Player Matchup

Hercules
Hercules
Platinum IV
FatStanly
Hercules
Platinum IV
Level 117
God Stats
33W - 37L
1,560 SR
Queue Stats
204W - 205L
1,691 MMR
Solo
Discordia
Discordia
Gold I
MacMellany
Discordia
Gold I
Level 145
God Stats
6W - 4L
1,599 SR
Queue Stats
103W - 99L
1,722 MMR
Solo
Thor
Thor
Platinum I
ThorskinUlts
Thor
Platinum I
Level 146
God Stats
118W - 62L
1,690 SR
Queue Stats
292W - 286L
1,815 MMR
Party 2
Maui
Maui
Platinum V
benbenww
Maui
Platinum V
Level 102
God Stats
17W - 20L
1,504 SR
Queue Stats
322W - 320L
1,592 MMR
Party 2
Ishtar
Ishtar
Platinum II
juter
Ishtar
Platinum II
Level 148
God Stats
52W - 50L
1,623 SR
Queue Stats
541W - 537L
1,719 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,595 SR
1,708 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,740 SR
1,713 MMR
Janus
Janus
Gold III
Littlebigchild
Janus
Gold III
Level 89
God Stats
16W - 7L
1,628 SR
Queue Stats
24W - 19L
1,766 MMR
Party 1
Serqet
Serqet
Gold III
Midgetmanewan
Serqet
Gold III
Level 60
God Stats
8W - 9L
1,698 SR
Queue Stats
24W - 19L
1,766 MMR
Party 1
Guan Yu
Guan Yu
Gold II
Tokero7
Guan Yu
Gold II
Level 147
God Stats
1W - 1L
1,746 SR
Queue Stats
205W - 203L
1,668 MMR
Solo
Izanami
Izanami
Gold I
WorstSupp
Izanami
Gold I
Level 122
God Stats
6W - 3L
1,736 SR
Queue Stats
403W - 377L
1,675 MMR
Solo
Cthulhu
Cthulhu
Silver I
xPedro92
Cthulhu
Silver I
Level 81
God Stats
1W - 7L
1,890 SR
Queue Stats
155W - 152L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FatStanly
Hercules
15
3 / 2 / 2
8,959
597
8,739
15,529
18,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
MacMellany
Discordia
13
1 / 2 / 4
8,152
543
7,467
7,404
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
12 / 2 / 2
10,293
686
12,599
12,032
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
13
1 / 1 / 8
7,984
532
1,791
12,610
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
juter
Ishtar
15
6 / 1 / 3
9,318
621
11,752
14,552
5,055
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
MartichorasAo KuangHe Bo

VS

Bans
SusanoAphroditeBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,429
562
6,624
8,351
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 6 / 1
8,229
549
8,077
14,477
6,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Tokero7
Guan Yu
13
1 / 5 / 2
8,193
546
6,822
12,596
11,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
WorstSupp
Izanami
15
0 / 5 / 1
8,709
581
5,894
11,292
4,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xPedro92
Cthulhu
10
1 / 5 / 1
6,537
436
6,995
10,875
8,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
23
Kills
8
8
Deaths
23
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
FatStanly
Hercules
3
2
2
2
L
2
2
2
1.5
W
Discordia
MacMellany
Discordia
1
2
4
1.5
L
4
6
1
0.75
W
12
2
2
6.5
L
Guan Yu
Tokero7
Guan Yu
1
5
2
0.4
L
Izanami
WorstSupp
Izanami
0
5
1
0.1
W
Maui
1
1
8
5
W
Ishtar
juter
Ishtar
6
1
3
7.5
L
Cthulhu
xPedro92
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,348
Damage
34,412
62,127
Taken
57,591
40,215
Mitigated
33,694
20,256
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FatStanly
Hercules
8,739
3,381
0
6,806
15,529
18,633
263
1,097
13,518
0
54,432
L
6,624
753
0
1,000
8,351
3,061
0
3,585
4,766
70,661
0
W
Discordia
MacMellany
Discordia
7,467
500
0
537
7,404
2,349
130
1,953
5,079
65,559
0
L
8,077
2,524
0
859
14,477
6,196
0
1,838
12,553
0
57,623
W
12,599
3,599
0
2,314
12,032
4,759
0
2,612
8,762
0
86,173
L
Guan Yu
Tokero7
Guan Yu
6,822
1,857
120
2,458
12,596
11,443
0
425
11,229
0
40,107
L
Izanami
WorstSupp
Izanami
5,894
3,811
0
2,655
11,292
4,097
653
256
11,036
0
86,122
W
Maui
1,791
538
0
2,308
12,610
9,419
0
5,557
6,368
25,518
0
W
Ishtar
juter
Ishtar
11,752
7,414
0
8,291
14,552
5,055
546
1,808
12,081
0
85,582
L
Cthulhu
xPedro92
Cthulhu
6,995
1,453
0
1,064
10,875
8,897
0
3,154
7,721
24,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,706
Gold Earned
40,097
486
Minions Killed
471
0
Camps Cleared
0
1,544,180
Distance Traveled
1,566,519
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,959
597
77
5
0
274,640
0
L
Janus
8,429
562
137
9
0
330,897
0
W
Discordia
8,152
543
134
9
0
320,732
4
L
Serqet
8,229
549
77
5
0
332,211
0
W
Thor
10,293
686
127
8
0
359,972
0
L
Guan Yu
8,193
546
61
4
0
307,675
0
L
Izanami
8,709
581
167
11
0
287,079
0
W
Maui
7,984
532
28
2
0
295,793
3
W
Ishtar
9,318
621
120
8
0
293,043
2
L
Cthulhu
6,537
436
29
2
0
308,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role