Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Tobi2415
Ymir
Level 28
God Stats
2W - 10L
1,412 SR
Queue Stats
23W - 41L
1,318 Elo+
Party 1
Chaac
Chaac
Wukio
Chaac
Level 95
God Stats
0W - 1L
1,279 SR
Queue Stats
158W - 166L
1,409 Elo+
Party 1
Ishtar
Ishtar
tangstrøm
Ishtar
Level 118
God Stats
0W - 1L
1,722 SR
Queue Stats
66W - 70L
1,492 Elo+
Solo
Team Averages
Level 99
1,482 SR
1,444 Elo+

VS

Team Averages
Level 78
1,468 SR
1,348 Elo+
Hercules
Hercules
BadisonMeer
Hercules
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
24W - 29L
1,311 Elo+
Party 2
Sylvanus
Sylvanus
BlaccHolyWood
Sylvanus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,256 Elo+
Party 2
Ra
Ra
Slimiz
Ra
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 128L
1,451 Elo+
Party 3
Serqet
Serqet
Vexilor
Serqet
Level 156
God Stats
3W - 3L
1,530 SR
Queue Stats
212W - 216L
1,412 Elo+
Party 3
Izanami
Izanami
iTroniXx
Izanami
Level 47
God Stats
1W - 1L
1,093 SR
Queue Stats
24W - 29L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 5 / 1
7,211
555
2,803
9,127
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
 
Thanatos
11
4 / 4 / 2
7,171
552
7,424
11,169
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
10
0 / 4 / 1
5,516
424
2,322
10,954
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
Wukio
Chaac
12
1 / 1 / 0
7,166
551
10,296
10,136
9,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ishtar
tangstrøm
Ishtar
10
0 / 2 / 0
5,514
424
3,589
6,418
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BadisonMeer
Hercules
12
1 / 0 / 2
7,009
539
6,653
11,106
9,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
BlaccHolyWood
Sylvanus
11
2 / 1 / 3
6,824
525
3,700
11,249
7,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
12
2 / 1 / 4
7,397
569
5,031
5,066
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Vexilor
Serqet
14
9 / 3 / 5
8,634
664
10,199
10,115
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Izanami
iTroniXx
Izanami
10
2 / 1 / 3
6,424
494
7,301
6,043
2,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
16
16
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
1
0.3
L
Thanatos
 
Thanatos
4
4
2
1.25
W
Hercules
BadisonMeer
Hercules
1
0
2
2
W
Sylvanus
BlaccHolyWood
Sylvanus
2
1
3
3.5
W
Ra
2
1
4
4
L
Ymir
0
4
1
0.13
W
Serqet
Vexilor
Serqet
9
3
5
3.83
L
Chaac
Wukio
Chaac
1
1
0
1
W
Izanami
iTroniXx
Izanami
2
1
3
3.5
L
Ishtar
tangstrøm
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,434
Damage
32,884
47,804
Taken
43,579
26,097
Mitigated
24,958
13,500
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,803
153
0
2,049
9,127
2,489
0
3,706
4,799
53,048
0
L
Thanatos
 
Thanatos
7,424
2,098
0
7,736
11,169
3,994
0
885
9,960
0
43,781
W
Hercules
BadisonMeer
Hercules
6,653
2,567
0
4,806
11,106
9,901
0
0
11,106
0
46,058
W
Sylvanus
BlaccHolyWood
Sylvanus
3,700
1,115
1,950
3,273
11,249
7,175
246
1,694
9,555
14,748
0
W
Ra
5,031
417
192
2,339
5,066
1,425
0
2,342
2,724
46,988
0
L
Ymir
2,322
277
138
1,059
10,954
7,909
0
2,328
8,604
19,354
0
W
Serqet
Vexilor
Serqet
10,199
1,475
0
766
10,115
4,070
0
553
9,562
0
59,809
L
Chaac
Wukio
Chaac
10,296
2,425
0
1,911
10,136
9,608
0
534
9,602
0
59,145
W
Izanami
iTroniXx
Izanami
7,301
5,012
0
1,179
6,043
2,387
633
536
5,507
0
65,724
L
Ishtar
tangstrøm
Ishtar
3,589
1,808
149
458
6,418
2,097
0
762
5,656
0
35,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,578
Gold Earned
36,288
357
Minions Killed
394
0
Camps Cleared
0
1,208,995
Distance Traveled
1,259,712
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,211
555
109
8
0
228,943
4
L
Thanatos
7,171
552
75
6
0
291,198
0
W
Hercules
7,009
539
88
7
0
240,010
0
W
Sylvanus
6,824
525
22
2
0
250,109
2
W
Ra
7,397
569
103
8
0
253,515
0
L
Ymir
5,516
424
33
3
0
222,967
2
W
Serqet
8,634
664
75
6
0
301,592
0
L
Chaac
7,166
551
89
7
0
235,674
0
W
Izanami
6,424
494
106
8
0
214,486
0
L
Ishtar
5,514
424
51
4
0
230,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role