Player Matchup

Ra
Ra
Silver V
DP7 HydriC
Ra
Silver V
Level 86
God Stats
3W - 2L
1,816 SR
Queue Stats
8W - 14L
1,310 MMR
Party 1
Skadi
Skadi
Silver V
SLWhitewolf6124
Skadi
Silver V
Level 106
God Stats
6W - 1L
1,836 SR
Queue Stats
10W - 18L
1,273 MMR
Party 1
Bellona
Bellona
Silver V
ileoleo0
Bellona
Silver V
Level 68
God Stats
4W - 2L
1,816 SR
Queue Stats
8W - 15L
1,228 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,822 SR
1,270 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,508 SR
1,099 MMR
Chaac
Chaac
Bronze III
Aztronaut
Chaac
Bronze III
Level 89
God Stats
0W - 1L
1,757 SR
Queue Stats
7W - 14L
1,506 MMR
Party 2
Merlin
Merlin
Silver V
DrMantis575
Merlin
Silver V
Level 119
God Stats
1W - 3L
1,282 SR
Queue Stats
29W - 62L
927 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver V
skullpunk47
Ah Muzen Cab
Silver V
Level 87
God Stats
3W - 10L
1,485 SR
Queue Stats
17W - 47L
863 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 7
11,769
841
12,007
8,743
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 1 / 6
12,080
863
12,361
10,095
4,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
ileoleo0
Bellona
13
2 / 0 / 12
10,861
776
6,710
13,452
17,294
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
AnubisSolAh PuchMartichorasYmir

VS

Bans
VamanaDanzaburouTyrMedusaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aztronaut
Chaac
12
0 / 4 / 3
9,228
659
6,210
13,440
16,956
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
11
3 / 6 / 0
10,194
728
15,051
8,655
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
skullpunk47
Ah Muzen Cab
11
0 / 7 / 3
9,459
676
6,948
12,672
4,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
17
Kills
3
3
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aztronaut
Chaac
0
4
3
0.38
W
7
2
7
5.25
L
Merlin
3
6
0
0.5
W
8
1
6
11
W
Bellona
ileoleo0
Bellona
2
0
12
8
L
Ah Muzen Cab
skullpunk47
Ah Muzen Cab
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,078
Damage
28,209
32,290
Taken
34,767
25,197
Mitigated
25,751
5,118
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aztronaut
Chaac
6,210
910
170
3,599
13,440
16,956
0
5,021
8,238
0
16,243
W
12,007
989
626
2,118
8,743
3,677
835
3,415
5,328
50,387
0
L
Merlin
15,051
1,005
0
208
8,655
4,086
0
1,947
6,708
46,034
0
W
12,361
6,556
0
1,448
10,095
4,226
1,719
5,006
5,089
0
56,468
W
Bellona
ileoleo0
Bellona
6,710
1,628
0
926
13,452
17,294
0
6,804
6,648
0
25,621
L
Ah Muzen Cab
skullpunk47
Ah Muzen Cab
6,948
2,333
0
229
12,672
4,709
0
5,128
7,420
0
44,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,710
Gold Earned
28,881
196
Minions Killed
143
0
Camps Cleared
0
816,831
Distance Traveled
707,180
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,228
659
17
1
0
262,764
2
W
Ra
11,769
841
76
5
0
271,436
0
L
Merlin
10,194
728
60
4
0
221,225
4
W
Skadi
12,080
863
84
6
0
264,340
0
W
Bellona
10,861
776
36
3
0
281,055
0
L
Ah Muzen Cab
9,459
676
66
5
0
223,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role