Player Matchup

Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BigKeif Jr26
Bastet
Level 68
God Stats
4W - 7L
1,431 SR
Queue Stats
506W - 562L
1,403 Elo+
Solo
Tyr
Tyr
DirtyMosher123
Tyr
Level 124
God Stats
2W - 5L
1,429 SR
Queue Stats
391W - 382L
1,432 Elo+
Party 1
Da Ji
Da Ji
me_thbaby
Da Ji
Level 149
God Stats
2W - 3L
1,515 SR
Queue Stats
77W - 89L
1,455 Elo+
Party 1
Awilix
Awilix
sweaty_tristxn
Awilix
Level 64
God Stats
2W - 2L
1,587 SR
Queue Stats
89W - 105L
1,409 Elo+
Solo
Team Averages
Level 98
1,492 SR
1,440 Elo+

VS

Team Averages
Level 87
1,419 SR
1,438 Elo+
Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
BubbsBisbee
Anhur
Level 67
God Stats
4W - 3L
1,427 SR
Queue Stats
57W - 58L
1,467 Elo+
Party 2
Surtr
Surtr
Chernobyx
Surtr
Level 68
God Stats
2W - 1L
1,496 SR
Queue Stats
34W - 21L
1,551 Elo+
Party 2
Baba Yaga
Baba Yaga
Gibbaaaaay
Baba Yaga
Level 106
God Stats
1W - 0L
1,278 SR
Queue Stats
35W - 44L
1,270 Elo+
Solo
Hades
Hades
JesusTeAmaaa
Hades
Level 113
God Stats
11W - 13L
1,396 SR
Queue Stats
601W - 600L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
4 / 5 / 8
9,955
766
14,924
11,537
5,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
12
2 / 6 / 4
7,886
607
3,455
9,391
3,995
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 4 / 7
8,247
634
7,623
15,343
17,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Da Ji
me_thbaby
Da Ji
17
4 / 6 / 5
9,523
733
7,805
11,144
5,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 5 / 7
9,054
696
5,396
9,125
4,657
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
8 / 4 / 13
10,613
816
10,418
11,161
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 3 / 15
10,391
799
8,242
8,562
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Chernobyx
Surtr
16
5 / 3 / 21
10,701
823
11,253
22,190
20,276
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Gibbaaaaay
Baba Yaga
18
8 / 1 / 17
11,313
870
12,984
9,854
5,209
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 13
9,230
710
7,447
8,394
5,116
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
105
14
Kills
26
26
Deaths
14
31
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
5
8
1.6
W
Sol
 
Sol
8
4
13
3.63
L
Bastet
2
6
4
0.67
W
4
3
15
3.83
W
Surtr
Chernobyx
Surtr
5
3
21
5.17
L
1
4
7
1.13
W
Baba Yaga
Gibbaaaaay
Baba Yaga
8
1
17
16.5
W
1
3
13
2.5
L
Da Ji
me_thbaby
Da Ji
4
6
5
1.08
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,203
Damage
50,344
56,540
Taken
60,161
37,365
Mitigated
38,507
8,964
Healing
23,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
14,924
5,554
520
1,564
11,537
5,805
49
6,977
4,560
0
45,614
W
Sol
 
Sol
10,418
2,737
365
2,528
11,161
4,365
4,346
0
11,161
22,242
0
L
Bastet
3,455
1,804
314
463
9,391
3,995
0
5,752
3,639
0
5,811
W
8,242
3,854
433
925
8,562
3,541
1,715
0
8,562
0
24,810
W
Surtr
Chernobyx
Surtr
11,253
2,845
2,503
9,210
22,190
20,276
1,290
0
22,190
1,093
23,308
L
7,623
505
785
3,187
15,343
17,001
0
7,065
8,278
0
15,404
W
Baba Yaga
Gibbaaaaay
Baba Yaga
12,984
512
1,180
3,821
9,854
5,209
1,061
0
9,854
32,046
0
W
7,447
340
68
2,038
8,394
5,116
1,408
0
8,394
17,301
0
L
Da Ji
me_thbaby
Da Ji
7,805
1,172
605
1,108
11,144
5,907
0
5,871
5,273
0
11,327
L
5,396
2,267
107
311
9,125
4,657
0
6,040
3,085
0
9,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,665
Gold Earned
52,248
113
Minions Killed
151
0
Camps Cleared
0
1,038,786
Distance Traveled
1,069,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,955
766
65
5
0
197,398
0
W
Sol
10,613
816
41
3
0
210,620
0
L
Bastet
7,886
607
6
0
0
210,641
0
W
Anhur
10,391
799
34
3
0
216,919
0
W
Surtr
10,701
823
21
2
0
211,320
0
L
Tyr
8,247
634
19
1
0
240,496
0
W
Baba Yaga
11,313
870
30
2
0
288,454
0
W
Hades
9,230
710
25
2
0
141,980
0
L
Da Ji
9,523
733
7
1
0
227,876
0
L
Awilix
9,054
696
16
1
0
162,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role