Player Matchup

Izanami
Izanami
Bronze II
 
Izanami
Bronze II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Bronze II
SirBlack4396
Ymir
Bronze II
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,012 MMR
Party 2
Vulcan
Vulcan
Silver IV
repredador
Vulcan
Silver IV
Level 127
God Stats
0W - 5L
1,111 SR
Queue Stats
66W - 95L
781 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,370 SR
1,098 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 66
1,591 SR
1,025 MMR
Odin
Odin
Silver IV
AKbigthoe
Odin
Silver IV
Level 109
God Stats
7W - 5L
1,531 SR
Queue Stats
231W - 300L
616 MMR
Solo
Cupid
Cupid
Silver II
Miinaire
Cupid
Silver II
Level 43
God Stats
9W - 5L
1,585 SR
Queue Stats
43W - 49L
1,091 MMR
Party 1
Hades
Hades
Gold IV
TheKingRhino
Hades
Gold IV
Level 46
God Stats
23W - 16L
1,658 SR
Queue Stats
70W - 77L
1,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 6 / 2
9,061
697
6,696
13,760
5,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 6 / 3
8,796
677
4,346
18,772
21,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
repredador
Vulcan
8
2 / 2 / 1
8,143
626
7,300
5,657
2,200
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AtlasAchillesAphroditeSobekKuzenbo

VS

Bans
BacchusMauiIx ChelSurtrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
2 / 2 / 12
10,287
791
4,644
11,967
12,529
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Miinaire
Cupid
15
8 / 1 / 6
11,187
861
16,723
9,553
4,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 1 / 8
10,967
844
12,964
15,788
8,670
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
14
14
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
2
0.33
W
Odin
2
2
12
4
W
Cupid
Miinaire
Cupid
8
1
6
11
L
0
6
3
0.25
W
4
1
8
8
L
Vulcan
repredador
Vulcan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,342
Damage
34,331
38,189
Taken
37,308
29,698
Mitigated
25,362
984
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,696
3,316
0
109
13,760
5,764
0
6,008
7,752
0
38,223
W
Odin
4,644
1,411
0
1,547
11,967
12,529
465
3,770
8,197
0
25,676
W
Cupid
Miinaire
Cupid
16,723
10,260
185
3,881
9,553
4,163
1,618
3,643
5,910
0
50,440
L
4,346
409
0
375
18,772
21,734
0
5,800
12,972
23,513
0
W
12,964
1,245
1,365
9,743
15,788
8,670
887
5,594
10,194
61,477
0
L
Vulcan
repredador
Vulcan
7,300
2,696
0
500
5,657
2,200
0
1,455
4,202
19,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,000
Gold Earned
32,441
107
Minions Killed
166
0
Camps Cleared
0
511,083
Distance Traveled
699,755
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,061
697
55
4
0
201,803
3
W
Odin
10,287
791
31
2
0
257,328
3
W
Cupid
11,187
861
47
4
0
214,013
0
L
Ymir
8,796
677
37
3
0
190,202
2
W
Hades
10,967
844
88
7
0
228,414
0
L
Vulcan
8,143
626
15
1
0
119,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role