Player Matchup

Cerberus
Cerberus
Furiousimp51317
Cerberus
Level 109
God Stats
1W - 2L
1,603 SR
Queue Stats
145W - 137L
1,465 Elo+
Solo
Xing Tian
Xing Tian
KamKetchum69
Xing Tian
Level 151
God Stats
4W - 7L
1,331 SR
Queue Stats
222W - 229L
1,404 Elo+
Party 1
Artemis
Artemis
U M l3 R A
Artemis
Level 139
God Stats
8W - 7L
1,497 SR
Queue Stats
166W - 168L
1,416 Elo+
Party 1
Ra
Ra
guy85
Ra
Level 226
God Stats
2W - 3L
1,566 SR
Queue Stats
164W - 175L
1,453 Elo+
Solo
Hachiman
Hachiman
kneeedull
Hachiman
Level 131
God Stats
5W - 11L
1,560 SR
Queue Stats
440W - 393L
1,486 Elo+
Solo
Team Averages
Level 151
1,511 SR
1,445 Elo+

VS

Team Averages
Level 104
1,471 SR
1,455 Elo+
Surtr
Surtr
Henrique_GMachry
Surtr
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 163L
1,450 Elo+
Solo
Skadi
Skadi
MarcusGOW 09
Skadi
Level 101
God Stats
20W - 12L
1,572 SR
Queue Stats
288W - 259L
1,535 Elo+
Solo
Athena
Athena
Mickey120489
Athena
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 54L
1,297 Elo+
Solo
Pele
Pele
Xx_MONTOYA-12_xX
Pele
Level 84
God Stats
6W - 6L
1,431 SR
Queue Stats
159W - 148L
1,468 Elo+
Solo
Vulcan
Vulcan
x-GarciaHimovic
Vulcan
Level 106
God Stats
4W - 3L
1,355 SR
Queue Stats
231W - 205L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 4 / 2
6,229
445
2,920
13,247
11,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
KamKetchum69
Xing Tian
10
3 / 2 / 2
7,067
505
4,474
10,234
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
U M l3 R A
Artemis
11
1 / 1 / 2
6,359
454
6,605
9,150
3,217
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
13
1 / 3 / 0
7,413
530
4,887
8,283
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
kneeedull
Hachiman
15
4 / 3 / 3
8,565
612
9,335
13,059
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,378
598
8,021
16,707
8,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 1
7,271
519
7,922
9,416
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Athena
10
0 / 0 / 4
6,585
470
2,802
11,415
10,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 3 / 3
8,086
578
5,504
12,462
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
6 / 1 / 2
9,553
682
13,371
6,048
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
9
Kills
13
13
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
4
2
0.25
W
2
2
4
2
L
Xing Tian
KamKetchum69
Xing Tian
3
2
2
2
W
2
3
1
0.83
W
Athena
0
0
4
2
L
Artemis
U M l3 R A
Artemis
1
1
2
2
W
3
3
3
1.5
L
Ra
1
3
0
0.33
L
Hachiman
kneeedull
Hachiman
4
3
3
1.83
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,221
Damage
37,620
53,973
Taken
56,048
33,291
Mitigated
29,129
16,896
Healing
18,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,920
76
0
3,327
13,247
11,433
0
7,301
5,946
36,618
0
W
8,021
2,885
0
7,942
16,707
8,939
100
4,239
12,404
591
70,596
L
Xing Tian
KamKetchum69
Xing Tian
4,474
726
230
1,693
10,234
11,078
0
2,888
7,346
17,927
0
W
7,922
2,346
0
1,596
9,416
3,521
1,247
1,693
7,723
0
55,532
W
Athena
2,802
809
313
3,363
11,415
10,046
188
2,770
8,645
20,088
0
L
Artemis
U M l3 R A
Artemis
6,605
3,392
0
4,353
9,150
3,217
0
2,701
6,449
0
45,799
W
5,504
989
0
2,815
12,462
4,197
540
1,753
10,709
0
51,261
L
Ra
4,887
677
80
3,021
8,283
2,543
0
434
7,849
64,142
0
L
Hachiman
kneeedull
Hachiman
9,335
6,146
0
4,192
13,059
5,020
712
2,987
10,072
0
81,587
W
13,371
4,447
0
2,004
6,048
2,426
366
1,762
4,286
72,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,633
Gold Earned
39,873
433
Minions Killed
416
0
Camps Cleared
0
1,326,092
Distance Traveled
1,413,574
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,229
445
82
6
0
256,757
0
W
Surtr
8,378
598
117
8
0
312,006
2
L
Xing Tian
7,067
505
22
2
0
256,721
2
W
Skadi
7,271
519
74
5
0
234,370
2
W
Athena
6,585
470
32
2
0
272,589
1
L
Artemis
6,359
454
75
5
0
273,537
0
W
Pele
8,086
578
74
5
0
293,947
4
L
Ra
7,413
530
115
8
0
264,345
4
L
Hachiman
8,565
612
139
10
0
274,732
0
W
Vulcan
9,553
682
119
9
0
300,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role