Player Matchup

Baba Yaga
Baba Yaga
Ash From PC
Baba Yaga
Level 159
God Stats
2W - 3L
1,804 SR
Queue Stats
797W - 775L
1,522 Elo+
Solo
Tyr
Tyr
Bisante
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,576 Elo+
Party 3
Thanatos
Thanatos
FrodoBagBins
Thanatos
Level 67
God Stats
0W - 1L
1,910 SR
Queue Stats
5W - 7L
1,601 Elo+
Party 3
Anhur
Anhur
RandomMan01
Anhur
Level 24
God Stats
1W - 1L
1,805 SR
Queue Stats
5W - 7L
1,601 Elo+
Party 3
Cerberus
Cerberus
awzomedanyboyz
Cerberus
Level 17
God Stats
1W - 2L
1,708 SR
Queue Stats
5W - 7L
1,601 Elo+
Party 3
Team Averages
Level 59
1,745 SR
1,580 Elo+

VS

Team Averages
Level 141
1,655 SR
1,514 Elo+
Janus
Janus
DeadDemons
Janus
Level 164
God Stats
5W - 1L
1,723 SR
Queue Stats
34W - 19L
1,606 Elo+
Party 2
Sun Wukong
Sun Wukong
Ki xZ4 vRu
Sun Wukong
Level 139
God Stats
1W - 0L
1,857 SR
Queue Stats
13W - 21L
1,363 Elo+
Solo
Rama
Rama
Lay MEme
Rama
Level 146
God Stats
1W - 0L
1,723 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Tyr
Tyr
XxCloutcds
Tyr
Level 128
God Stats
3W - 3L
1,542 SR
Queue Stats
39W - 35L
1,545 Elo+
Party 1
Thanatos
Thanatos
cruza-dos
Thanatos
Level 128
God Stats
2W - 0L
1,429 SR
Queue Stats
109W - 102L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ash From PC
Baba Yaga
15
2 / 2 / 1
8,163
816
5,883
6,512
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
13
1 / 1 / 0
6,957
696
4,930
8,543
9,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
FrodoBagBins
Thanatos
13
2 / 7 / 2
7,351
735
4,826
9,683
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 7 / 4
6,913
691
4,216
11,009
4,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
11
0 / 7 / 2
6,776
678
3,656
13,820
10,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
9 / 1 / 8
9,113
911
11,318
5,459
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Ki xZ4 vRu
Sun Wukong
16
3 / 2 / 11
8,402
840
7,026
8,798
6,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
14
3 / 0 / 14
7,985
799
8,972
7,532
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 16
8,146
815
9,363
9,377
9,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
cruza-dos
Thanatos
16
5 / 1 / 11
8,697
870
4,838
5,559
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
84
5
Kills
24
24
Deaths
5
9
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Ash From PC
Baba Yaga
2
2
1
1.25
L
Tyr
1
1
0
1
W
Janus
9
1
8
13
L
Thanatos
FrodoBagBins
Thanatos
2
7
2
0.43
W
Sun Wukong
Ki xZ4 vRu
Sun Wukong
3
2
11
4.25
W
Rama
3
0
14
10
L
0
7
4
0.29
W
4
1
16
12
L
Cerberus
0
7
2
0.14
W
Thanatos
cruza-dos
Thanatos
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,511
Damage
41,517
49,567
Taken
36,725
31,183
Mitigated
23,972
7,967
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Ash From PC
Baba Yaga
5,883
382
0
1,000
6,512
2,686
0
982
5,530
38,837
0
L
Tyr
4,930
237
0
560
8,543
9,025
0
1,825
6,718
0
17,022
W
Janus
11,318
489
0
1,234
5,459
2,042
110
1,888
3,561
37,148
0
L
Thanatos
FrodoBagBins
Thanatos
4,826
694
0
2,931
9,683
4,554
0
2,914
6,769
0
15,495
W
Sun Wukong
Ki xZ4 vRu
Sun Wukong
7,026
1,186
0
564
8,798
6,028
0
2,389
6,403
0
31,430
W
Rama
8,972
7,712
0
1,675
7,532
3,301
1,642
2,426
5,093
0
20,275
L
4,216
2,041
0
703
11,009
4,278
0
2,225
8,784
0
12,623
W
9,363
1,044
0
1,322
9,377
9,915
47
1,924
7,439
0
17,763
L
Cerberus
3,656
253
710
2,063
13,820
10,640
0
3,372
10,448
9,001
0
W
Thanatos
cruza-dos
Thanatos
4,838
1,269
0
5,198
5,559
2,686
516
869
4,690
0
32,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,160
Gold Earned
42,343
185
Minions Killed
235
0
Camps Cleared
0
1,056,182
Distance Traveled
1,200,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,163
816
87
9
0
220,778
0
L
Tyr
6,957
696
25
3
0
242,736
0
W
Janus
9,113
911
80
8
0
247,087
0
L
Thanatos
7,351
735
26
3
0
214,251
0
W
Sun Wukong
8,402
840
62
6
0
224,898
0
W
Rama
7,985
799
24
2
0
233,017
0
L
Anhur
6,913
691
22
2
0
194,495
0
W
Tyr
8,146
815
20
2
0
243,109
0
L
Cerberus
6,776
678
25
3
0
183,922
0
W
Thanatos
8,697
870
49
5
0
252,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role