Player Matchup

Odin
Odin
BuckskinRex7758
Odin
Level 58
God Stats
502W - 493L
1,531 SR
Queue Stats
507W - 506L
1,512 Elo+
Party 4
Cerberus
Cerberus
Chips Ah0y 13
Cerberus
Level 20
God Stats
63W - 73L
1,523 SR
Queue Stats
132W - 156L
1,444 Elo+
Party 4
Chang'e
Chang'e
Mononoke176
Chang'e
Level 39
God Stats
17W - 23L
1,465 SR
Queue Stats
99W - 110L
1,440 Elo+
Party 3
Danzaburou
Danzaburou
RedSolid1915
Danzaburou
Level 38
God Stats
9W - 8L
1,517 SR
Queue Stats
221W - 214L
1,410 Elo+
Solo
Arachne
Arachne
stowecosplay
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,342 Elo+
Party 3
Team Averages
Level 34
1,507 SR
1,430 Elo+

VS

Team Averages
Level 99
1,399 SR
1,362 Elo+
Discordia
Discordia
 
Discordia
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DollyPurrs
Serqet
Level 138
God Stats
1W - 1L
1,215 SR
Queue Stats
5W - 6L
1,161 Elo+
Party 2
Baron Samedi
Baron Samedi
IndominusTay
Baron Samedi
Level 47
God Stats
1W - 1L
1,749 SR
Queue Stats
126W - 109L
1,499 Elo+
Party 1
Sol
Sol
MetalGoddess16
Sol
Level 15
God Stats
2W - 5L
1,208 SR
Queue Stats
2W - 5L
1,161 Elo+
Party 2
Martichoras
Martichoras
eGCritical
Martichoras
Level 159
God Stats
1W - 1L
1,324 SR
Queue Stats
87W - 78L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
10,488
953
7,192
12,005
11,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cerberus
Chips Ah0y 13
Cerberus
16
0 / 4 / 6
10,386
944
10,705
22,690
23,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Mononoke176
Chang'e
17
5 / 6 / 1
12,539
1,140
14,184
18,958
8,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
RedSolid1915
Danzaburou
16
0 / 9 / 5
10,501
955
11,690
23,636
9,331
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
stowecosplay
Arachne
16
0 / 4 / 3
10,180
925
1,669
15,800
10,314
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

84

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
4 / 0 / 16
12,802
1,164
17,890
2,743
1,350
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
DollyPurrs
Serqet
17
1 / 0 / 13
10,549
959
8,159
7,524
5,121
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
IndominusTay
Baron Samedi
18
2 / 1 / 17
11,458
1,042
9,296
8,765
9,903
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 3 / 10
10,514
956
5,852
11,171
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
eGCritical
Martichoras
19
17 / 4 / 8
14,403
1,309
46,552
19,371
9,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
7
Kills
25
25
Deaths
8
19
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
16
12
L
2
2
4
2
L
Cerberus
Chips Ah0y 13
Cerberus
0
4
6
0.75
W
Serqet
DollyPurrs
Serqet
1
0
13
7.5
W
Baron Samedi
IndominusTay
Baron Samedi
2
1
17
10.5
W
1
3
10
2
L
Chang'e
Mononoke176
Chang'e
5
6
1
0.92
L
Danzaburou
RedSolid1915
Danzaburou
0
9
5
0.28
W
Martichoras
eGCritical
Martichoras
17
4
8
5.25
L
Arachne
stowecosplay
Arachne
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,440
Damage
87,749
93,089
Taken
49,574
62,789
Mitigated
30,066
13,344
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,890
1,586
0
460
2,743
1,350
0
538
2,122
68,968
0
L
7,192
1,063
0
566
12,005
11,272
0
4,116
7,638
0
14,064
L
Cerberus
Chips Ah0y 13
Cerberus
10,705
458
0
3,463
22,690
23,274
0
8,751
13,706
20,552
0
W
Serqet
DollyPurrs
Serqet
8,159
2,988
0
1,068
7,524
5,121
0
3,323
4,072
0
16,287
W
Baron Samedi
IndominusTay
Baron Samedi
9,296
740
1,704
2,974
8,765
9,903
0
4,519
4,202
13,402
0
W
5,852
2,997
0
1,543
11,171
4,009
0
5,626
4,403
14,764
0
L
Chang'e
Mononoke176
Chang'e
14,184
1,387
3,343
4,208
18,958
8,598
0
7,248
11,504
52,345
0
L
Danzaburou
RedSolid1915
Danzaburou
11,690
4,838
0
1,334
23,636
9,331
0
7,549
15,991
0
24,427
W
Martichoras
eGCritical
Martichoras
46,552
21,554
0
4,859
19,371
9,683
0
10,883
8,178
0
69,035
L
Arachne
stowecosplay
Arachne
1,669
1,567
0
430
15,800
10,314
0
5,150
10,305
0
11,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,094
Gold Earned
59,726
212
Minions Killed
259
3
Camps Cleared
5
927,331
Distance Traveled
1,018,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,802
1,164
137
12
1
206,507
0
L
Odin
10,488
953
14
1
0
178,986
0
L
Cerberus
10,386
944
38
3
2
217,496
0
W
Serqet
10,549
959
21
2
3
222,525
0
W
Baron Samedi
11,458
1,042
6
1
0
208,448
0
W
Sol
10,514
956
26
2
0
197,804
0
L
Chang'e
12,539
1,140
109
10
0
201,057
0
L
Danzaburou
10,501
955
33
3
1
193,156
0
W
Martichoras
14,403
1,309
69
6
1
183,013
0
L
Arachne
10,180
925
18
2
0
136,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role