Player Matchup

Ganesha
Ganesha
Dazryl118
Ganesha
Level 134
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 13L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
EXXO IceWolf
Baron Samedi
Level 94
God Stats
8W - 9L
1,553 SR
Queue Stats
234W - 226L
1,415 Elo+
Party 1
Skadi
Skadi
TTV_FriedToast_
Skadi
Level 62
God Stats
16W - 9L
1,739 SR
Queue Stats
84W - 81L
1,488 Elo+
Solo
Neith
Neith
nathombie
Neith
Level 88
God Stats
119W - 121L
1,490 SR
Queue Stats
179W - 179L
1,490 Elo+
Solo
Hades
Hades
wizzli
Hades
Level 147
God Stats
17W - 10L
1,549 SR
Queue Stats
460W - 460L
1,442 Elo+
Party 1
Team Averages
Level 105
1,566 SR
1,453 Elo+

VS

Team Averages
Level 69
1,558 SR
1,429 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BarBaaK_
Pele
Level 68
God Stats
3W - 1L
1,853 SR
Queue Stats
55W - 60L
1,437 Elo+
Party 2
Tiamat
Tiamat
Nocturn_LRZ
Tiamat
Level 28
God Stats
2W - 2L
1,468 SR
Queue Stats
46W - 50L
1,424 Elo+
Party 2
Ymir
Ymir
jo_ging-_-
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,312 Elo+
Party 2
Mulan
Mulan
micka06610g
Mulan
Level 101
God Stats
60W - 50L
1,470 SR
Queue Stats
203W - 206L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dazryl118
Ganesha
10
0 / 0 / 10
6,541
595
3,278
7,339
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
EXXO IceWolf
Baron Samedi
12
2 / 2 / 0
7,281
662
5,119
6,042
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 1 / 3
6,626
602
7,548
4,843
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
nathombie
Neith
12
2 / 0 / 1
6,748
613
1,575
2,621
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
wizzli
Hades
10
3 / 0 / 5
6,435
585
6,326
8,452
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 0 / 0
7,008
637
916
3,146
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
9
1 / 3 / 1
5,480
498
5,416
8,779
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
8
0 / 4 / 1
4,843
440
3,524
6,725
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 3 / 0
4,541
413
3,081
10,141
5,296
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 2 / 0
6,439
585
2,598
8,834
4,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
3
3
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
L
Pele
1
3
1
0.5
W
Ganesha
Dazryl118
Ganesha
0
0
10
5
W
Baron Samedi
EXXO IceWolf
Baron Samedi
2
2
0
1
L
Tiamat
0
4
1
0.13
W
5
1
3
6.5
L
0
3
0
0
L
2
2
0
1
W
Neith
nathombie
Neith
2
0
1
2.5
W
Hades
wizzli
Hades
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,846
Damage
15,535
29,297
Taken
37,625
14,362
Mitigated
18,040
12,595
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
916
61
168
1,059
3,146
1,139
0
867
2,279
63,490
0
L
Pele
5,416
1,405
0
1,395
8,779
2,850
0
3,062
5,695
0
38,983
W
Ganesha
Dazryl118
Ganesha
3,278
264
213
2,780
7,339
4,774
0
2,629
4,710
18,876
0
W
Baron Samedi
EXXO IceWolf
Baron Samedi
5,119
171
0
2,394
6,042
2,573
155
0
5,779
40,444
0
L
Tiamat
3,524
297
0
996
6,725
3,767
0
2,500
4,225
25,848
0
W
7,548
3,319
0
691
4,843
1,770
480
2,458
2,385
0
48,404
L
3,081
282
0
1,264
10,141
5,296
0
3,196
6,945
11,648
0
L
2,598
151
0
3,164
8,834
4,988
0
4,746
3,758
0
35,432
W
Neith
nathombie
Neith
1,575
533
0
1,906
2,621
897
0
455
2,166
0
53,759
W
Hades
wizzli
Hades
6,326
166
200
4,411
8,452
4,348
0
1,979
6,473
43,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
28,311
332
Minions Killed
328
0
Camps Cleared
0
1,076,005
Distance Traveled
1,135,513
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,008
637
136
12
0
239,613
4
L
Pele
5,480
498
64
6
0
254,477
0
W
Ganesha
6,541
595
4
0
0
210,080
6
W
Baron Samedi
7,281
662
73
7
0
201,895
2
L
Tiamat
4,843
440
45
4
0
227,326
0
W
Skadi
6,626
602
90
8
0
204,118
0
L
Ymir
4,541
413
18
2
0
208,982
0
L
Mulan
6,439
585
65
6
0
205,115
3
W
Neith
6,748
613
101
9
0
208,272
2
W
Hades
6,435
585
64
6
0
251,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role