Player Matchup

Hachiman
Hachiman
Gold II
Chaos2Night
Hachiman
Gold II
Level 250
God Stats
92W - 76L
1,664 SR
Queue Stats
805W - 807L
1,581 MMR
Party 1
Camazotz
Camazotz
Platinum V
DizzyLeanz
Camazotz
Platinum V
Level 117
God Stats
16W - 17L
1,340 SR
Queue Stats
156W - 151L
1,734 MMR
Solo
Hel
Hel
Platinum II
PrimeXXI
Hel
Platinum II
Level 149
God Stats
35W - 18L
1,690 SR
Queue Stats
198W - 176L
1,738 MMR
Solo
Yemoja
Yemoja
Platinum II
bambam1758
Yemoja
Platinum II
Level 139
God Stats
14W - 13L
1,605 SR
Queue Stats
185W - 191L
1,906 MMR
Party 1
Chang'e
Chang'e
Platinum IV
frazier2001
Chang'e
Platinum IV
Level 92
God Stats
2W - 1L
1,472 SR
Queue Stats
194W - 176L
1,737 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,554 SR
1,739 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,503 SR
1,677 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Platinum III
Arongaming
Athena
Platinum III
Level 204
God Stats
21W - 23L
1,664 SR
Queue Stats
416W - 402L
1,736 MMR
Solo
Poseidon
Poseidon
Platinum IV
MisterMejia
Poseidon
Platinum IV
Level 74
God Stats
6W - 7L
1,485 SR
Queue Stats
250W - 234L
1,751 MMR
Solo
Ishtar
Ishtar
Platinum IV
r3negader3born
Ishtar
Platinum IV
Level 138
God Stats
1W - 1L
1,395 SR
Queue Stats
50W - 51L
1,753 MMR
Solo
Chaac
Chaac
Gold V
sLyMNiNja
Chaac
Gold V
Level 120
God Stats
1W - 1L
1,474 SR
Queue Stats
7W - 5L
1,645 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chaos2Night
Hachiman
18
4 / 0 / 2
10,949
608
11,200
11,755
6,721
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
DizzyLeanz
Camazotz
17
0 / 1 / 1
10,424
579
14,524
18,595
11,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 0 / 2
10,533
585
15,364
12,400
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
bambam1758
Yemoja
13
1 / 0 / 6
8,717
484
7,134
10,164
10,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
frazier2001
Chang'e
15
2 / 0 / 7
9,241
513
11,260
13,321
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SerqetBakasuraVamana

VS

Bans
SusanoHerculesMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 3 / 1
8,488
472
9,460
12,713
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Arongaming
Athena
13
0 / 1 / 1
8,513
473
5,586
15,720
16,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
MisterMejia
Poseidon
15
0 / 1 / 0
9,061
503
6,928
13,018
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 0
8,480
471
5,906
12,498
5,904
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
sLyMNiNja
Chaac
15
1 / 1 / 0
8,777
488
9,732
20,609
26,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
L
Athena
Arongaming
Athena
0
1
1
0.5
W
Hachiman
Chaos2Night
Hachiman
4
0
2
5
W
Camazotz
DizzyLeanz
Camazotz
0
1
1
0.5
L
Poseidon
MisterMejia
Poseidon
0
1
0
0
W
4
0
2
5
W
Yemoja
bambam1758
Yemoja
1
0
6
4
W
Chang'e
frazier2001
Chang'e
2
0
7
5.5
L
0
5
0
0
L
Chaac
sLyMNiNja
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,482
Damage
37,612
66,235
Taken
74,558
41,606
Mitigated
56,598
41,031
Healing
16,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,460
326
0
2,101
12,713
3,166
0
11,277
1,436
76,081
0
L
Athena
Arongaming
Athena
5,586
1,800
0
2,260
15,720
16,780
0
7,946
7,774
30,720
0
W
Hachiman
Chaos2Night
Hachiman
11,200
6,024
0
6,943
11,755
6,721
233
3,657
8,098
0
118,077
W
Camazotz
DizzyLeanz
Camazotz
14,524
5,975
0
12,001
18,595
11,989
369
2,554
16,041
0
105,681
L
Poseidon
MisterMejia
Poseidon
6,928
778
0
2,333
13,018
4,498
0
4,940
8,078
92,704
0
W
15,364
1,070
2,817
7,655
12,400
6,446
129
8,691
3,709
117,248
0
W
Yemoja
bambam1758
Yemoja
7,134
1,217
2,277
2,519
10,164
10,848
30
4,461
5,703
24,394
0
W
Chang'e
frazier2001
Chang'e
11,260
1,439
1,692
5,127
13,321
5,602
0
2,829
10,492
86,924
0
L
5,906
3,037
0
1,912
12,498
5,904
810
7,269
5,229
0
61,040
L
Chaac
sLyMNiNja
Chaac
9,732
1,442
0
8,055
20,609
26,250
0
2,326
18,283
0
63,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,864
Gold Earned
43,319
685
Minions Killed
539
0
Camps Cleared
0
1,936,291
Distance Traveled
1,917,821
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,488
472
134
7
0
368,922
6
L
Athena
8,513
473
53
3
0
432,323
0
W
Hachiman
10,949
608
187
10
0
356,406
3
W
Camazotz
10,424
579
160
9
0
358,216
4
L
Poseidon
9,061
503
151
8
0
431,743
4
W
Hel
10,533
585
188
10
0
414,852
7
W
Yemoja
8,717
484
29
2
0
382,279
8
W
Chang'e
9,241
513
121
7
0
424,538
4
L
Ishtar
8,480
471
103
6
0
338,201
4
L
Chaac
8,777
488
98
5
0
346,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role