Player Matchup

Ix Chel
Ix Chel
Platinum IV
Mαngo
Ix Chel
Platinum IV
Level 119
God Stats
2W - 0L
1,831 SR
Queue Stats
52W - 53L
1,599 MMR
Party 1
Khepri
Khepri
Gold II
Sincan
Khepri
Gold II
Level 149
God Stats
2W - 2L
1,634 SR
Queue Stats
352W - 381L
1,556 MMR
Solo
Hachiman
Hachiman
Platinum V
SuZ3N
Hachiman
Platinum V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,580 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,655 SR
1,578 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 64
1,555 SR
1,523 MMR
Achilles
Achilles
Gold V
BaldWolf8038
Achilles
Gold V
Level 42
God Stats
8W - 6L
1,521 SR
Queue Stats
23W - 24L
1,570 MMR
Solo
Ishtar
Ishtar
Bronze III
Izzert1100
Ishtar
Bronze III
Level 86
God Stats
0W - 1L
1,451 SR
Queue Stats
1W - 6L
1,500 MMR
Party 2
Agni
Agni
Bronze III
VenturaBoyRoy
Agni
Bronze III
Level 64
God Stats
0W - 1L
1,693 SR
Queue Stats
1W - 6L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Mαngo
Ix Chel
17
11 / 1 / 6
13,910
869
22,819
12,298
5,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Sincan
Khepri
15
2 / 3 / 13
12,169
761
6,283
15,481
19,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
SuZ3N
Hachiman
15
5 / 5 / 12
13,200
825
17,202
15,797
6,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MartichorasAphroditeVamanaMaui

VS

Bans
ThanatosMorgan Le FayHerculesNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaldWolf8038
Achilles
14
6 / 4 / 1
11,914
745
11,907
21,693
32,116
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
Izzert1100
Ishtar
13
0 / 7 / 7
10,628
664
6,986
16,942
6,837
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 7 / 5
11,099
694
14,154
15,334
6,563
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
18
Kills
8
9
Deaths
18
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
BaldWolf8038
Achilles
6
4
1
1.63
L
Ishtar
Izzert1100
Ishtar
0
7
7
0.5
W
Ix Chel
Mαngo
Ix Chel
11
1
6
14
W
Khepri
Sincan
Khepri
2
3
13
2.83
W
Hachiman
SuZ3N
Hachiman
5
5
12
2.2
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,304
Damage
33,047
43,576
Taken
53,969
30,794
Mitigated
45,516
12,330
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BaldWolf8038
Achilles
11,907
1,654
0
2,187
21,693
32,116
0
11,894
9,799
124
34,451
L
Ishtar
Izzert1100
Ishtar
6,986
3,646
0
1,786
16,942
6,837
0
10,387
6,555
0
37,807
W
Ix Chel
Mαngo
Ix Chel
22,819
4,192
1,585
4,615
12,298
5,439
80
4,249
8,049
77,503
0
W
Khepri
Sincan
Khepri
6,283
434
784
1,992
15,481
19,253
35
3,359
12,122
16,105
0
W
Hachiman
SuZ3N
Hachiman
17,202
10,806
0
3,354
15,797
6,102
2,293
6,950
8,847
0
67,388
L
14,154
316
0
1,980
15,334
6,563
0
7,110
8,224
49,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,279
Gold Earned
33,641
189
Minions Killed
142
0
Camps Cleared
0
911,301
Distance Traveled
809,663
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,914
745
26
2
0
295,569
0
L
Ishtar
10,628
664
48
3
0
254,376
4
W
Ix Chel
13,910
869
81
5
0
321,345
0
W
Khepri
12,169
761
23
1
0
317,289
2
W
Hachiman
13,200
825
85
5
0
272,667
0
L
Agni
11,099
694
68
4
0
259,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role