Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
ASoggySandal
Zhong Kui
Level 147
God Stats
1W - 1L
1,303 SR
Queue Stats
114W - 49L
1,745 Elo+
Party 2
Ne Zha
Ne Zha
DeathPanter
Ne Zha
Level 159
God Stats
6W - 1L
1,849 SR
Queue Stats
42W - 15L
1,818 Elo+
Party 2
Janus
Janus
FraudMah
Janus
Level 157
God Stats
8W - 1L
1,864 SR
Queue Stats
142W - 101L
1,574 Elo+
Party 2
Apollo
Apollo
peekіng
Apollo
Level 153
God Stats
7W - 5L
1,470 SR
Queue Stats
235W - 167L
1,656 Elo+
Party 2
Team Averages
Level 155
1,597 SR
1,659 Elo+

VS

Team Averages
Level 104
1,574 SR
1,545 Elo+
Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Dexak
Nu Wa
Level 105
God Stats
313W - 240L
1,611 SR
Queue Stats
553W - 500L
1,615 Elo+
Solo
Chiron
Chiron
Mièko
Chiron
Level 104
God Stats
5W - 2L
1,732 SR
Queue Stats
43W - 46L
1,554 Elo+
Solo
Ares
Ares
kurjaky
Ares
Level 124
God Stats
5W - 5L
1,527 SR
Queue Stats
327W - 298L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 0 / 2
5,393
539
2,118
4,674
2,703
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
ASoggySandal
Zhong Kui
12
2 / 0 / 2
6,419
642
4,658
5,899
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
11
6 / 1 / 1
6,929
693
7,888
8,518
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
FraudMah
Janus
11
1 / 0 / 1
6,091
609
862
3,714
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
peekіng
Apollo
12
1 / 0 / 1
6,401
640
5,727
7,362
2,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 2 / 0
5,063
506
2,822
6,652
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
 
Surtr
7
0 / 5 / 0
4,784
478
3,844
9,585
6,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Dexak
Nu Wa
11
0 / 0 / 0
5,934
593
1,569
1,727
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Mièko
Chiron
10
0 / 2 / 0
5,409
541
4,046
7,043
2,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ares
kurjaky
Ares
9
1 / 1 / 0
5,798
580
3,098
6,793
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
10
Kills
1
1
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
0
2
1
L
Mercury
 
Mercury
0
2
0
0
L
Surtr
 
Surtr
0
5
0
0
W
Zhong Kui
ASoggySandal
Zhong Kui
2
0
2
3
W
Ne Zha
6
1
1
6.5
L
Nu Wa
Dexak
Nu Wa
0
0
0
0
W
Janus
FraudMah
Janus
1
0
1
1.5
L
Chiron
Mièko
Chiron
0
2
0
0
L
Ares
kurjaky
Ares
1
1
0
1
W
Apollo
peekіng
Apollo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,253
Damage
15,379
30,167
Taken
31,800
14,556
Mitigated
16,445
12,861
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,118
536
1,101
2,747
4,674
2,703
0
1,860
2,814
15,771
0
L
Mercury
 
Mercury
2,822
1,124
0
676
6,652
2,307
0
2,242
4,410
0
31,480
L
Surtr
 
Surtr
3,844
1,943
0
2,589
9,585
6,145
0
1,496
8,067
262
26,003
W
Zhong Kui
ASoggySandal
Zhong Kui
4,658
861
0
1,243
5,899
4,300
0
336
5,563
46,774
0
W
Ne Zha
7,888
3,023
0
2,939
8,518
3,266
0
845
7,673
0
48,425
L
Nu Wa
Dexak
Nu Wa
1,569
110
0
615
1,727
515
0
951
756
48,836
0
W
Janus
FraudMah
Janus
862
170
0
896
3,714
1,322
0
843
2,871
56,407
0
L
Chiron
Mièko
Chiron
4,046
1,793
286
1,567
7,043
2,738
0
1,317
5,622
0
40,014
L
Ares
kurjaky
Ares
3,098
52
0
2,129
6,793
4,740
0
1,502
5,291
19,073
0
W
Apollo
peekіng
Apollo
5,727
4,858
0
3,935
7,362
2,965
546
945
6,417
0
56,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,233
Gold Earned
26,988
398
Minions Killed
290
0
Camps Cleared
0
1,045,672
Distance Traveled
934,231
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,393
539
24
2
0
211,775
2
L
Mercury
5,063
506
58
6
0
194,621
0
L
Surtr
4,784
478
40
4
0
157,911
0
W
Zhong Kui
6,419
642
88
9
0
215,053
0
W
Ne Zha
6,929
693
69
7
0
202,510
1
L
Nu Wa
5,934
593
88
9
0
194,339
4
W
Janus
6,091
609
128
13
0
223,150
3
L
Chiron
5,409
541
81
8
0
181,262
0
L
Ares
5,798
580
23
2
0
206,098
1
W
Apollo
6,401
640
89
9
0
193,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role