Player Matchup

Janus
Janus
ALLAHAHBEEB
Janus
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Bubululú
Ne Zha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,263 Elo+
Solo
Skadi
Skadi
IceSwede626
Skadi
Level 101
God Stats
7W - 5L
1,219 SR
Queue Stats
64W - 46L
1,449 Elo+
Party 1
Athena
Athena
TheGuy1997
Athena
Level 141
God Stats
2W - 3L
1,484 SR
Queue Stats
78W - 57L
1,531 Elo+
Party 1
Hades
Hades
ZX6Reaper
Hades
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Party 2
Team Averages
Level 92
1,441 SR
1,449 Elo+

VS

Team Averages
Level 91
1,522 SR
1,466 Elo+
Cerberus
Cerberus
DG THE RUIZ
Cerberus
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
410W - 421L
1,469 Elo+
Solo
Ix Chel
Ix Chel
Fuzzy5037
Ix Chel
Level 104
God Stats
28W - 34L
1,500 SR
Queue Stats
559W - 595L
1,414 Elo+
Solo
Fenrir
Fenrir
I_C_U456
Fenrir
Level 105
God Stats
10W - 6L
1,490 SR
Queue Stats
783W - 812L
1,477 Elo+
Solo
Sol
Sol
Ma3ry
Sol
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 96L
1,552 Elo+
Solo
Tyr
Tyr
Mr Bone6499
Tyr
Level 36
God Stats
8W - 7L
1,620 SR
Queue Stats
88W - 77L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
7,877
1,125
8,400
4,654
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Bubululú
Ne Zha
13
2 / 1 / 11
7,823
1,118
6,343
6,436
3,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 0 / 9
8,109
1,158
9,096
4,687
2,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
TheGuy1997
Athena
14
4 / 0 / 7
9,142
1,306
6,274
9,073
9,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hades
ZX6Reaper
Hades
13
3 / 2 / 8
7,729
1,104
4,633
5,773
3,089
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

339

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DG THE RUIZ
Cerberus
11
0 / 0 / 0
6,153
879
0
0
0
Ix Chel
Fuzzy5037
Ix Chel
13
0 / 6 / 2
7,521
1,074
6,830
8,315
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
I_C_U456
Fenrir
12
4 / 3 / 0
8,221
1,174
6,657
11,051
7,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
Ma3ry
Sol
11
0 / 3 / 0
6,714
959
6,015
6,981
2,312
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 4 / 2
7,390
1,056
7,630
12,828
12,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
16
Kills
5
5
Deaths
16
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Ne Zha
Bubululú
Ne Zha
2
1
11
7.5
L
Cerberus
DG THE RUIZ
Cerberus
0
0
0
0
L
Ix Chel
Fuzzy5037
Ix Chel
0
6
2
0.17
L
Fenrir
I_C_U456
Fenrir
4
3
0
1.33
W
3
0
9
7.5
L
Sol
Ma3ry
Sol
0
3
0
0
L
1
4
2
0.5
W
Athena
TheGuy1997
Athena
4
0
7
7.5
W
Hades
ZX6Reaper
Hades
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,746
Damage
27,132
30,623
Taken
39,175
19,582
Mitigated
25,641
4,156
Healing
3,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,400
345
268
462
4,654
1,844
0
1,941
2,713
16,886
0
W
Ne Zha
Bubululú
Ne Zha
6,343
2,788
0
1,230
6,436
3,191
0
2,482
3,954
0
11,476
L
Cerberus
DG THE RUIZ
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
Fuzzy5037
Ix Chel
6,830
1,338
672
254
8,315
3,425
0
4,019
4,296
29,745
0
L
Fenrir
I_C_U456
Fenrir
6,657
2,587
0
1,814
11,051
7,043
0
4,880
6,171
0
15,343
W
9,096
4,323
0
416
4,687
2,271
0
2,325
2,362
0
29,776
L
Sol
Ma3ry
Sol
6,015
1,299
0
577
6,981
2,312
0
2,547
4,434
21,137
0
L
7,630
1,220
0
302
12,828
12,861
0
7,256
5,572
0
14,506
W
Athena
TheGuy1997
Athena
6,274
2,029
0
316
9,073
9,187
0
4,248
4,825
16,528
605
W
Hades
ZX6Reaper
Hades
4,633
357
455
1,009
5,773
3,089
0
1,849
3,924
10,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,680
Gold Earned
35,999
123
Minions Killed
120
4
Camps Cleared
5
586,271
Distance Traveled
491,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,877
1,125
21
3
0
97,422
0
W
Ne Zha
7,823
1,118
12
2
4
138,102
0
L
Cerberus
6,153
879
0
0
0
0
0
L
Ix Chel
7,521
1,074
52
7
1
108,486
0
L
Fenrir
8,221
1,174
18
3
2
139,944
0
W
Skadi
8,109
1,158
58
8
0
113,513
0
L
Sol
6,714
959
31
4
0
107,615
0
L
Tyr
7,390
1,056
19
3
2
135,550
0
W
Athena
9,142
1,306
21
3
0
145,579
0
W
Hades
7,729
1,104
11
2
0
91,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role