Player Matchup

Anubis
Anubis
Aquilarigg
Anubis
Level 62
God Stats
4W - 0L
1,811 SR
Queue Stats
40W - 44L
1,422 Elo+
Party 3
Vulcan
Vulcan
Frabbit24
Vulcan
Level 89
God Stats
4W - 3L
1,740 SR
Queue Stats
160W - 113L
1,490 Elo+
Solo
Achilles
Achilles
PaperDude
Achilles
Level 89
God Stats
9W - 9L
1,471 SR
Queue Stats
66W - 60L
1,481 Elo+
Party 3
Aphrodite
Aphrodite
PointGuy
Aphrodite
Level 65
God Stats
11W - 7L
1,468 SR
Queue Stats
41W - 47L
1,422 Elo+
Party 3
Hou Yi
Hou Yi
kozelosel007
Hou Yi
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 53L
1,626 Elo+
Solo
Team Averages
Level 79
1,598 SR
1,488 Elo+

VS

Team Averages
Level 64
1,438 SR
1,510 Elo+
Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
AverageShark955
Surtr
Level 51
God Stats
2W - 1L
1,422 SR
Queue Stats
107W - 100L
1,484 Elo+
Solo
Freya
Freya
SmileOfAMonster
Freya
Level 148
God Stats
2W - 3L
1,516 SR
Queue Stats
19W - 24L
1,423 Elo+
Party 1
Anubis
Anubis
ToXiNoiD
Anubis
Level 89
God Stats
16W - 13L
1,479 SR
Queue Stats
180W - 170L
1,460 Elo+
Party 2
Serqet
Serqet
domdiddydin
Serqet
Level 6
God Stats
0W - 2L
1,274 SR
Queue Stats
10W - 8L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aquilarigg
Anubis
13
5 / 0 / 1
7,215
656
4,559
6,157
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Frabbit24
Vulcan
12
1 / 3 / 2
6,064
551
3,232
6,364
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
PaperDude
Achilles
11
2 / 0 / 1
6,281
571
6,035
10,722
10,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
PointGuy
Aphrodite
11
2 / 1 / 11
6,732
612
5,965
10,559
7,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hou Yi
11
7 / 1 / 3
6,531
594
7,805
6,541
2,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
1 / 3 / 1
5,104
464
3,627
8,525
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 3 / 0
5,858
533
5,281
11,421
7,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 2
5,172
470
5,828
7,677
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
ToXiNoiD
Anubis
11
2 / 3 / 0
6,462
587
6,246
6,306
2,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
8
1 / 4 / 0
5,501
500
2,779
8,145
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
4
5
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
1
0.5
W
Anubis
Aquilarigg
Anubis
5
0
1
5.5
L
0
3
0
0
W
Vulcan
Frabbit24
Vulcan
1
3
2
0.67
W
Achilles
PaperDude
Achilles
2
0
1
2.5
W
Aphrodite
PointGuy
Aphrodite
2
1
11
7.5
L
0
4
2
0.25
L
Anubis
ToXiNoiD
Anubis
2
3
0
0.67
L
Serqet
1
4
0
0.25
W
Hou Yi
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,596
Damage
23,761
40,343
Taken
42,074
25,381
Mitigated
21,672
18,602
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,627
353
0
1,172
8,525
6,147
0
3,726
4,799
0
20,048
W
Anubis
Aquilarigg
Anubis
4,559
438
0
4,177
6,157
2,870
201
2,273
3,884
54,746
0
L
5,281
2,714
0
3,600
11,421
7,195
12
511
10,910
1,023
42,666
W
Vulcan
Frabbit24
Vulcan
3,232
642
0
780
6,364
2,071
280
3,002
3,164
43,440
0
W
Achilles
PaperDude
Achilles
6,035
1,120
0
3,008
10,722
10,952
0
304
10,418
0
44,271
W
Aphrodite
PointGuy
Aphrodite
5,965
668
2,903
5,708
10,559
7,026
273
3,812
5,785
21,250
0
L
5,828
1,572
0
2,086
7,677
2,603
0
2,518
5,159
28,288
0
L
Anubis
ToXiNoiD
Anubis
6,246
102
0
2,047
6,306
2,383
518
5,200
1,106
51,053
0
L
Serqet
2,779
215
0
0
8,145
3,344
0
1,801
6,344
0
31,467
W
Hou Yi
7,805
4,533
0
2,026
6,541
2,462
942
2,253
4,006
0
33,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,823
Gold Earned
28,097
308
Minions Killed
294
0
Camps Cleared
0
1,086,486
Distance Traveled
1,046,087
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,104
464
35
3
0
226,581
1
W
Anubis
7,215
656
92
8
0
226,183
0
L
Surtr
5,858
533
70
6
0
215,259
0
W
Vulcan
6,064
551
57
5
0
213,728
0
W
Achilles
6,281
571
76
7
0
211,146
0
W
Aphrodite
6,732
612
23
2
0
220,896
1
L
Freya
5,172
470
44
4
0
213,974
2
L
Anubis
6,462
587
88
8
0
188,982
3
L
Serqet
5,501
500
57
5
0
201,291
2
W
Hou Yi
6,531
594
60
5
0
214,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role