Player Matchup

Horus
Horus
BigBoyZapper
Horus
Level 30
God Stats
2W - 0L
1,731 SR
Queue Stats
4W - 2L
1,532 Elo+
Party 2
Poseidon
Poseidon
HeathenRitual
Poseidon
Level 85
God Stats
2W - 0L
1,546 SR
Queue Stats
36W - 25L
1,593 Elo+
Party 2
Ah Puch
Ah Puch
cornbredmafia2
Ah Puch
Level 148
God Stats
11W - 6L
1,478 SR
Queue Stats
395W - 402L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
ozmial
Ao Kuang
Level 146
God Stats
9W - 16L
1,354 SR
Queue Stats
319W - 311L
1,466 Elo+
Party 1
Yu Huang
Yu Huang
rSystemzz
Yu Huang
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 113L
1,425 Elo+
Solo
Team Averages
Level 99
1,522 SR
1,498 Elo+

VS

Team Averages
Level 135
1,447 SR
1,480 Elo+
Thoth
Thoth
Adaptyin
Thoth
Level 141
God Stats
6W - 6L
1,474 SR
Queue Stats
218W - 199L
1,520 Elo+
Party 3
Geb
Geb
Eddie Diff
Geb
Level 158
God Stats
1W - 3L
1,461 SR
Queue Stats
12W - 17L
1,547 Elo+
Party 3
Terra
Terra
ImSai
Terra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,522 Elo+
Party 3
Fafnir
Fafnir
TooKarm1c
Fafnir
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,434 Elo+
Party 3
Hun Batz
Hun Batz
weariestleech45
Hun Batz
Level 156
God Stats
2W - 9L
1,303 SR
Queue Stats
474W - 501L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 7
8,919
743
4,094
14,002
8,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
HeathenRitual
Poseidon
17
1 / 3 / 10
9,849
821
8,550
8,726
3,477
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 2 / 5
9,461
788
12,598
10,425
4,182
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
ozmial
Ao Kuang
15
7 / 8 / 0
9,723
810
6,724
14,486
6,157
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
rSystemzz
Yu Huang
15
2 / 3 / 5
9,154
763
8,125
6,821
2,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Adaptyin
Thoth
17
8 / 2 / 7
10,345
862
16,243
7,030
3,442
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 3 / 12
9,350
779
13,572
13,222
12,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
ImSai
Terra
12
1 / 5 / 6
7,771
648
3,762
13,078
6,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
TooKarm1c
Fafnir
14
2 / 3 / 14
9,047
754
5,195
12,932
17,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
14
4 / 4 / 8
8,445
704
7,495
8,190
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
13
Kills
18
19
Deaths
17
27
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thoth
Adaptyin
Thoth
8
2
7
5.75
W
0
3
7
1.17
L
3
3
12
3
W
Poseidon
HeathenRitual
Poseidon
1
3
10
2
L
Terra
ImSai
Terra
1
5
6
0.8
L
Fafnir
TooKarm1c
Fafnir
2
3
14
3
W
3
2
5
2.75
W
Ao Kuang
ozmial
Ao Kuang
7
8
0
0.88
W
Yu Huang
rSystemzz
Yu Huang
2
3
5
1.5
L
Hun Batz
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,091
Damage
46,267
54,460
Taken
54,452
24,791
Mitigated
44,626
17,805
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Adaptyin
Thoth
16,243
289
594
1,719
7,030
3,442
0
3,857
3,137
36,579
0
W
4,094
1,462
2,993
3,703
14,002
8,145
407
11,826
2,176
0
6,010
L
13,572
473
586
3,256
13,222
12,859
104
6,438
6,731
21,585
0
W
Poseidon
HeathenRitual
Poseidon
8,550
753
463
825
8,726
3,477
1,406
6,424
2,302
34,356
0
L
Terra
ImSai
Terra
3,762
498
2,240
2,699
13,078
6,702
129
10,630
2,310
9,075
0
L
Fafnir
TooKarm1c
Fafnir
5,195
1,080
2,518
2,973
12,932
17,207
231
8,779
3,950
7,183
0
W
12,598
943
581
3,094
10,425
4,182
1,288
7,950
2,475
23,909
0
W
Ao Kuang
ozmial
Ao Kuang
6,724
2,268
1,247
2,558
14,486
6,157
4,015
7,776
6,710
12,290
0
W
Yu Huang
rSystemzz
Yu Huang
8,125
202
1,677
664
6,821
2,830
918
4,796
2,025
19,196
0
L
Hun Batz
7,495
1,369
239
341
8,190
4,416
0
5,808
2,327
0
15,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,106
Gold Earned
44,958
127
Minions Killed
107
0
Camps Cleared
0
1,116,716
Distance Traveled
892,792
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,345
862
55
5
0
192,518
0
W
Horus
8,919
743
5
0
0
221,954
0
L
Geb
9,350
779
16
1
0
199,763
2
W
Poseidon
9,849
821
58
5
0
245,668
0
L
Terra
7,771
648
14
1
0
198,730
0
L
Fafnir
9,047
754
9
1
0
173,845
0
W
Ah Puch
9,461
788
23
2
0
248,503
0
W
Ao Kuang
9,723
810
10
1
0
183,032
0
W
Yu Huang
9,154
763
31
3
0
217,559
0
L
Hun Batz
8,445
704
13
1
0
127,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role