Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KazukoGPG
Neith
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,576 Elo+
Solo
Ix Chel
Ix Chel
LinKiNN
Ix Chel
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
765W - 477L
1,696 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rafpaesworld
Morgan Le Fay
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,478 Elo+
Solo
Team Averages
Level 137
1,500 SR
1,550 Elo+

VS

Team Averages
Level 135
1,504 SR
1,499 Elo+
Olorun
Olorun
 
Olorun
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
TaTø420
Ares
Level 128
God Stats
4W - 3L
1,519 SR
Queue Stats
498W - 449L
1,469 Elo+
Party 1
Jing Wei
Jing Wei
TheLucaas
Jing Wei
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
116W - 98L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
2 / 2 / 11
10,582
814
7,452
15,809
23,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
 
Sol
17
1 / 1 / 11
9,659
743
13,133
9,432
4,529
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Neith
KazukoGPG
Neith
17
5 / 1 / 8
10,302
792
16,357
10,434
5,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
LinKiNN
Ix Chel
18
7 / 1 / 8
10,759
828
18,405
9,951
4,887
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morgan Le Fay
rafpaesworld
Morgan Le Fay
13
0 / 5 / 4
8,342
642
8,374
9,962
4,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 5 / 4
9,148
704
12,352
18,508
11,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Rama
 
Rama
16
4 / 2 / 4
8,773
675
5,588
13,641
7,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anhur
 
Anhur
15
1 / 2 / 4
7,993
615
3,490
11,438
6,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
14
2 / 3 / 5
9,151
704
5,514
15,949
21,395
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
TheLucaas
Jing Wei
15
0 / 3 / 4
7,937
611
13,228
11,397
6,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
15
Kills
10
10
Deaths
15
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
11
3.75
W
Sol
 
Sol
1
1
11
6.5
L
Olorun
 
Olorun
3
5
4
1
L
Rama
 
Rama
4
2
4
3
L
Anhur
 
Anhur
1
2
4
1.5
W
Neith
KazukoGPG
Neith
5
1
8
9
W
Ix Chel
LinKiNN
Ix Chel
7
1
8
11
L
Ares
2
3
5
1.5
L
Jing Wei
TheLucaas
Jing Wei
0
3
4
0.67
W
Morgan Le Fay
rafpaesworld
Morgan Le Fay
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,721
Damage
40,172
55,588
Taken
70,933
43,426
Mitigated
53,509
25,586
Healing
27,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,452
55
1,362
1,933
15,809
23,575
80
5,326
10,483
16,325
0
W
Sol
 
Sol
13,133
3,770
1,769
3,294
9,432
4,529
4,163
2,340
7,092
32,814
0
L
Olorun
 
Olorun
12,352
3,025
5,547
5,995
18,508
11,784
755
12,952
5,556
40,622
0
L
Rama
 
Rama
5,588
3,835
3,505
3,767
13,641
7,723
1,098
9,434
4,207
0
19,340
L
Anhur
 
Anhur
3,490
585
971
2,273
11,438
6,294
0
7,987
3,451
0
7,520
W
Neith
KazukoGPG
Neith
16,357
6,965
689
4,372
10,434
5,818
3,081
3,601
6,833
0
29,726
W
Ix Chel
LinKiNN
Ix Chel
18,405
2,296
7,156
4,398
9,951
4,887
952
3,284
6,667
32,122
0
L
Ares
5,514
122
1,239
2,359
15,949
21,395
0
9,586
6,363
7,528
0
L
Jing Wei
TheLucaas
Jing Wei
13,228
11,143
606
1,399
11,397
6,313
455
7,405
3,992
0
21,087
W
Morgan Le Fay
rafpaesworld
Morgan Le Fay
8,374
1,021
0
613
9,962
4,617
472
3,315
6,647
22,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,644
Gold Earned
43,002
147
Minions Killed
115
0
Camps Cleared
0
1,175,438
Distance Traveled
1,168,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,582
814
12
1
0
246,092
0
W
Sol
9,659
743
47
4
0
220,663
0
L
Olorun
9,148
704
46
4
0
196,463
0
L
Rama
8,773
675
30
2
0
244,951
0
L
Anhur
7,993
615
12
1
0
290,584
0
W
Neith
10,302
792
34
3
0
232,608
0
W
Ix Chel
10,759
828
36
3
0
256,414
0
L
Ares
9,151
704
2
0
0
197,016
0
L
Jing Wei
7,937
611
25
2
0
239,247
0
W
Morgan Le Fay
8,342
642
18
1
0
219,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role