Player Matchup

Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
BenjaTookADab
Ao Kuang
Level 83
God Stats
15W - 12L
1,660 SR
Queue Stats
276W - 294L
1,473 Elo+
Solo
Cerberus
Cerberus
DarkNight7437
Cerberus
Level 109
God Stats
1W - 3L
1,555 SR
Queue Stats
71W - 85L
1,432 Elo+
Party 3
Merlin
Merlin
asasinsmoke420
Merlin
Level 68
God Stats
8W - 11L
1,048 SR
Queue Stats
14W - 33L
1,134 Elo+
Party 2
Chaac
Chaac
nickrod222
Chaac
Level 83
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 90
1,413 SR
1,408 Elo+

VS

Team Averages
Level 107
1,616 SR
1,409 Elo+
Janus
Janus
 
Janus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
C0LE
Nox
Level 128
God Stats
2W - 1L
1,641 SR
Queue Stats
3W - 3L
1,192 Elo+
Solo
Rama
Rama
Nic077
Rama
Level 65
God Stats
7W - 12L
1,571 SR
Queue Stats
127W - 125L
1,269 Elo+
Solo
Bastet
Bastet
Revan1734
Bastet
Level 107
God Stats
2W - 0L
1,808 SR
Queue Stats
34W - 35L
1,541 Elo+
Party 1
Vamana
Vamana
futureian
Vamana
Level 125
God Stats
3W - 3L
1,560 SR
Queue Stats
52W - 52L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 6 / 5
8,312
489
9,421
11,290
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
BenjaTookADab
Ao Kuang
15
4 / 4 / 0
8,929
525
6,051
16,016
6,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
DarkNight7437
Cerberus
12
2 / 4 / 3
7,380
434
4,936
11,957
11,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 5 / 1
6,653
391
1,628
11,207
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
11
0 / 3 / 0
6,709
395
2,941
11,598
5,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 1 / 2
10,427
613
11,069
6,389
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
C0LE
Nox
13
2 / 2 / 8
8,707
512
5,964
11,466
10,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Nic077
Rama
13
2 / 4 / 2
7,726
454
5,908
9,905
4,159
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Revan1734
Bastet
14
6 / 2 / 6
9,413
554
7,803
13,471
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
futureian
Vamana
17
4 / 0 / 3
10,502
618
8,250
9,774
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
21
22
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
6
5
0.75
W
Janus
 
Janus
7
1
2
8
L
Ao Kuang
BenjaTookADab
Ao Kuang
4
4
0
1
W
Nox
C0LE
Nox
2
2
8
3
L
Cerberus
DarkNight7437
Cerberus
2
4
3
0.88
W
Rama
Nic077
Rama
2
4
2
0.75
W
Bastet
Revan1734
Bastet
6
2
6
4.5
L
0
5
1
0.1
W
Vamana
futureian
Vamana
4
0
3
5.5
L
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,977
Damage
38,994
62,068
Taken
51,005
31,714
Mitigated
30,614
12,633
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,421
1,170
613
2,285
11,290
4,575
44
5,057
6,179
54,545
0
W
Janus
 
Janus
11,069
517
0
1,230
6,389
2,909
67
3,601
2,669
86,317
0
L
Ao Kuang
BenjaTookADab
Ao Kuang
6,051
2,044
0
1,229
16,016
6,626
0
2,072
13,794
75,190
0
W
Nox
C0LE
Nox
5,964
1,121
0
2,984
11,466
10,595
288
5,404
5,308
36,699
0
L
Cerberus
DarkNight7437
Cerberus
4,936
341
0
2,019
11,957
11,896
0
3,126
8,831
25,121
0
W
Rama
Nic077
Rama
5,908
5,242
0
2,558
9,905
4,159
918
6,037
3,361
0
51,891
W
Bastet
Revan1734
Bastet
7,803
2,903
0
5,904
13,471
5,218
132
3,080
10,289
0
62,084
L
1,628
32
0
2,286
11,207
2,767
62
6,778
4,380
33,109
0
W
Vamana
futureian
Vamana
8,250
3,674
0
2,590
9,774
7,733
0
3,284
6,480
0
83,043
L
Chaac
2,941
472
0
4,201
11,598
5,850
0
0
10,974
0
32,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,983
Gold Earned
46,775
376
Minions Killed
467
0
Camps Cleared
0
1,519,411
Distance Traveled
1,746,545
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,312
489
95
6
0
320,238
0
W
Janus
10,427
613
144
8
0
351,603
6
L
Ao Kuang
8,929
525
127
7
0
327,684
1
W
Nox
8,707
512
38
2
0
320,411
4
L
Cerberus
7,380
434
74
4
0
295,593
0
W
Rama
7,726
454
66
4
0
322,586
5
W
Bastet
9,413
554
89
5
0
396,314
0
L
Merlin
6,653
391
40
2
0
314,081
0
W
Vamana
10,502
618
130
8
0
355,631
0
L
Chaac
6,709
395
40
2
0
261,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role