Player Matchup

Kukulkan
Kukulkan
Ali_bob61
Kukulkan
Level 125
God Stats
69W - 57L
1,520 SR
Queue Stats
152W - 161L
1,430 Elo+
Solo
Neith
Neith
Dolovan93
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,195 Elo+
Party 1
Bacchus
Bacchus
Zombiedeath1612
Bacchus
Level 38
God Stats
1W - 3L
1,466 SR
Queue Stats
7W - 18L
1,317 Elo+
Party 1
Kuzenbo
Kuzenbo
clayton_MLT69
Kuzenbo
Level 107
God Stats
55W - 48L
1,587 SR
Queue Stats
177W - 168L
1,495 Elo+
Solo
Bakasura
Bakasura
karatemka
Bakasura
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 56L
1,354 Elo+
Solo
Team Averages
Level 63
1,515 SR
1,358 Elo+

VS

Team Averages
Level 85
1,529 SR
1,462 Elo+
Izanami
Izanami
EaZy kyky 58
Izanami
Level 88
God Stats
3W - 1L
1,626 SR
Queue Stats
303W - 277L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
SniclDizl
Baron Samedi
Level 66
God Stats
12W - 8L
1,510 SR
Queue Stats
114W - 98L
1,470 Elo+
Solo
Surtr
Surtr
dnbram
Surtr
Level 82
God Stats
28W - 26L
1,557 SR
Queue Stats
273W - 272L
1,435 Elo+
Solo
Awilix
Awilix
optic shadow734
Awilix
Level 85
God Stats
5W - 5L
1,316 SR
Queue Stats
474W - 448L
1,450 Elo+
Party 2
Anubis
Anubis
yb_brg
Anubis
Level 102
God Stats
10W - 4L
1,637 SR
Queue Stats
574W - 578L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ali_bob61
Kukulkan
14
2 / 4 / 0
8,226
514
5,918
7,850
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Dolovan93
Neith
11
1 / 8 / 0
6,591
412
3,047
12,800
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 1
7,034
440
3,875
12,102
12,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
13
1 / 3 / 0
7,587
474
6,888
11,887
11,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
karatemka
Bakasura
13
0 / 4 / 2
7,782
486
5,716
15,276
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EaZy kyky 58
Izanami
15
6 / 1 / 5
9,121
570
10,813
7,559
3,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SniclDizl
Baron Samedi
15
8 / 0 / 8
9,863
616
10,070
9,217
5,800
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
dnbram
Surtr
15
0 / 1 / 4
8,945
559
6,023
15,006
13,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
6 / 0 / 6
9,544
597
11,390
11,154
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
yb_brg
Anubis
16
3 / 2 / 3
9,368
586
7,276
9,692
5,428
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
23
23
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ali_bob61
Kukulkan
2
4
0
0.5
L
Neith
Dolovan93
Neith
1
8
0
0.13
W
Izanami
EaZy kyky 58
Izanami
6
1
5
8.5
W
Baron Samedi
SniclDizl
Baron Samedi
8
0
8
12
L
0
4
1
0.13
L
Kuzenbo
1
3
0
0.33
W
Surtr
dnbram
Surtr
0
1
4
2
L
Bakasura
karatemka
Bakasura
0
4
2
0.25
W
6
0
6
9
W
Anubis
yb_brg
Anubis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,444
Damage
45,572
59,915
Taken
52,628
38,178
Mitigated
32,481
10,535
Healing
21,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ali_bob61
Kukulkan
5,918
300
0
1,404
7,850
2,580
0
5,796
2,054
57,899
0
L
Neith
Dolovan93
Neith
3,047
1,496
0
1,752
12,800
5,039
0
3,629
9,171
0
42,561
W
Izanami
EaZy kyky 58
Izanami
10,813
7,761
0
2,455
7,559
3,189
2,287
2,599
4,752
0
73,707
W
Baron Samedi
SniclDizl
Baron Samedi
10,070
1,411
1,133
4,439
9,217
5,800
498
1,068
7,829
40,086
0
L
3,875
587
0
2,998
12,102
12,589
0
3,099
9,003
10,559
0
L
Kuzenbo
6,888
2,065
0
1,814
11,887
11,634
0
972
10,915
50,136
47
W
Surtr
dnbram
Surtr
6,023
2,424
0
6,047
15,006
13,204
28
6,089
8,566
653
65,782
L
Bakasura
karatemka
Bakasura
5,716
4,715
0
2,567
15,276
6,336
252
3,931
11,345
0
63,676
W
11,390
4,884
0
1,440
11,154
4,860
92
2,289
8,849
0
85,565
W
Anubis
yb_brg
Anubis
7,276
323
0
5,523
9,692
5,428
284
4,399
5,238
73,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,220
Gold Earned
46,841
390
Minions Killed
525
0
Camps Cleared
0
1,464,290
Distance Traveled
1,552,474
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,226
514
114
7
0
276,261
6
L
Neith
6,591
412
68
4
0
240,148
0
W
Izanami
9,121
570
124
8
0
250,229
0
W
Baron Samedi
9,863
616
51
3
0
330,635
3
L
Bacchus
7,034
440
16
1
0
295,021
6
L
Kuzenbo
7,587
474
77
5
0
315,112
0
W
Surtr
8,945
559
124
8
0
287,491
0
L
Bakasura
7,782
486
115
7
0
337,748
0
W
Awilix
9,544
597
108
7
0
376,873
0
W
Anubis
9,368
586
118
7
0
307,246
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role