Player Matchup

Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Faustka
Artemis
Level 151
God Stats
25W - 9L
1,749 SR
Queue Stats
179W - 176L
1,543 Elo+
Party 3
Bacchus
Bacchus
Grejtmozus
Bacchus
Level 166
God Stats
8W - 2L
1,979 SR
Queue Stats
281W - 274L
1,577 Elo+
Party 3
Sol
Sol
Khargulicous
Sol
Level 89
God Stats
5W - 2L
1,764 SR
Queue Stats
123W - 101L
1,514 Elo+
Party 1
Anubis
Anubis
RiesenSchwert
Anubis
Level 107
God Stats
2W - 1L
1,310 SR
Queue Stats
138W - 112L
1,509 Elo+
Party 1
Team Averages
Level 134
1,660 SR
1,529 Elo+

VS

Team Averages
Level 131
1,618 SR
1,592 Elo+
Chang'e
Chang'e
HelligeMammut
Chang'e
Level 158
God Stats
4W - 5L
1,546 SR
Queue Stats
139W - 125L
1,573 Elo+
Party 2
Hachiman
Hachiman
Jakobx
Hachiman
Level 126
God Stats
2W - 3L
1,709 SR
Queue Stats
49W - 49L
1,546 Elo+
Party 2
Thanatos
Thanatos
Lucanuus
Thanatos
Level 54
God Stats
7W - 6L
1,771 SR
Queue Stats
200W - 213L
1,525 Elo+
Solo
Terra
Terra
MaxFear
Terra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 88L
1,711 Elo+
Solo
Mulan
Mulan
TheReisi
Mulan
Level 159
God Stats
2W - 5L
1,565 SR
Queue Stats
94W - 83L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 1 / 0
8,351
597
8,073
11,899
16,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Faustka
Artemis
14
2 / 0 / 2
8,235
588
7,691
6,895
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Grejtmozus
Bacchus
11
3 / 2 / 5
7,450
532
6,369
10,445
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

15
1 / 2 / 5
8,706
622
10,041
10,418
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
6 / 0 / 5
8,849
632
10,252
8,988
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
2 / 3 / 1
8,051
575
7,190
11,282
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Jakobx
Hachiman
11
0 / 2 / 1
6,592
471
3,317
10,837
4,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Lucanuus
Thanatos
11
2 / 7 / 2
6,702
479
5,460
16,096
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
MaxFear
Terra
9
0 / 2 / 3
6,204
443
3,636
13,070
9,712
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mulan
TheReisi
Mulan
13
1 / 2 / 0
7,290
521
5,973
14,067
11,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
5
5
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
0
2
W
Artemis
Faustka
Artemis
2
0
2
3
W
Bacchus
Grejtmozus
Bacchus
3
2
5
2.75
L
Chang'e
2
3
1
0.83
L
Hachiman
Jakobx
Hachiman
0
2
1
0.25
W
1
2
5
1.75
L
Thanatos
Lucanuus
Thanatos
2
7
2
0.43
L
Terra
MaxFear
Terra
0
2
3
0.75
W
6
0
5
8.5
L
Mulan
TheReisi
Mulan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,426
Damage
25,576
48,645
Taken
65,352
37,803
Mitigated
35,473
17,718
Healing
24,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,073
2,202
0
4,921
11,899
16,068
0
0
11,034
0
63,412
W
Artemis
Faustka
Artemis
7,691
3,330
0
3,829
6,895
2,826
713
1,553
5,342
0
70,725
W
Bacchus
Grejtmozus
Bacchus
6,369
790
0
3,109
10,445
10,290
116
1,969
8,476
17,702
0
L
Chang'e
7,190
746
1,480
3,939
11,282
4,380
0
7,937
3,345
70,073
0
L
Hachiman
Jakobx
Hachiman
3,317
1,806
0
4,198
10,837
4,060
0
4,208
6,629
0
52,286
W
10,041
4,528
0
3,994
10,418
4,414
684
5,477
4,941
67,823
7,121
L
Thanatos
Lucanuus
Thanatos
5,460
1,121
0
7,957
16,096
5,605
20
7,678
8,418
0
37,002
L
Terra
MaxFear
Terra
3,636
445
2,068
2,134
13,070
9,712
0
3,918
9,152
15,819
0
W
10,252
693
0
1,865
8,988
4,205
222
1,827
7,114
77,773
0
L
Mulan
TheReisi
Mulan
5,973
858
0
2,863
14,067
11,716
0
2,321
10,700
0
53,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,591
Gold Earned
34,839
480
Minions Killed
404
0
Camps Cleared
0
1,424,890
Distance Traveled
1,387,908
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,351
597
90
6
0
279,836
0
W
Artemis
8,235
588
126
9
0
268,063
0
W
Bacchus
7,450
532
23
2
0
307,288
4
L
Chang'e
8,051
575
125
9
0
296,996
7
L
Hachiman
6,592
471
104
7
0
263,446
3
W
Sol
8,706
622
133
10
0
258,582
0
L
Thanatos
6,702
479
57
4
0
300,775
2
L
Terra
6,204
443
20
1
0
287,092
4
W
Anubis
8,849
632
108
8
0
311,121
0
L
Mulan
7,290
521
98
7
0
239,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role