Player Matchup

Agni
Agni
Gold I
Brodie Moran
Agni
Gold I
Level 158
God Stats
3W - 4L
1,565 SR
Queue Stats
136W - 130L
1,884 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
Creddie
Ne Zha
Platinum III
Level 154
God Stats
4W - 3L
1,573 SR
Queue Stats
370W - 359L
1,793 MMR
Solo
Cernunnos
Cernunnos
Platinum II
Fear_Miki10
Cernunnos
Platinum II
Level 187
God Stats
11W - 6L
1,670 SR
Queue Stats
151W - 145L
1,845 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
ParadoxCoffee
Cthulhu
Platinum IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 129L
1,817 MMR
Solo
Hercules
Hercules
Gold IV
TomTheYom
Hercules
Gold IV
Level 165
God Stats
3W - 3L
1,753 SR
Queue Stats
217W - 221L
1,758 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,612 SR
1,819 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,592 SR
1,762 MMR
Susano
Susano
Platinum IV
 
Susano
Platinum IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Platinum II
EscaperCze
Artemis
Platinum II
Level 129
God Stats
6W - 5L
1,773 SR
Queue Stats
296W - 292L
1,897 MMR
Solo
Janus
Janus
Platinum IV
NBA Nomi
Janus
Platinum IV
Level 82
God Stats
8W - 11L
1,477 SR
Queue Stats
243W - 235L
1,813 MMR
Party 1
Sobek
Sobek
Platinum IV
Thee Willy P
Sobek
Platinum IV
Level 203
God Stats
17W - 31L
1,508 SR
Queue Stats
736W - 732L
1,791 MMR
Solo
Surtr
Surtr
Platinum I
muriana3
Surtr
Platinum I
Level 153
God Stats
7W - 6L
1,704 SR
Queue Stats
339W - 326L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,173
512
1,570
6,314
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Creddie
Ne Zha
11
0 / 3 / 0
6,502
464
4,383
10,800
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Fear_Miki10
Cernunnos
10
0 / 3 / 0
6,271
448
7,598
10,278
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
9
0 / 4 / 0
6,200
443
7,126
13,278
11,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
TomTheYom
Hercules
13
1 / 3 / 0
7,947
568
6,136
16,495
14,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
VamanaHe BoSerqet

VS

Bans
ThorIx ChelHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
7 / 0 / 3
8,051
575
9,108
8,815
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
EscaperCze
Artemis
13
3 / 0 / 5
7,592
542
7,374
9,245
3,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
NBA Nomi
Janus
14
2 / 0 / 3
7,890
564
3,354
6,031
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 7
7,535
538
4,667
12,821
11,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
muriana3
Surtr
14
3 / 1 / 1
8,560
611
14,130
14,823
14,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
16
16
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
0
3
8.5
L
0
3
0
0
L
Ne Zha
Creddie
Ne Zha
0
3
0
0
W
Artemis
EscaperCze
Artemis
3
0
5
5.5
L
Cernunnos
Fear_Miki10
Cernunnos
0
3
0
0
W
Janus
NBA Nomi
Janus
2
0
3
3.5
L
Cthulhu
0
4
0
0
W
1
0
7
4.5
L
Hercules
TomTheYom
Hercules
1
3
0
0.33
W
Surtr
muriana3
Surtr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,813
Damage
38,633
57,165
Taken
51,735
36,147
Mitigated
35,084
17,532
Healing
16,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,108
3,725
0
1,364
8,815
3,659
0
1,399
7,416
0
59,898
L
1,570
150
0
870
6,314
2,402
0
1,862
4,340
55,058
0
L
Ne Zha
Creddie
Ne Zha
4,383
606
0
2,175
10,800
3,939
0
1,251
9,503
0
58,337
W
Artemis
EscaperCze
Artemis
7,374
3,820
0
3,936
9,245
3,563
0
1,936
7,309
0
57,260
L
Cernunnos
Fear_Miki10
Cernunnos
7,598
3,919
0
3,086
10,278
3,697
0
2,621
7,647
0
41,744
W
Janus
NBA Nomi
Janus
3,354
258
0
1,865
6,031
2,091
0
931
5,100
73,036
0
L
Cthulhu
7,126
1,024
0
2,410
13,278
11,832
0
2,316
10,958
34,651
0
W
4,667
826
0
6,018
12,821
11,475
0
3,954
8,867
25,734
0
L
Hercules
TomTheYom
Hercules
6,136
2,609
0
8,991
16,495
14,277
0
845
15,650
0
71,963
W
Surtr
muriana3
Surtr
14,130
5,357
0
3,022
14,823
14,296
125
1,303
12,724
1,936
78,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
39,628
456
Minions Killed
459
0
Camps Cleared
0
1,448,956
Distance Traveled
1,504,351
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,051
575
82
6
0
338,932
4
L
Agni
7,173
512
122
9
0
299,511
0
L
Ne Zha
6,502
464
85
6
0
341,505
2
W
Artemis
7,592
542
98
7
0
264,742
3
L
Cernunnos
6,271
448
78
6
0
246,350
2
W
Janus
7,890
564
134
10
0
303,121
5
L
Cthulhu
6,200
443
38
3
0
283,619
3
W
Sobek
7,535
538
25
2
0
286,153
8
L
Hercules
7,947
568
133
10
0
277,971
1
W
Surtr
8,560
611
120
9
0
311,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role