
9,655
0
34,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,094
Gold Earned
28,977
431
Minions Killed
169
0
Camps Cleared
0
1,334,601
Distance Traveled
958,607
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,668
405
14
1
0
234,972
0
L
Agni
4,816
344
16
1
0
59,664
0
W
Shiva
7,729
552
70
5
0
274,700
5
W
Hachiman
7,432
531
59
4
0
249,466
0
L
Vamana
6,408
458
46
3
0
273,896
0
W
Cerberus
7,130
509
48
3
0
249,770
0
W
Nemesis
9,377
670
109
8
0
328,356
0
W
Thoth
9,426
673
145
10
0
232,309
0
L
Thanatos
5,561
397
45
3
0
149,947
0
L
Martichoras
6,524
466
48
3
0
240,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role