Player Matchup

Kuzenbo
Kuzenbo
BrunoLeite
Kuzenbo
Level 147
God Stats
1W - 1L
1,304 SR
Queue Stats
86W - 29L
1,683 Elo+
Party 1
Nemesis
Nemesis
Bubululú
Nemesis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tyr
Tyr
Ophiboros
Tyr
Level 103
God Stats
1W - 1L
1,299 SR
Queue Stats
25W - 26L
1,395 Elo+
Solo
Anubis
Anubis
Xvvine
Anubis
Level 105
God Stats
1W - 0L
1,726 SR
Queue Stats
55W - 19L
1,685 Elo+
Party 1
Anhur
Anhur
vitorkanbara16
Anhur
Level 155
God Stats
8W - 4L
1,585 SR
Queue Stats
658W - 377L
1,687 Elo+
Party 1
Team Averages
Level 124
1,483 SR
1,590 Elo+

VS

Team Averages
Level 72
1,540 SR
1,520 Elo+
Geb
Geb
Beastygamer3459
Geb
Level 62
God Stats
1W - 1L
1,741 SR
Queue Stats
48W - 50L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
OopsiYeeted
Sun Wukong
Level 97
God Stats
0W - 2L
1,220 SR
Queue Stats
79W - 83L
1,475 Elo+
Solo
Kukulkan
Kukulkan
Swb3281
Kukulkan
Level 64
God Stats
1W - 2L
1,725 SR
Queue Stats
103W - 108L
1,531 Elo+
Solo
Jing Wei
Jing Wei
Yunnosin
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,588 Elo+
Solo
Nu Wa
Nu Wa
oAshikabi
Nu Wa
Level 119
God Stats
3W - 5L
1,513 SR
Queue Stats
312W - 289L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BrunoLeite
Kuzenbo
17
1 / 2 / 15
9,867
822
9,425
15,542
23,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Bubululú
Nemesis
13
2 / 4 / 10
8,462
705
4,649
12,687
11,632
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 7 / 7
9,037
753
6,836
23,391
19,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Xvvine
Anubis
17
4 / 5 / 11
10,595
883
9,408
12,462
7,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
13 / 2 / 3
11,594
966
14,203
10,846
5,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
7,099
592
3,142
7,094
5,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
OopsiYeeted
Sun Wukong
15
5 / 6 / 3
9,142
762
14,790
17,490
14,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
Swb3281
Kukulkan
19
5 / 4 / 8
10,454
871
17,230
11,459
5,858
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Yunnosin
Jing Wei
8
1 / 3 / 0
6,836
570
3,122
4,582
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
oAshikabi
Nu Wa
19
8 / 5 / 4
10,896
908
14,217
9,261
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
21
Kills
19
20
Deaths
21
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Kuzenbo
BrunoLeite
Kuzenbo
1
2
15
4.25
W
Nemesis
Bubululú
Nemesis
2
4
10
1.75
L
Sun Wukong
OopsiYeeted
Sun Wukong
5
6
3
1.08
W
1
7
7
0.64
L
Kukulkan
Swb3281
Kukulkan
5
4
8
2.25
W
Anubis
Xvvine
Anubis
4
5
11
1.9
L
Jing Wei
Yunnosin
Jing Wei
1
3
0
0.33
L
Nu Wa
oAshikabi
Nu Wa
8
5
4
2
W
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,521
Damage
52,501
74,928
Taken
49,886
67,754
Mitigated
31,113
18,305
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,142
377
1,147
902
7,094
5,875
0
1,560
5,456
5,239
0
W
Kuzenbo
BrunoLeite
Kuzenbo
9,425
2,574
1,629
4,314
15,542
23,223
463
5,834
8,220
18,501
0
W
Nemesis
Bubululú
Nemesis
4,649
1,212
0
888
12,687
11,632
1,168
5,238
6,705
0
11,376
L
Sun Wukong
OopsiYeeted
Sun Wukong
14,790
1,933
351
4,206
17,490
14,386
0
8,058
9,184
0
22,353
W
6,836
662
0
2,888
23,391
19,583
0
12,386
10,354
617
15,433
L
Kukulkan
Swb3281
Kukulkan
17,230
1,625
342
2,038
11,459
5,858
80
5,480
5,823
37,627
0
W
Anubis
Xvvine
Anubis
9,408
625
1,549
2,857
12,462
7,364
672
6,044
6,038
31,943
0
L
Jing Wei
Yunnosin
Jing Wei
3,122
1,619
0
193
4,582
1,206
0
743
3,781
0
6,007
L
Nu Wa
oAshikabi
Nu Wa
14,217
2,912
73
685
9,261
3,788
81
2,565
6,634
32,286
0
W
14,203
7,269
1,855
2,325
10,846
5,952
6,121
3,401
7,197
0
47,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,555
Gold Earned
44,427
152
Minions Killed
133
0
Camps Cleared
0
1,127,491
Distance Traveled
768,989
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,099
592
2
0
0
102,693
0
W
Kuzenbo
9,867
822
19
2
0
254,117
4
W
Nemesis
8,462
705
15
1
0
245,218
0
L
Sun Wukong
9,142
762
14
1
0
221,384
0
W
Tyr
9,037
753
13
1
0
217,101
0
L
Kukulkan
10,454
871
59
5
0
192,945
0
W
Anubis
10,595
883
49
4
0
194,446
0
L
Jing Wei
6,836
570
10
1
0
62,358
1
L
Nu Wa
10,896
908
48
4
0
189,609
0
W
Anhur
11,594
966
56
5
0
216,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role