Player Matchup

Janus
Janus
Platinum IV
Mαngo
Janus
Platinum IV
Level 119
God Stats
2W - 3L
1,334 SR
Queue Stats
52W - 53L
1,632 MMR
Party 1
Geb
Geb
Gold II
Sincan
Geb
Gold II
Level 149
God Stats
7W - 9L
1,572 SR
Queue Stats
352W - 381L
1,588 MMR
Party 1
Medusa
Medusa
Platinum V
SuZ3N
Medusa
Platinum V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,612 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,469 SR
1,611 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,446 SR
1,589 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
Kronagh
Ne Zha
Platinum III
Level 100
God Stats
1W - 2L
1,498 SR
Queue Stats
241W - 248L
1,721 MMR
Party 2
Aphrodite
Aphrodite
Gold I
cheese54
Aphrodite
Gold I
Level 133
God Stats
2W - 4L
1,339 SR
Queue Stats
198W - 194L
1,547 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mαngo
Janus
12
4 / 0 / 4
9,383
853
13,414
5,309
2,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
Sincan
Geb
12
1 / 0 / 8
8,468
770
3,267
8,022
8,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
SuZ3N
Medusa
13
4 / 0 / 5
9,321
847
8,309
6,669
2,635
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothAo KuangMartichorasAchillesHachiman

VS

Bans
Ah Muzen CabHorusHerculesMauiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 4 / 0
7,312
665
2,951
9,756
7,170
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Kronagh
Ne Zha
10
0 / 3 / 0
7,561
687
5,884
8,551
3,743
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
cheese54
Aphrodite
10
0 / 2 / 0
7,552
687
5,351
10,839
5,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
L
Ne Zha
Kronagh
Ne Zha
0
3
0
0
W
Janus
Mαngo
Janus
4
0
4
6
W
Geb
Sincan
Geb
1
0
8
5
W
Medusa
SuZ3N
Medusa
4
0
5
6.5
L
Aphrodite
cheese54
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,990
Damage
14,186
20,000
Taken
29,146
12,884
Mitigated
16,887
4,573
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,951
213
0
413
9,756
7,170
0
5,655
4,101
0
8,492
L
Ne Zha
Kronagh
Ne Zha
5,884
775
0
875
8,551
3,743
0
4,961
3,590
0
26,822
W
Janus
Mαngo
Janus
13,414
879
224
1,169
5,309
2,036
0
2,235
3,074
52,413
0
W
Geb
Sincan
Geb
3,267
359
0
1,560
8,022
8,213
78
1,616
6,406
6,509
0
W
Medusa
SuZ3N
Medusa
8,309
3,959
0
1,620
6,669
2,635
1,473
2,096
4,573
0
44,776
L
Aphrodite
cheese54
Aphrodite
5,351
345
2,663
5,374
10,839
5,974
0
6,135
4,704
34,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,172
Gold Earned
22,425
154
Minions Killed
106
0
Camps Cleared
0
726,728
Distance Traveled
688,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,312
665
11
1
0
217,853
0
L
Ne Zha
7,561
687
40
4
0
230,512
0
W
Janus
9,383
853
90
8
0
245,196
0
W
Geb
8,468
770
10
1
0
235,176
0
W
Medusa
9,321
847
54
5
0
246,356
0
L
Aphrodite
7,552
687
55
5
0
240,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role