Player Matchup

Ganesha
Ganesha
Lambonator424
Ganesha
Level 158
God Stats
7W - 10L
1,615 SR
Queue Stats
128W - 118L
1,556 Elo+
Party 1
Zeus
Zeus
LordPhlllp
Zeus
Level 147
God Stats
2W - 1L
1,758 SR
Queue Stats
130W - 114L
1,549 Elo+
Party 1
Medusa
Medusa
SackkDaddy
Medusa
Level 136
God Stats
1W - 1L
1,460 SR
Queue Stats
39W - 33L
1,685 Elo+
Party 1
Team Averages
Level 147
1,611 SR
1,597 Elo+

VS

Team Averages
Level 86
1,500 SR
1,593 Elo+
Cerberus
Cerberus
DannyFanta01
Cerberus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 41L
1,666 Elo+
Party 2
Bakasura
Bakasura
ZLMeny
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 162L
1,514 Elo+
Party 2
Hades
Hades
ZeikJR
Hades
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 5 / 14
10,665
762
5,506
16,036
18,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
9 / 1 / 5
13,094
935
21,376
4,243
1,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
SackkDaddy
Medusa
14
5 / 5 / 7
11,531
824
11,669
10,200
4,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DannyFanta01
Cerberus
13
0 / 5 / 11
10,080
720
6,187
16,974
19,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
ZLMeny
Bakasura
13
4 / 4 / 6
10,801
772
6,845
12,704
7,493
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hades
ZeikJR
Hades
14
6 / 5 / 4
11,173
798
10,701
14,958
12,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
14
Kills
10
11
Deaths
14
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DannyFanta01
Cerberus
0
5
11
1.1
W
Ganesha
0
5
14
1.4
W
9
1
5
11.5
W
Medusa
SackkDaddy
Medusa
5
5
7
1.7
L
Bakasura
ZLMeny
Bakasura
4
4
6
1.75
L
Hades
ZeikJR
Hades
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,551
Damage
23,733
30,479
Taken
44,636
24,048
Mitigated
39,990
2,019
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DannyFanta01
Cerberus
6,187
195
0
3,283
16,974
19,648
0
11,427
5,547
24,848
427
W
Ganesha
5,506
424
0
244
16,036
18,004
139
7,153
7,917
16,407
0
W
21,376
2,026
0
222
4,243
1,678
837
2,547
1,613
64,655
0
W
Medusa
SackkDaddy
Medusa
11,669
4,861
0
1,553
10,200
4,366
2,027
6,898
2,783
0
64,171
L
Bakasura
ZLMeny
Bakasura
6,845
4,327
0
2,048
12,704
7,493
0
6,353
6,351
0
20,583
L
Hades
ZeikJR
Hades
10,701
1,351
332
4,665
14,958
12,849
0
9,994
4,964
48,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,290
Gold Earned
32,054
174
Minions Killed
165
0
Camps Cleared
0
745,548
Distance Traveled
750,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,080
720
38
3
0
240,164
0
W
Ganesha
10,665
762
0
0
0
216,994
0
W
Zeus
13,094
935
98
7
0
265,368
0
W
Medusa
11,531
824
76
5
0
263,186
0
L
Bakasura
10,801
772
48
3
0
277,079
0
L
Hades
11,173
798
79
6
0
233,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role