Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
DarkFalcon2211
Nemesis
Level 119
God Stats
8W - 10L
1,568 SR
Queue Stats
150W - 151L
1,412 Elo+
Party 2
Cernunnos
Cernunnos
J3ss1kaYR
Cernunnos
Level 102
God Stats
7W - 7L
1,511 SR
Queue Stats
69W - 84L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
M1ca3lDR
Guan Yu
Level 68
God Stats
20W - 23L
1,443 SR
Queue Stats
66W - 71L
1,397 Elo+
Party 2
Nu Wa
Nu Wa
pierced_gnome
Nu Wa
Level 39
God Stats
4W - 6L
1,278 SR
Queue Stats
182W - 201L
1,337 Elo+
Party 3
Team Averages
Level 87
1,460 SR
1,409 Elo+

VS

Team Averages
Level 85
1,444 SR
1,421 Elo+
Chaac
Chaac
BEeZYDaGoAt8727
Chaac
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,538 Elo+
Party 1
Chang'e
Chang'e
DreDaKing66
Chang'e
Level 126
God Stats
4W - 10L
1,661 SR
Queue Stats
224W - 213L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
Sandragb_14
Aphrodite
Level 84
God Stats
1W - 1L
1,286 SR
Queue Stats
1W - 5L
1,075 Elo+
Solo
Cabrakan
Cabrakan
ToxicKingtut
Cabrakan
Level 27
God Stats
2W - 1L
1,740 SR
Queue Stats
92W - 105L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
waldo498
Danzaburou
Level 62
God Stats
8W - 13L
1,032 SR
Queue Stats
30W - 34L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 0 / 3
6,026
430
1,385
7,529
5,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 3 / 2
7,289
521
6,969
13,419
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
J3ss1kaYR
Cernunnos
12
3 / 4 / 2
7,268
519
7,239
10,893
4,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
M1ca3lDR
Guan Yu
11
0 / 4 / 0
6,532
467
4,672
12,513
8,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
1 / 5 / 0
7,050
504
9,164
8,828
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
8,409
601
9,023
12,870
10,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
DreDaKing66
Chang'e
14
5 / 0 / 2
8,120
580
6,944
11,832
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Sandragb_14
Aphrodite
11
0 / 1 / 7
7,249
518
4,183
6,564
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
ToxicKingtut
Cabrakan
11
2 / 3 / 4
7,187
513
7,283
11,928
6,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
waldo498
Danzaburou
12
4 / 3 / 3
7,297
521
8,330
8,926
3,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
16
16
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
3
2.5
W
5
0
1
5.5
L
2
3
2
1
W
Chang'e
DreDaKing66
Chang'e
5
0
2
6
L
Cernunnos
J3ss1kaYR
Cernunnos
3
4
2
1
L
Guan Yu
M1ca3lDR
Guan Yu
0
4
0
0
W
Aphrodite
Sandragb_14
Aphrodite
0
1
7
3.5
W
Cabrakan
ToxicKingtut
Cabrakan
2
3
4
1.33
L
1
5
0
0.2
W
Danzaburou
waldo498
Danzaburou
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,429
Damage
35,763
53,182
Taken
52,120
27,670
Mitigated
28,279
10,371
Healing
22,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,385
526
984
1,089
7,529
5,783
0
2,461
5,024
11,243
0
W
9,023
893
0
3,115
12,870
10,259
0
502
11,660
0
56,257
L
6,969
3,938
0
883
13,419
5,372
0
5,580
7,521
0
57,019
W
Chang'e
DreDaKing66
Chang'e
6,944
828
1,752
8,211
11,832
4,309
994
4,432
7,166
67,630
0
L
Cernunnos
J3ss1kaYR
Cernunnos
7,239
3,061
0
2,839
10,893
4,707
682
2,778
8,069
0
54,270
L
Guan Yu
M1ca3lDR
Guan Yu
4,672
557
128
4,448
12,513
8,218
0
924
11,561
0
37,761
W
Aphrodite
Sandragb_14
Aphrodite
4,183
592
2,602
3,385
6,564
3,708
480
948
5,552
23,063
0
W
Cabrakan
ToxicKingtut
Cabrakan
7,283
859
0
1,896
11,928
6,881
330
2,664
9,144
39,056
0
L
9,164
3,327
0
0
8,828
3,590
795
6,115
2,597
49,018
0
W
Danzaburou
waldo498
Danzaburou
8,330
3,709
0
1,990
8,926
3,122
917
1,410
7,410
0
46,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
38,262
330
Minions Killed
338
0
Camps Cleared
0
1,312,115
Distance Traveled
1,369,281
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,026
430
18
1
0
238,703
1
W
Chaac
8,409
601
82
6
0
284,453
0
L
Nemesis
7,289
521
85
6
0
326,005
1
W
Chang'e
8,120
580
92
7
0
273,410
2
L
Cernunnos
7,268
519
87
6
0
245,213
5
L
Guan Yu
6,532
467
56
4
0
259,850
0
W
Aphrodite
7,249
518
34
2
0
288,907
2
W
Cabrakan
7,187
513
59
4
0
250,405
2
L
Nu Wa
7,050
504
84
6
0
242,344
0
W
Danzaburou
7,297
521
71
5
0
272,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role