Player Matchup

Yu Huang
Yu Huang
BlauFuchs_
Yu Huang
Level 112
God Stats
11W - 16L
1,424 SR
Queue Stats
190W - 199L
1,526 Elo+
Solo
Ne Zha
Ne Zha
Dazryl118
Ne Zha
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,462 Elo+
Solo
Achilles
Achilles
KungFuWinslow
Achilles
Level 102
God Stats
33W - 35L
1,548 SR
Queue Stats
317W - 290L
1,528 Elo+
Solo
Hachiman
Hachiman
SchooschKopf
Hachiman
Level 70
God Stats
2W - 4L
1,500 SR
Queue Stats
278W - 274L
1,462 Elo+
Party 2
Maui
Maui
SuperSonGoku321
Maui
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 188L
1,514 Elo+
Party 2
Team Averages
Level 115
1,494 SR
1,498 Elo+

VS

Team Averages
Level 118
1,525 SR
1,526 Elo+
Anubis
Anubis
Beanhead8903
Anubis
Level 120
God Stats
19W - 7L
1,740 SR
Queue Stats
98W - 99L
1,647 Elo+
Party 1
Ravana
Ravana
Flouis
Ravana
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
148W - 144L
1,647 Elo+
Party 1
Loki
Loki
FreeBorning
Loki
Level 46
God Stats
7W - 9L
1,500 SR
Queue Stats
146W - 151L
1,442 Elo+
Solo
Ra
Ra
I MuNk3y I
Ra
Level 137
God Stats
11W - 17L
1,432 SR
Queue Stats
238W - 279L
1,412 Elo+
Party 3
Heimdallr
Heimdallr
Revoke320
Heimdallr
Level 145
God Stats
7W - 7L
1,451 SR
Queue Stats
173W - 190L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BlauFuchs_
Yu Huang
12
0 / 3 / 1
6,736
481
7,606
8,702
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Dazryl118
Ne Zha
12
1 / 3 / 1
6,973
498
3,557
10,873
5,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
KungFuWinslow
Achilles
12
0 / 4 / 1
6,541
467
4,496
10,719
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
SchooschKopf
Hachiman
10
1 / 4 / 3
6,460
461
4,751
8,408
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
3 / 4 / 0
6,884
492
3,812
11,097
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 1 / 3
9,302
664
9,937
9,901
4,920
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Ravana
Flouis
Ravana
15
5 / 0 / 5
8,979
641
7,719
5,686
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 5 / 5
6,465
462
4,674
9,957
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

13
2 / 0 / 3
8,481
606
4,637
6,919
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Revoke320
Heimdallr
13
3 / 0 / 6
8,048
575
7,427
7,442
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
18
18
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
1
3
7.5
L
Yu Huang
BlauFuchs_
Yu Huang
0
3
1
0.17
L
Ne Zha
Dazryl118
Ne Zha
1
3
1
0.5
W
Ravana
Flouis
Ravana
5
0
5
7.5
W
2
5
5
0.9
W
2
0
3
3.5
L
Achilles
KungFuWinslow
Achilles
0
4
1
0.13
W
Heimdallr
Revoke320
Heimdallr
3
0
6
6
L
Hachiman
SchooschKopf
Hachiman
1
4
3
0.63
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,222
Damage
34,394
49,799
Taken
39,905
24,690
Mitigated
16,193
10,798
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,937
504
0
5,968
9,901
4,920
478
817
8,500
72,231
0
L
Yu Huang
BlauFuchs_
Yu Huang
7,606
639
0
1,250
8,702
2,985
0
4,250
4,388
49,072
0
L
Ne Zha
Dazryl118
Ne Zha
3,557
719
0
2,168
10,873
5,426
0
1,539
9,334
0
48,800
W
Ravana
Flouis
Ravana
7,719
3,309
0
1,283
5,686
2,382
13
1,586
4,012
0
83,415
W
4,674
1,403
0
1,220
9,957
3,299
109
2,624
7,273
0
16,465
W
4,637
161
612
1,817
6,919
2,450
370
4,539
2,022
64,869
0
L
Achilles
KungFuWinslow
Achilles
4,496
1,458
0
2,157
10,719
4,508
0
6,865
3,854
0
39,900
W
Heimdallr
Revoke320
Heimdallr
7,427
3,973
0
4,686
7,442
3,142
446
1,918
5,514
0
65,495
L
Hachiman
SchooschKopf
Hachiman
4,751
1,297
0
2,175
8,408
2,597
0
764
7,644
0
38,955
L
3,812
1,163
78
2,970
11,097
9,174
0
1,092
10,005
23,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,594
Gold Earned
41,275
340
Minions Killed
483
0
Camps Cleared
0
1,302,522
Distance Traveled
1,343,062
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,302
664
111
8
0
244,074
0
L
Yu Huang
6,736
481
97
7
0
240,730
0
L
Ne Zha
6,973
498
81
6
0
291,618
0
W
Ravana
8,979
641
122
9
0
324,954
0
W
Loki
6,465
462
18
1
0
237,490
0
W
Ra
8,481
606
123
9
0
286,306
0
L
Achilles
6,541
467
58
4
0
264,124
2
W
Heimdallr
8,048
575
109
8
0
250,238
2
L
Hachiman
6,460
461
69
5
0
228,621
2
L
Maui
6,884
492
35
3
0
277,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role