Player Matchup

Izanami
Izanami
DNA_Hellsfire
Izanami
Level 101
God Stats
71W - 39L
1,565 SR
Queue Stats
230W - 210L
1,416 Elo+
Solo
Mulan
Mulan
NeilMah
Mulan
Level 49
God Stats
7W - 6L
1,505 SR
Queue Stats
24W - 26L
1,454 Elo+
Party 1
Eset
Eset
ReportTheSupport
Eset
Level 159
God Stats
2W - 3L
1,317 SR
Queue Stats
127W - 140L
1,520 Elo+
Solo
Hera
Hera
TRISTYN_
Hera
Level 128
God Stats
8W - 7L
1,444 SR
Queue Stats
166W - 184L
1,496 Elo+
Solo
Pele
Pele
Xantus68
Pele
Level 124
God Stats
5W - 5L
1,500 SR
Queue Stats
247W - 233L
1,473 Elo+
Party 1
Team Averages
Level 112
1,466 SR
1,472 Elo+

VS

Team Averages
Level 97
1,454 SR
1,507 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JAXH333
King Arthur
Level 43
God Stats
1W - 6L
1,239 SR
Queue Stats
74W - 70L
1,495 Elo+
Party 2
Bacchus
Bacchus
JBDkuscio
Bacchus
Level 128
God Stats
5W - 4L
1,514 SR
Queue Stats
216W - 168L
1,547 Elo+
Solo
Susano
Susano
Whexr12
Susano
Level 121
God Stats
13W - 13L
1,515 SR
Queue Stats
141W - 129L
1,522 Elo+
Party 2
Merlin
Merlin
ividron
Merlin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 216L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 0 / 1
5,476
548
1,462
4,973
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
NeilMah
Mulan
12
3 / 0 / 1
6,794
679
6,600
6,519
4,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 1 / 3
5,664
566
4,188
5,470
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
10
4 / 1 / 0
6,375
638
4,684
4,285
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
4 / 0 / 0
6,284
628
4,403
7,046
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 2 / 0
4,684
468
2,440
5,519
1,883
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
JAXH333
King Arthur
8
0 / 4 / 0
4,592
459
3,380
10,559
3,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
JBDkuscio
Bacchus
8
1 / 0 / 1
5,479
548
2,813
5,539
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
Whexr12
Susano
8
0 / 3 / 0
4,669
467
1,586
7,995
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
ividron
Merlin
9
1 / 4 / 0
4,834
483
2,561
5,996
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
12
Kills
2
2
Deaths
13
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
W
Izanami
0
0
1
0.5
L
King Arthur
JAXH333
King Arthur
0
4
0
0
L
Bacchus
JBDkuscio
Bacchus
1
0
1
1.5
W
Mulan
NeilMah
Mulan
3
0
1
3.5
W
1
1
3
2.5
W
Hera
4
1
0
4
L
Susano
Whexr12
Susano
0
3
0
0
W
Pele
4
0
0
4
L
Merlin
ividron
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,337
Damage
12,780
28,293
Taken
35,608
11,582
Mitigated
15,655
11,005
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,440
974
0
2,098
5,519
1,883
0
1,160
4,359
0
29,713
W
Izanami
1,462
787
0
1,946
4,973
1,532
0
597
4,376
0
37,085
L
King Arthur
JAXH333
King Arthur
3,380
518
0
779
10,559
3,817
0
0
10,053
0
23,347
L
Bacchus
JBDkuscio
Bacchus
2,813
419
0
2,371
5,539
5,135
0
2,436
3,074
13,133
0
W
Mulan
NeilMah
Mulan
6,600
1,582
0
3,935
6,519
4,190
211
0
6,519
0
48,725
W
4,188
677
300
2,320
5,470
2,181
170
1,984
3,486
20,355
0
W
Hera
4,684
904
0
1,250
4,285
1,434
0
1,952
2,333
40,404
0
L
Susano
Whexr12
Susano
1,586
472
0
330
7,995
2,521
0
641
7,217
0
30,718
W
Pele
4,403
1,232
0
1,254
7,046
2,245
0
841
6,205
0
40,426
L
Merlin
ividron
Merlin
2,561
0
0
920
5,996
2,299
0
4,324
1,444
32,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
24,258
332
Minions Killed
209
0
Camps Cleared
0
990,118
Distance Traveled
947,805
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,684
468
43
4
0
184,715
3
W
Izanami
5,476
548
72
7
0
175,417
4
L
King Arthur
4,592
459
37
4
0
180,131
1
L
Bacchus
5,479
548
16
2
0
192,482
0
W
Mulan
6,794
679
89
9
0
200,124
5
W
Eset
5,664
566
30
3
0
180,742
2
W
Hera
6,375
638
79
8
0
184,446
0
L
Susano
4,669
467
58
6
0
223,411
0
W
Pele
6,284
628
62
6
0
249,389
0
L
Merlin
4,834
483
55
6
0
167,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role