Player Matchup

Sylvanus
Sylvanus
Cthulhudeath
Sylvanus
Level 149
God Stats
31W - 21L
1,613 SR
Queue Stats
99W - 84L
1,546 Elo+
Solo
Hun Batz
Hun Batz
Rorojo
Hun Batz
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
385W - 373L
1,434 Elo+
Solo
Mulan
Mulan
Will0110
Mulan
Level 148
God Stats
1W - 1L
1,609 SR
Queue Stats
14W - 12L
1,588 Elo+
Solo
Sol
Sol
dirtydee85
Sol
Level 134
God Stats
4W - 4L
1,746 SR
Queue Stats
6W - 7L
1,653 Elo+
Solo
Martichoras
Martichoras
willy2209
Martichoras
Level 156
God Stats
4W - 5L
1,420 SR
Queue Stats
154W - 144L
1,551 Elo+
Solo
Team Averages
Level 134
1,578 SR
1,555 Elo+

VS

Team Averages
Level 122
1,476 SR
1,473 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Peetr1
Odin
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 72L
1,572 Elo+
Solo
Freya
Freya
SmileOfAMonster
Freya
Level 148
God Stats
2W - 3L
1,378 SR
Queue Stats
19W - 24L
1,363 Elo+
Party 1
Nemesis
Nemesis
domdiddydin
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cthulhudeath
Sylvanus
9
0 / 1 / 2
5,144
514
3,747
7,400
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Rorojo
Hun Batz
8
0 / 3 / 0
4,960
496
3,234
7,591
3,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mulan
Will0110
Mulan
8
3 / 1 / 1
5,667
567
3,898
6,916
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 2 / 0
4,558
456
4,107
6,284
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Martichoras
willy2209
Martichoras
9
0 / 3 / 0
5,116
512
1,350
7,600
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 0 / 0
6,423
642
5,397
3,890
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
 
Baron Samedi
8
1 / 1 / 1
5,392
539
4,325
7,434
5,535
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Peetr1
Odin
11
3 / 0 / 0
6,429
643
5,299
6,269
4,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 1
4,975
498
4,802
6,115
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
domdiddydin
Nemesis
8
1 / 0 / 3
5,295
530
3,351
6,443
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
10
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
0
3
W
Baron Samedi
 
Baron Samedi
1
1
1
1.5
L
Sylvanus
Cthulhudeath
Sylvanus
0
1
2
1
W
Odin
Peetr1
Odin
3
0
0
3
L
Hun Batz
Rorojo
Hun Batz
0
3
0
0
W
1
3
1
0.5
L
Mulan
Will0110
Mulan
3
1
1
3.5
L
1
2
0
0.5
W
Nemesis
domdiddydin
Nemesis
1
0
3
2.5
L
Martichoras
willy2209
Martichoras
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,336
Damage
23,174
35,791
Taken
30,151
18,548
Mitigated
15,718
10,427
Healing
10,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,397
1,113
0
1,250
3,890
1,496
0
114
3,776
61,291
0
W
Baron Samedi
 
Baron Samedi
4,325
480
505
4,151
7,434
5,535
0
3,319
4,115
17,294
0
L
Sylvanus
Cthulhudeath
Sylvanus
3,747
1,582
144
3,838
7,400
4,281
0
1,963
5,295
23,994
9,352
W
Odin
Peetr1
Odin
5,299
1,803
0
1,703
6,269
4,563
0
218
6,051
4,103
38,012
L
Hun Batz
Rorojo
Hun Batz
3,234
1,481
0
1,012
7,591
3,810
0
517
7,074
0
28,591
W
4,802
1,617
0
2,140
6,115
2,159
0
2,377
3,738
27,364
0
L
Mulan
Will0110
Mulan
3,898
932
0
2,136
6,916
5,303
0
3,566
3,156
0
14,085
L
4,107
2,074
0
1,952
6,284
2,406
0
4,428
1,600
27,139
0
W
Nemesis
domdiddydin
Nemesis
3,351
1,776
0
931
6,443
1,965
0
1,488
4,955
0
27,131
L
Martichoras
willy2209
Martichoras
1,350
406
0
1,345
7,600
2,748
0
4,082
3,518
0
36,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,445
Gold Earned
28,514
238
Minions Killed
280
0
Camps Cleared
0
869,065
Distance Traveled
1,008,520
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,423
642
97
10
0
206,651
0
W
Baron Samedi
5,392
539
20
2
0
190,410
2
L
Sylvanus
5,144
514
63
6
0
189,306
0
W
Odin
6,429
643
71
7
0
196,193
1
L
Hun Batz
4,960
496
55
6
0
187,357
0
W
Freya
4,975
498
46
5
0
188,813
0
L
Mulan
5,667
567
16
2
0
185,082
2
L
Sol
4,558
456
43
4
0
155,256
2
W
Nemesis
5,295
530
46
5
0
226,453
0
L
Martichoras
5,116
512
61
6
0
152,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role