Player Matchup

Lancelot
Lancelot
DeanMachine8834
Lancelot
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 104L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
RedSolid1915
Danzaburou
Level 38
God Stats
9W - 8L
1,361 SR
Queue Stats
221W - 214L
1,392 Elo+
Solo
Kukulkan
Kukulkan
Trap_Boi_Echi
Kukulkan
Level 129
God Stats
21W - 11L
1,562 SR
Queue Stats
202W - 177L
1,474 Elo+
Party 3
Anubis
Anubis
qtVodacks_
Anubis
Level 27
God Stats
31W - 19L
1,605 SR
Queue Stats
57W - 61L
1,458 Elo+
Party 3
Horus
Horus
xD2KxBAMF
Horus
Level 30
God Stats
10W - 4L
1,830 SR
Queue Stats
204W - 209L
1,393 Elo+
Party 2
Team Averages
Level 51
1,571 SR
1,425 Elo+

VS

Team Averages
Level 35
1,295 SR
1,320 Elo+
Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Future-Fame-4-87
Ishtar
Level 22
God Stats
5W - 11L
1,195 SR
Queue Stats
52W - 71L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
Xxgorillaface111
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 128L
1,405 Elo+
Party 1
Mercury
Mercury
gm_1994
Mercury
Level 5
God Stats
1W - 4L
1,228 SR
Queue Stats
3W - 15L
1,030 Elo+
Party 1
Amaterasu
Amaterasu
l327wolverine
Amaterasu
Level 14
God Stats
1W - 9L
1,052 SR
Queue Stats
8W - 16L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
3 / 0 / 27
10,036
1,115
9,974
10,247
8,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
RedSolid1915
Danzaburou
17
4 / 1 / 33
10,839
1,204
13,667
6,627
3,304
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Trap_Boi_Echi
Kukulkan
18
15 / 0 / 19
13,726
1,525
19,680
2,802
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
qtVodacks_
Anubis
18
11 / 4 / 24
11,499
1,278
19,765
10,913
6,152
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
xD2KxBAMF
Horus
18
13 / 1 / 25
11,471
1,275
19,107
13,755
7,349
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
0 / 9 / 5
8,622
958
8,212
15,934
6,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 10 / 6
9,159
1,018
12,210
16,929
7,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 8 / 1
9,480
1,053
9,612
20,053
19,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
gm_1994
Mercury
14
0 / 8 / 4
8,779
975
5,002
16,004
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
l327wolverine
Amaterasu
15
3 / 11 / 3
10,155
1,128
7,334
22,749
18,986
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
25
46
Kills
6
6
Deaths
46
128
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
9
5
0.28
W
Lancelot
3
0
27
16.5
L
0
10
6
0.3
W
Danzaburou
RedSolid1915
Danzaburou
4
1
33
20.5
W
Kukulkan
Trap_Boi_Echi
Kukulkan
15
0
19
24.5
L
3
8
1
0.44
L
Mercury
gm_1994
Mercury
0
8
4
0.25
L
Amaterasu
l327wolverine
Amaterasu
3
11
3
0.41
W
Anubis
qtVodacks_
Anubis
11
4
24
5.75
W
Horus
xD2KxBAMF
Horus
13
1
25
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,193
Damage
42,370
44,344
Taken
91,669
26,565
Mitigated
59,504
9,152
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,212
826
0
2,345
15,934
6,880
0
6,897
8,750
0
13,411
W
Lancelot
9,974
2,745
44
878
10,247
8,184
0
1,569
8,403
0
16,059
L
12,210
5,617
0
0
16,929
7,225
0
7,394
9,460
0
41,670
W
Danzaburou
RedSolid1915
Danzaburou
13,667
7,352
0
1,792
6,627
3,304
0
1,419
5,078
0
21,815
W
Kukulkan
Trap_Boi_Echi
Kukulkan
19,680
2,751
0
0
2,802
1,576
0
570
2,191
59,094
0
L
9,612
749
0
488
20,053
19,999
0
8,982
10,674
15,814
0
L
Mercury
gm_1994
Mercury
5,002
2,157
0
216
16,004
6,414
0
7,056
8,839
0
18,400
L
Amaterasu
l327wolverine
Amaterasu
7,334
4,031
0
1,686
22,749
18,986
0
7,770
14,501
0
15,539
W
Anubis
qtVodacks_
Anubis
19,765
1,826
0
2,914
10,913
6,152
0
2,511
8,082
32,505
0
W
Horus
xD2KxBAMF
Horus
19,107
9,757
1,520
2,004
13,755
7,349
0
2,555
10,978
0
21,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,571
Gold Earned
46,195
179
Minions Killed
121
8
Camps Cleared
4
917,753
Distance Traveled
773,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,622
958
10
1
0
176,000
0
W
Lancelot
10,036
1,115
16
2
0
232,131
0
L
Ishtar
9,159
1,018
66
7
1
134,516
0
W
Danzaburou
10,839
1,204
12
1
1
175,227
0
W
Kukulkan
13,726
1,525
115
13
5
186,940
0
L
Cthulhu
9,480
1,053
10
1
1
139,512
0
L
Mercury
8,779
975
16
2
1
173,832
0
L
Amaterasu
10,155
1,128
19
2
1
149,816
0
W
Anubis
11,499
1,278
28
3
1
133,908
0
W
Horus
11,471
1,275
8
1
1
189,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role