Player Matchup

Atlas
Atlas
AGlidingParrot
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,579 Elo+
Party 1
Artemis
Artemis
AmanteDeDiosas
Artemis
Level 66
God Stats
3W - 2L
1,664 SR
Queue Stats
25W - 20L
1,571 Elo+
Solo
Bastet
Bastet
ChaseTheEnemyVSO
Bastet
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 244L
1,563 Elo+
Party 1
Merlin
Merlin
GirthyGorilla
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 74L
1,522 Elo+
Party 1
Surtr
Surtr
psyglaive
Surtr
Level 148
God Stats
68W - 52L
1,529 SR
Queue Stats
218W - 178L
1,558 Elo+
Solo
Team Averages
Level 102
1,539 SR
1,559 Elo+

VS

Team Averages
Level 109
1,588 SR
1,512 Elo+
Poseidon
Poseidon
Aleith
Poseidon
Level 110
God Stats
2W - 1L
1,812 SR
Queue Stats
159W - 131L
1,470 Elo+
Party 2
Cerberus
Cerberus
CelticReaver
Cerberus
Level 80
God Stats
1W - 1L
1,312 SR
Queue Stats
141W - 115L
1,492 Elo+
Party 2
He Bo
He Bo
Shenanigans11
He Bo
Level 155
God Stats
5W - 6L
1,706 SR
Queue Stats
253W - 217L
1,551 Elo+
Solo
Skadi
Skadi
niknrac
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
oldpines
Gilgamesh
Level 115
God Stats
3W - 3L
1,609 SR
Queue Stats
172W - 147L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,166
595
2,281
5,484
3,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 0 / 0
1,516
217
0
0
0
7
1 / 1 / 0
4,180
597
2,948
7,023
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,338
620
1,148
3,508
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
psyglaive
Surtr
8
1 / 2 / 0
4,774
682
5,063
7,722
7,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aleith
Poseidon
9
1 / 0 / 1
5,200
743
2,904
3,228
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
CelticReaver
Cerberus
7
0 / 0 / 0
4,446
635
1,507
4,709
2,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
4 / 0 / 0
5,383
769
3,749
3,361
893
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
niknrac
Skadi
7
0 / 1 / 0
4,063
580
1,561
3,412
890
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
oldpines
Gilgamesh
7
0 / 1 / 1
4,327
618
3,628
6,907
3,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
5
5
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Poseidon
Aleith
Poseidon
1
0
1
1.5
L
0
0
0
0
W
Cerberus
CelticReaver
Cerberus
0
0
0
0
L
1
1
0
1
L
0
2
0
0
W
4
0
0
4
W
Skadi
niknrac
Skadi
0
1
0
0
W
Gilgamesh
oldpines
Gilgamesh
0
1
1
0.5
L
Surtr
psyglaive
Surtr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,440
Damage
13,349
23,737
Taken
21,617
13,766
Mitigated
9,036
6,429
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,281
727
0
1,110
5,484
3,420
0
1,147
4,337
21,217
0
W
Poseidon
Aleith
Poseidon
2,904
363
0
612
3,228
859
0
1,148
2,080
35,363
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
CelticReaver
Cerberus
1,507
60
81
2,473
4,709
2,806
0
992
3,717
18,427
0
L
2,948
561
0
1,830
7,023
2,114
0
2,980
4,043
0
18,790
L
1,148
104
0
494
3,508
1,073
0
2,352
1,156
24,283
0
W
3,749
447
0
1,578
3,361
893
0
265
3,013
36,889
0
W
Skadi
niknrac
Skadi
1,561
395
0
837
3,412
890
696
1,289
2,123
0
24,657
W
Gilgamesh
oldpines
Gilgamesh
3,628
1,897
0
1,760
6,907
3,588
0
386
5,985
0
24,807
L
Surtr
psyglaive
Surtr
5,063
1,764
0
2,995
7,722
7,159
0
1,681
6,041
1,647
26,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,974
Gold Earned
23,419
157
Minions Killed
258
0
Camps Cleared
0
633,457
Distance Traveled
739,995
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,166
595
33
5
0
157,033
0
W
Poseidon
5,200
743
71
10
0
160,170
2
L
Artemis
1,516
217
0
0
0
0
0
W
Cerberus
4,446
635
28
4
0
138,544
1
L
Bastet
4,180
597
30
4
0
180,978
0
L
Merlin
4,338
620
46
7
0
144,254
0
W
He Bo
5,383
769
58
8
0
158,312
0
W
Skadi
4,063
580
49
7
0
130,085
0
W
Gilgamesh
4,327
618
52
7
0
152,884
3
L
Surtr
4,774
682
48
7
0
151,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role