Player Matchup

Hades
Hades
ADMC_Blaze
Hades
Level 101
God Stats
10W - 5L
1,830 SR
Queue Stats
203W - 179L
1,612 Elo+
Solo
Hachiman
Hachiman
Gamertags5944
Hachiman
Level 37
God Stats
15W - 8L
1,546 SR
Queue Stats
22W - 13L
1,551 Elo+
Party 2
Awilix
Awilix
Pakefu
Awilix
Level 89
God Stats
2W - 1L
1,673 SR
Queue Stats
362W - 331L
1,586 Elo+
Solo
Horus
Horus
RLFTF
Horus
Level 48
God Stats
4W - 3L
1,529 SR
Queue Stats
38W - 29L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
Z0o3
Cthulhu
Level 146
God Stats
27W - 23L
1,239 SR
Queue Stats
602W - 523L
1,501 Elo+
Solo
Team Averages
Level 84
1,563 SR
1,546 Elo+

VS

Team Averages
Level 82
1,480 SR
1,353 Elo+
Artemis
Artemis
Alt_Woem
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,131 Elo+
Party 1
Anubis
Anubis
DntbullyorIllCum
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,131 Elo+
Party 1
Sylvanus
Sylvanus
OBMF_Octavius
Sylvanus
Level 65
God Stats
4W - 4L
1,496 SR
Queue Stats
5W - 5L
1,506 Elo+
Party 1
Fenrir
Fenrir
uFaelz ll
Fenrir
Level 156
God Stats
3W - 5L
1,735 SR
Queue Stats
677W - 668L
1,500 Elo+
Solo
Loki
Loki
willwilliamll
Loki
Level 146
God Stats
1W - 3L
1,169 SR
Queue Stats
285W - 269L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
2 / 1 / 0
6,491
649
6,945
9,219
3,816
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Gamertags5944
Hachiman
11
3 / 1 / 2
6,142
614
4,060
5,650
1,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
Pakefu
Awilix
10
2 / 0 / 3
6,000
600
5,214
5,740
1,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
RLFTF
Horus
10
0 / 0 / 5
5,398
540
4,456
5,232
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Z0o3
Cthulhu
11
2 / 0 / 2
5,988
599
2,809
5,076
2,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alt_Woem
Artemis
8
0 / 3 / 0
4,681
468
2,313
6,578
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 1 / 0
6,437
644
4,619
6,395
3,075
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
OBMF_Octavius
Sylvanus
8
0 / 1 / 0
4,823
482
1,274
6,800
3,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
uFaelz ll
Fenrir
9
1 / 1 / 0
5,075
508
5,618
9,510
5,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 3 / 0
4,704
470
2,157
7,184
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
2
2
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
2
1
0
2
L
Artemis
Alt_Woem
Artemis
0
3
0
0
L
1
1
0
1
W
Hachiman
Gamertags5944
Hachiman
3
1
2
4
L
Sylvanus
OBMF_Octavius
Sylvanus
0
1
0
0
W
Awilix
Pakefu
Awilix
2
0
3
3.5
W
Horus
RLFTF
Horus
0
0
5
2.5
W
Cthulhu
Z0o3
Cthulhu
2
0
2
3
L
Fenrir
uFaelz ll
Fenrir
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,484
Damage
15,981
30,917
Taken
36,467
14,661
Mitigated
15,169
12,530
Healing
13,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
6,945
1,392
145
5,573
9,219
3,816
0
0
8,700
48,557
0
L
Artemis
Alt_Woem
Artemis
2,313
268
0
303
6,578
1,685
80
0
6,278
0
23,975
L
4,619
50
0
3,461
6,395
3,075
0
1,710
4,640
60,060
0
W
Hachiman
Gamertags5944
Hachiman
4,060
2,003
0
2,810
5,650
1,937
0
1,707
3,943
0
43,484
L
Sylvanus
OBMF_Octavius
Sylvanus
1,274
420
1,638
2,245
6,800
3,208
0
1,212
5,588
15,050
0
W
Awilix
Pakefu
Awilix
5,214
2,486
0
750
5,740
1,929
0
653
5,048
0
37,410
W
Horus
RLFTF
Horus
4,456
1,724
280
1,601
5,232
4,061
17
2,007
3,225
0
19,119
W
Cthulhu
Z0o3
Cthulhu
2,809
0
0
1,371
5,076
2,918
0
1,526
3,550
39,099
0
L
Fenrir
uFaelz ll
Fenrir
5,618
1,157
0
3,474
9,510
5,172
0
5,647
3,863
0
21,356
L
2,157
169
0
2,749
7,184
2,029
0
1,185
5,954
0
24,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
25,720
312
Minions Killed
246
0
Camps Cleared
0
1,073,016
Distance Traveled
980,043
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,491
649
78
8
0
172,133
0
L
Artemis
4,681
468
43
4
0
178,976
0
L
Anubis
6,437
644
108
11
0
195,158
0
W
Hachiman
6,142
614
69
7
0
203,308
3
L
Sylvanus
4,823
482
25
3
0
188,978
0
W
Awilix
6,000
600
65
7
0
268,318
0
W
Horus
5,398
540
29
3
0
215,083
0
W
Cthulhu
5,988
599
71
7
0
214,174
1
L
Fenrir
5,075
508
29
3
0
186,038
1
L
Loki
4,704
470
41
4
0
230,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role