Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
FalseSmiIe
Cernunnos
Level 103
God Stats
12W - 4L
1,599 SR
Queue Stats
70W - 65L
1,519 Elo+
Party 1
Anubis
Anubis
TiER4Fusion
Anubis
Level 125
God Stats
7W - 3L
1,726 SR
Queue Stats
286W - 219L
1,579 Elo+
Party 3
Hera
Hera
Trinity61665
Hera
Level 89
God Stats
6W - 0L
1,616 SR
Queue Stats
101W - 90L
1,525 Elo+
Party 1
Fenrir
Fenrir
chimera100
Fenrir
Level 121
God Stats
3W - 3L
1,605 SR
Queue Stats
37W - 26L
1,588 Elo+
Solo
Team Averages
Level 102
1,609 SR
1,542 Elo+

VS

Team Averages
Level 89
1,487 SR
1,480 Elo+
Martichoras
Martichoras
Jiro159
Martichoras
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,524 Elo+
Solo
Mercury
Mercury
Magdal
Mercury
Level 40
God Stats
7W - 3L
1,871 SR
Queue Stats
144W - 122L
1,587 Elo+
Solo
Cerberus
Cerberus
OhTMort
Cerberus
Level 125
God Stats
0W - 1L
1,410 SR
Queue Stats
180W - 221L
1,460 Elo+
Party 2
Janus
Janus
SimDagger
Janus
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,356 Elo+
Solo
Geb
Geb
Yukishah
Geb
Level 129
God Stats
1W - 4L
1,152 SR
Queue Stats
665W - 671L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 2
5,817
529
1,104
5,406
4,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
FalseSmiIe
Cernunnos
11
0 / 1 / 0
6,386
581
2,630
5,723
2,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
12
5 / 1 / 5
7,633
694
9,526
6,786
3,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 1 / 3
7,396
672
6,371
5,884
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
chimera100
Fenrir
12
9 / 2 / 5
7,785
708
7,987
7,767
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Jiro159
Martichoras
11
1 / 1 / 2
6,461
587
2,894
6,556
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Magdal
Mercury
11
2 / 3 / 1
6,328
575
4,666
9,584
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
OhTMort
Cerberus
8
1 / 4 / 1
5,211
474
2,654
8,138
5,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
SimDagger
Janus
10
1 / 5 / 1
6,101
555
4,843
7,246
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 7 / 0
5,926
539
2,078
11,098
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
19
Kills
6
6
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
2
1
W
Cernunnos
FalseSmiIe
Cernunnos
0
1
0
0
L
Martichoras
Jiro159
Martichoras
1
1
2
2
L
Mercury
Magdal
Mercury
2
3
1
0.83
L
Cerberus
OhTMort
Cerberus
1
4
1
0.38
L
Janus
SimDagger
Janus
1
5
1
0.3
W
Anubis
5
1
5
7.5
W
5
1
3
6.5
L
1
7
0
0.14
W
Fenrir
chimera100
Fenrir
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,618
Damage
17,135
31,566
Taken
42,622
15,217
Mitigated
16,971
12,714
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,104
35
1,128
1,359
5,406
4,405
12
555
4,851
7,608
0
W
Cernunnos
FalseSmiIe
Cernunnos
2,630
1,125
0
1,947
5,723
2,273
432
548
5,175
0
48,659
L
Martichoras
Jiro159
Martichoras
2,894
478
0
1,417
6,556
2,778
0
2,335
4,221
0
42,927
L
Mercury
Magdal
Mercury
4,666
3,478
0
500
9,584
2,721
0
2,789
6,795
0
45,705
L
Cerberus
OhTMort
Cerberus
2,654
245
0
1,490
8,138
5,899
0
2,652
5,486
14,971
0
L
Janus
SimDagger
Janus
4,843
233
0
732
7,246
1,982
0
3,661
3,585
34,543
0
W
Anubis
9,526
1,245
0
3,632
6,786
3,348
47
2,282
4,232
57,119
0
W
6,371
2,792
0
1,741
5,884
2,144
266
3,572
2,312
53,223
0
L
2,078
96
0
680
11,098
3,591
0
5,564
5,534
27,254
0
W
Fenrir
chimera100
Fenrir
7,987
2,757
0
2,907
7,767
3,047
336
2,254
5,421
0
41,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,017
Gold Earned
30,027
340
Minions Killed
277
0
Camps Cleared
0
1,087,044
Distance Traveled
1,126,209
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,817
529
12
1
0
235,038
9
W
Cernunnos
6,386
581
92
8
0
210,327
0
L
Martichoras
6,461
587
70
6
0
217,904
0
L
Mercury
6,328
575
75
7
0
261,139
0
L
Cerberus
5,211
474
19
2
0
208,260
5
L
Janus
6,101
555
72
7
0
227,186
0
W
Anubis
7,633
694
81
7
0
189,070
1
W
Hera
7,396
672
94
9
0
210,014
0
L
Geb
5,926
539
41
4
0
211,720
0
W
Fenrir
7,785
708
61
6
0
242,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role