Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vamana
Vamana
FedeGome981
Vamana
Level 162
God Stats
0W - 3L
1,143 SR
Queue Stats
86W - 80L
1,578 Elo+
Party 4
Ganesha
Ganesha
Marefolha
Ganesha
Level 63
God Stats
2W - 1L
1,812 SR
Queue Stats
5W - 3L
1,767 Elo+
Solo
Hachiman
Hachiman
Päblösky
Hachiman
Level 83
God Stats
52W - 47L
1,662 SR
Queue Stats
311W - 279L
1,509 Elo+
Party 2
Nemesis
Nemesis
TioBaxteR
Nemesis
Level 134
God Stats
2W - 4L
1,396 SR
Queue Stats
184W - 178L
1,516 Elo+
Party 2
Team Averages
Level 93
1,503 SR
1,574 Elo+

VS

Team Averages
Level 144
1,574 SR
1,556 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
AgusGamer25
Serqet
Level 118
God Stats
8W - 6L
1,513 SR
Queue Stats
94W - 85L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
BruxxZ
Gilgamesh
Level 199
God Stats
6W - 1L
1,508 SR
Queue Stats
76W - 52L
1,536 Elo+
Party 3
Chronos
Chronos
DavidLaïd
Chronos
Level 120
God Stats
1W - 0L
1,715 SR
Queue Stats
17W - 7L
1,673 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Gyukimaru
Ah Muzen Cab
Level 166
God Stats
3W - 2L
1,634 SR
Queue Stats
92W - 85L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 1 / 0
7,160
597
5,937
7,081
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
11
0 / 5 / 0
6,232
519
6,444
12,646
8,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Marefolha
Ganesha
7
0 / 3 / 1
5,119
427
2,784
10,212
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Päblösky
Hachiman
11
1 / 2 / 0
5,971
498
3,825
7,160
2,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
TioBaxteR
Nemesis
12
1 / 2 / 2
6,685
557
4,782
10,633
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 0 / 3
6,684
557
6,547
4,676
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
11
2 / 2 / 1
6,341
528
3,539
8,370
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
BruxxZ
Gilgamesh
14
6 / 0 / 1
8,416
701
9,222
12,898
14,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Chronos
DavidLaïd
Chronos
10
1 / 0 / 3
6,503
542
6,173
5,472
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
Gyukimaru
Ah Muzen Cab
12
2 / 2 / 3
6,886
574
6,588
7,713
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
13
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
1
0
2
W
Baron Samedi
 
Baron Samedi
2
0
3
3.5
W
Serqet
2
2
1
1.25
W
Gilgamesh
BruxxZ
Gilgamesh
6
0
1
6.5
W
Chronos
DavidLaïd
Chronos
1
0
3
2.5
L
Vamana
0
5
0
0
W
Ah Muzen Cab
Gyukimaru
Ah Muzen Cab
2
2
3
1.75
L
Ganesha
Marefolha
Ganesha
0
3
1
0.17
L
Hachiman
Päblösky
Hachiman
1
2
0
0.5
L
Nemesis
TioBaxteR
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,772
Damage
32,069
47,732
Taken
39,129
24,515
Mitigated
25,094
10,924
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,937
1,035
0
390
7,081
2,224
0
2,726
3,871
64,846
0
W
Baron Samedi
 
Baron Samedi
6,547
630
398
2,043
4,676
2,001
0
1,796
2,880
43,337
0
W
Serqet
3,539
624
0
582
8,370
3,060
0
2,721
5,649
0
45,722
W
Gilgamesh
BruxxZ
Gilgamesh
9,222
2,247
0
4,648
12,898
14,023
19
1,606
11,292
0
59,530
W
Chronos
DavidLaïd
Chronos
6,173
1,808
0
2,650
5,472
2,863
0
1,207
4,265
29,145
0
L
Vamana
6,444
2,839
0
3,774
12,646
8,188
0
1,425
10,285
0
47,751
W
Ah Muzen Cab
Gyukimaru
Ah Muzen Cab
6,588
3,277
0
1,254
7,713
3,147
426
1,391
6,322
0
51,851
L
Ganesha
Marefolha
Ganesha
2,784
311
323
2,179
10,212
7,124
0
3,697
6,391
10,449
0
L
Hachiman
Päblösky
Hachiman
3,825
2,508
0
2,736
7,160
2,622
0
1,094
6,066
0
45,680
L
Nemesis
TioBaxteR
Nemesis
4,782
2,721
0
1,522
10,633
4,357
0
3,778
6,806
0
53,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,167
Gold Earned
34,830
421
Minions Killed
366
0
Camps Cleared
0
1,302,692
Distance Traveled
1,291,742
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,160
597
129
11
0
271,407
1
W
Baron Samedi
6,684
557
65
5
0
271,224
0
W
Serqet
6,341
528
73
6
0
304,847
0
W
Gilgamesh
8,416
701
98
8
0
237,694
0
W
Chronos
6,503
542
42
4
0
260,771
0
L
Vamana
6,232
519
85
7
0
245,645
0
W
Ah Muzen Cab
6,886
574
88
7
0
217,206
1
L
Ganesha
5,119
427
8
1
0
246,414
7
L
Hachiman
5,971
498
98
8
0
227,421
3
L
Nemesis
6,685
557
101
8
0
311,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role