Player Matchup

Thoth
Thoth
 
Thoth
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CalvinThor
Shiva
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,240 Elo+
Party 1
Loki
Loki
K9Wren
Loki
Level 85
God Stats
4W - 5L
1,418 SR
Queue Stats
66W - 81L
1,446 Elo+
Party 1
Team Averages
Level 88
1,484 SR
1,437 Elo+

VS

Team Averages
Level 108
1,458 SR
1,488 Elo+
Odin
Odin
Lobo-invernal
Odin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 152L
1,486 Elo+
Party 2
Janus
Janus
SirCristiaan
Janus
Level 159
God Stats
4W - 3L
1,464 SR
Queue Stats
468W - 471L
1,454 Elo+
Solo
Fenrir
Fenrir
kingarturo23
Fenrir
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
252W - 244L
1,555 Elo+
Solo
Maui
Maui
vellutiii
Maui
Level 67
God Stats
2W - 2L
1,288 SR
Queue Stats
18W - 18L
1,441 Elo+
Solo
Anhur
Anhur
wgereti
Anhur
Level 147
God Stats
3W - 1L
1,537 SR
Queue Stats
105W - 94L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 3 / 0
5,929
494
5,459
7,021
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
 
Hou Yi
11
0 / 1 / 0
5,894
491
3,931
7,106
2,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
9
0 / 0 / 1
5,839
487
4,829
5,915
3,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
9
0 / 4 / 1
5,464
455
2,905
9,390
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
K9Wren
Loki
10
0 / 2 / 0
5,721
477
2,830
8,625
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,326
611
4,006
6,046
5,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 3
6,520
543
7,288
6,871
2,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
12
6 / 0 / 1
7,640
637
4,756
10,029
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
8
0 / 1 / 2
5,637
470
1,096
7,000
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
wgereti
Anhur
11
0 / 0 / 1
6,220
518
3,353
6,825
2,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
10
10
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
0
0.33
L
Hou Yi
 
Hou Yi
0
1
0
0
L
Sylvanus
 
Sylvanus
0
0
1
0.5
L
Shiva
0
4
1
0.13
L
Loki
K9Wren
Loki
0
2
0
0
W
4
0
0
4
W
0
0
3
1.5
W
Fenrir
6
0
1
6.5
W
Maui
0
1
2
1
W
Anhur
wgereti
Anhur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,954
Damage
20,499
38,057
Taken
36,771
14,525
Mitigated
18,172
11,962
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,459
584
0
1,844
7,021
2,301
0
3,970
3,051
46,352
0
L
Hou Yi
 
Hou Yi
3,931
1,288
0
1,926
7,106
2,325
0
670
6,436
0
39,555
L
Sylvanus
 
Sylvanus
4,829
1,416
1,934
1,602
5,915
3,335
0
1,952
3,963
20,732
0
L
Shiva
2,905
994
0
598
9,390
3,812
0
1,023
8,367
0
25,861
L
Loki
K9Wren
Loki
2,830
554
0
4,058
8,625
2,752
0
854
7,771
0
45,358
W
4,006
1,402
0
907
6,046
5,325
10
99
5,947
85
44,268
W
7,288
568
0
3,551
6,871
2,207
0
4,624
2,247
56,822
0
W
Fenrir
4,756
1,314
0
4,093
10,029
3,877
0
2,294
7,735
0
48,951
W
Maui
1,096
84
191
1,876
7,000
4,590
0
2,293
4,707
7,432
0
W
Anhur
wgereti
Anhur
3,353
1,810
0
3,362
6,825
2,173
0
978
5,847
0
51,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,847
Gold Earned
33,343
295
Minions Killed
347
0
Camps Cleared
0
1,148,106
Distance Traveled
1,256,569
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,929
494
72
6
0
255,286
0
L
Hou Yi
5,894
491
62
5
0
214,914
2
L
Sylvanus
5,839
487
38
3
0
219,324
9
L
Shiva
5,464
455
40
3
0
206,305
0
L
Loki
5,721
477
83
7
0
252,277
0
W
Odin
7,326
611
72
6
0
229,991
6
W
Janus
6,520
543
90
8
0
262,787
3
W
Fenrir
7,640
637
83
7
0
280,468
0
W
Maui
5,637
470
7
1
0
247,061
3
W
Anhur
6,220
518
95
8
0
236,262
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role