Player Matchup

Da Ji
Da Ji
Silver I
Amaterasu_Simp
Da Ji
Silver I
Level 59
God Stats
8W - 2L
1,495 SR
Queue Stats
104W - 96L
1,238 MMR
Solo
Ymir
Ymir
Gold V
IcyGorillaz
Ymir
Gold V
Level 121
God Stats
7W - 2L
1,561 SR
Queue Stats
181W - 188L
1,231 MMR
Solo
He Bo
He Bo
Gold V
MacNationSGT
He Bo
Gold V
Level 170
God Stats
7W - 10L
1,469 SR
Queue Stats
445W - 472L
1,282 MMR
Solo
Rama
Rama
Gold V
NuKe-_ShArK_-91
Rama
Gold V
Level 128
God Stats
8W - 9L
1,564 SR
Queue Stats
94W - 106L
1,281 MMR
Party 2
Nike
Nike
Silver I
Tonioo-99
Nike
Silver I
Level 126
God Stats
14W - 5L
1,777 SR
Queue Stats
130W - 139L
1,158 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,573 SR
1,238 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,474 SR
1,238 MMR
Jormungandr
Jormungandr
Silver II
Demi Kills
Jormungandr
Silver II
Level 120
God Stats
3W - 5L
1,620 SR
Queue Stats
26W - 39L
1,268 MMR
Solo
Heimdallr
Heimdallr
Gold V
JerryBerry30
Heimdallr
Gold V
Level 148
God Stats
7W - 19L
1,430 SR
Queue Stats
121W - 130L
1,315 MMR
Party 1
Poseidon
Poseidon
Silver III
Sconcey5
Poseidon
Silver III
Level 145
God Stats
9W - 11L
1,328 SR
Queue Stats
267W - 280L
1,116 MMR
Party 1
Surtr
Surtr
Silver I
Trev Naaasty
Surtr
Silver I
Level 154
God Stats
16W - 8L
1,671 SR
Queue Stats
274W - 288L
1,219 MMR
Solo
Thanatos
Thanatos
Silver II
UnluckyPaul
Thanatos
Silver II
Level 150
God Stats
0W - 2L
1,319 SR
Queue Stats
30W - 36L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
7,481
623
8,156
9,092
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 0 / 3
6,555
546
3,358
8,743
6,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 0 / 3
7,037
586
5,504
5,578
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 2
6,677
556
3,470
8,303
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nike
13
2 / 0 / 1
7,503
625
8,479
8,889
7,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AphroditeNemesisMartichoras

VS

Bans
Ao KuangMercuryThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Demi Kills
Jormungandr
9
0 / 2 / 0
5,759
480
4,731
7,674
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
JerryBerry30
Heimdallr
11
0 / 2 / 0
6,382
532
5,678
7,214
2,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Sconcey5
Poseidon
11
0 / 1 / 0
6,317
526
1,992
3,460
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 0
6,342
529
5,740
14,093
8,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
UnluckyPaul
Thanatos
10
0 / 6 / 0
5,905
492
4,173
12,012
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
13
Kills
0
0
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Jormungandr
Demi Kills
Jormungandr
0
2
0
0
W
3
0
3
4.5
L
Heimdallr
JerryBerry30
Heimdallr
0
2
0
0
W
1
0
3
2.5
W
1
0
2
2
L
Poseidon
Sconcey5
Poseidon
0
1
0
0
W
Nike
2
0
1
2.5
L
0
2
0
0
L
Thanatos
UnluckyPaul
Thanatos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,967
Damage
22,314
40,605
Taken
44,453
22,081
Mitigated
23,088
12,097
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,156
2,904
0
630
9,092
3,420
0
666
8,426
0
56,833
L
Jormungandr
Demi Kills
Jormungandr
4,731
1,242
0
1,417
7,674
5,877
0
2,761
4,913
23,352
0
W
3,358
1,020
0
2,454
8,743
6,193
0
1,865
6,878
22,781
0
L
Heimdallr
JerryBerry30
Heimdallr
5,678
3,490
0
3,397
7,214
2,756
323
1,242
5,972
0
54,652
W
5,504
127
0
1,750
5,578
1,907
0
2,504
3,074
56,155
0
W
3,470
2,754
0
4,577
8,303
2,912
0
1,047
7,256
0
52,973
L
Poseidon
Sconcey5
Poseidon
1,992
200
0
750
3,460
1,154
0
1,708
1,752
48,070
0
W
Nike
8,479
653
0
2,686
8,889
7,649
0
786
8,103
408
61,904
L
5,740
1,983
0
3,781
14,093
8,673
0
74
14,019
297
48,802
L
Thanatos
UnluckyPaul
Thanatos
4,173
1,542
0
4,529
12,012
4,628
0
3,190
8,822
0
44,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,253
Gold Earned
30,705
439
Minions Killed
360
0
Camps Cleared
0
1,284,057
Distance Traveled
1,163,219
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,481
623
83
7
0
296,525
0
L
Jormungandr
5,759
480
32
3
0
237,101
4
W
Ymir
6,555
546
38
3
0
259,813
6
L
Heimdallr
6,382
532
90
8
0
226,513
2
W
He Bo
7,037
586
107
9
0
243,189
0
W
Rama
6,677
556
93
8
0
235,938
1
L
Poseidon
6,317
526
89
7
0
223,100
2
W
Nike
7,503
625
118
10
0
248,592
0
L
Surtr
6,342
529
81
7
0
240,179
0
L
Thanatos
5,905
492
68
6
0
236,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role