Player Matchup

Izanami
Izanami
Bronze III
FistMeSis
Izanami
Bronze III
Level 152
God Stats
6W - 2L
1,908 SR
Queue Stats
20W - 18L
1,501 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Maiky_Ramirez2
Sun Wukong
Gold IV
Level 124
God Stats
11W - 9L
1,734 SR
Queue Stats
82W - 75L
1,504 MMR
Solo
Camazotz
Camazotz
Gold IV
Murdocツ
Camazotz
Gold IV
Level 152
God Stats
3W - 0L
1,871 SR
Queue Stats
285W - 295L
1,501 MMR
Solo
Agni
Agni
Silver I
imbotakillyoaz
Agni
Silver I
Level 137
God Stats
4W - 2L
1,574 SR
Queue Stats
23W - 21L
1,605 MMR
Party 1
Terra
Terra
Silver III
xbeastx9
Terra
Silver III
Level 129
God Stats
2W - 0L
1,916 SR
Queue Stats
16W - 12L
1,400 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,801 SR
1,502 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,591 SR
1,502 MMR
Olorun
Olorun
Bronze III
Fatguy76
Olorun
Bronze III
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 82L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Fongrr
Ne Zha
Bronze III
Level 124
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
KND Paraiba
King Arthur
Bronze III
Level 43
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
TheVaultKid01
Kumbhakarna
Bronze III
Level 119
God Stats
0W - 1L
1,817 SR
Queue Stats
2W - 7L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
phoneinacup
Cernunnos
Bronze III
Level 64
God Stats
0W - 1L
1,612 SR
Queue Stats
15W - 22L
1,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FistMeSis
Izanami
20
20 / 2 / 6
14,954
680
40,655
19,200
11,353
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Maiky_Ramirez2
Sun Wukong
19
3 / 3 / 10
13,341
606
15,342
25,933
23,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
Murdocツ
Camazotz
18
2 / 3 / 9
11,723
533
4,974
23,655
11,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
7 / 1 / 14
13,317
605
19,040
10,688
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
xbeastx9
Terra
18
2 / 3 / 25
12,610
573
9,587
25,773
35,381
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
HachimanAwilixIx ChelNemesisHades

VS

Bans
FreyaBakasuraAtlasKukulkanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fatguy76
Olorun
16
3 / 7 / 2
10,040
456
12,092
18,494
8,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Fongrr
Ne Zha
18
7 / 5 / 4
11,700
532
21,732
24,366
13,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
KND Paraiba
King Arthur
15
1 / 7 / 1
9,807
446
9,895
24,848
28,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
TheVaultKid01
Kumbhakarna
14
0 / 6 / 6
9,232
420
6,781
25,623
30,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
phoneinacup
Cernunnos
17
1 / 9 / 3
10,179
463
11,887
20,132
8,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
34
Kills
12
12
Deaths
34
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
Fatguy76
Olorun
3
7
2
0.57
W
Izanami
FistMeSis
Izanami
20
2
6
11.5
L
Ne Zha
Fongrr
Ne Zha
7
5
4
1.8
L
King Arthur
KND Paraiba
King Arthur
1
7
1
0.21
W
Sun Wukong
Maiky_Ramirez2
Sun Wukong
3
3
10
2.67
W
Camazotz
Murdocツ
Camazotz
2
3
9
2.17
L
Kumbhakarna
TheVaultKid01
Kumbhakarna
0
6
6
0.5
W
7
1
14
14
L
Cernunnos
phoneinacup
Cernunnos
1
9
3
0.28
W
Terra
xbeastx9
Terra
2
3
25
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,598
Damage
62,387
105,249
Taken
113,463
87,177
Mitigated
89,755
43,274
Healing
16,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Fatguy76
Olorun
12,092
6,057
360
3,748
18,494
8,684
0
8,545
9,949
75,826
0
W
Izanami
FistMeSis
Izanami
40,655
33,311
0
8,990
19,200
11,353
4,844
4,241
14,959
0
193,720
L
Ne Zha
Fongrr
Ne Zha
21,732
6,763
0
4,000
24,366
13,688
0
6,017
18,349
0
111,224
L
King Arthur
KND Paraiba
King Arthur
9,895
1,777
0
810
24,848
28,246
0
2,208
22,640
470
60,477
W
Sun Wukong
Maiky_Ramirez2
Sun Wukong
15,342
3,600
0
10,622
25,933
23,470
586
2,415
23,518
0
118,043
W
Camazotz
Murdocツ
Camazotz
4,974
922
0
7,090
23,655
11,644
2,227
2,372
21,283
0
97,068
L
Kumbhakarna
TheVaultKid01
Kumbhakarna
6,781
334
50
3,417
25,623
30,963
0
7,123
18,500
35,382
0
W
19,040
1,026
0
2,933
10,688
5,329
97
3,762
6,926
105,263
0
L
Cernunnos
phoneinacup
Cernunnos
11,887
6,522
0
3,737
20,132
8,174
627
4,734
15,398
0
81,516
W
Terra
xbeastx9
Terra
9,587
1,291
4,636
9,003
25,773
35,381
288
8,693
17,080
29,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,945
Gold Earned
50,958
684
Minions Killed
520
0
Camps Cleared
0
2,171,358
Distance Traveled
1,977,250
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,040
456
140
6
0
355,378
4
W
Izanami
14,954
680
208
9
0
391,151
0
L
Ne Zha
11,700
532
136
6
0
439,337
3
L
King Arthur
9,807
446
97
4
0
388,116
0
W
Sun Wukong
13,341
606
169
8
0
416,988
0
W
Camazotz
11,723
533
125
6
0
468,922
5
L
Kumbhakarna
9,232
420
30
1
0
417,133
7
W
Agni
13,317
605
159
7
0
435,848
3
L
Cernunnos
10,179
463
117
5
0
377,286
2
W
Terra
12,610
573
23
1
0
458,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role