Player Matchup

King Arthur
King Arthur
AoAZappy
King Arthur
Level 109
God Stats
1W - 11L
1,014 SR
Queue Stats
194W - 171L
1,436 Elo+
Solo
The Morrigan
The Morrigan
Drakevon
The Morrigan
Level 36
God Stats
5W - 3L
1,810 SR
Queue Stats
137W - 152L
1,431 Elo+
Party 2
Ne Zha
Ne Zha
Juwinn
Ne Zha
Level 66
God Stats
1W - 2L
1,456 SR
Queue Stats
183W - 180L
1,467 Elo+
Party 2
Terra
Terra
angelicknight420
Terra
Level 93
God Stats
0W - 1L
1,810 SR
Queue Stats
62W - 75L
1,415 Elo+
Solo
Cernunnos
Cernunnos
facku2015
Cernunnos
Level 83
God Stats
1W - 4L
1,193 SR
Queue Stats
287W - 285L
1,390 Elo+
Solo
Team Averages
Level 77
1,457 SR
1,428 Elo+

VS

Team Averages
Level 113
1,576 SR
1,427 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Caduceus 777
Geb
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 25L
1,325 Elo+
Solo
Pele
Pele
Lakadaisical
Pele
Level 85
God Stats
9W - 6L
1,600 SR
Queue Stats
99W - 98L
1,412 Elo+
Party 1
Da Ji
Da Ji
Milleash000
Da Ji
Level 143
God Stats
3W - 0L
1,781 SR
Queue Stats
79W - 69L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
czarking
Danzaburou
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 58L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AoAZappy
King Arthur
10
2 / 9 / 3
6,440
460
10,147
19,757
17,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

The Morrigan
Drakevon
The Morrigan
8
0 / 3 / 0
5,294
378
1,912
8,047
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ne Zha
Juwinn
Ne Zha
12
4 / 6 / 2
7,722
552
8,934
16,685
6,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 4
6,735
481
2,358
12,823
8,376
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
facku2015
Cernunnos
11
2 / 3 / 3
6,765
483
5,573
9,879
3,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
6 / 0 / 7
8,900
636
13,176
9,065
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

9
0 / 2 / 8
6,591
471
4,668
10,310
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 5 / 7
9,078
648
12,191
15,175
5,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
7 / 3 / 6
8,426
602
12,483
11,908
5,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
czarking
Danzaburou
12
3 / 1 / 7
7,520
537
5,399
7,565
2,916
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
9
Kills
23
23
Deaths
11
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
0
7
9.5
L
King Arthur
AoAZappy
King Arthur
2
9
3
0.39
W
0
2
8
2
L
The Morrigan
Drakevon
The Morrigan
0
3
0
0
L
Ne Zha
Juwinn
Ne Zha
4
6
2
0.83
W
7
5
7
2.1
W
7
3
6
3.33
L
1
2
4
1.5
W
Danzaburou
czarking
Danzaburou
3
1
7
6.5
L
Cernunnos
facku2015
Cernunnos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,924
Damage
47,917
67,191
Taken
54,023
38,200
Mitigated
24,911
9,802
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
13,176
2,102
902
1,977
9,065
3,396
539
1,239
7,826
71,544
0
L
King Arthur
AoAZappy
King Arthur
10,147
758
0
445
19,757
17,496
0
3,974
15,704
0
42,906
W
4,668
1,057
0
1,458
10,310
7,579
0
835
9,475
16,914
0
L
The Morrigan
Drakevon
The Morrigan
1,912
502
0
420
8,047
2,237
0
3,319
4,544
13,321
0
L
Ne Zha
Juwinn
Ne Zha
8,934
2,389
0
1,031
16,685
6,486
0
3,906
12,595
0
48,463
W
12,191
3,063
0
4,527
15,175
5,899
1,167
710
14,465
0
66,778
W
12,483
3,302
0
1,270
11,908
5,121
0
839
11,069
0
53,056
L
2,358
133
1,604
3,618
12,823
8,376
0
4,394
8,334
21,649
0
W
Danzaburou
czarking
Danzaburou
5,399
2,282
274
2,712
7,565
2,916
1,592
647
6,918
0
49,193
L
Cernunnos
facku2015
Cernunnos
5,573
1,267
0
2,684
9,879
3,605
0
1,665
8,170
0
31,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,956
Gold Earned
40,515
235
Minions Killed
388
0
Camps Cleared
0
1,343,615
Distance Traveled
1,313,686
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,900
636
141
10
0
290,075
0
L
King Arthur
6,440
460
48
3
0
250,890
0
W
Geb
6,591
471
16
1
0
257,735
2
L
The Morrigan
5,294
378
20
1
0
286,761
1
L
Ne Zha
7,722
552
66
5
0
273,912
0
W
Pele
9,078
648
106
8
0
255,536
0
W
Da Ji
8,426
602
63
5
0
273,881
3
L
Terra
6,735
481
36
3
0
264,503
2
W
Danzaburou
7,520
537
62
4
0
236,459
0
L
Cernunnos
6,765
483
65
5
0
267,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role