Player Matchup

Jormungandr
Jormungandr
Gold IV
Gaminginme125
Jormungandr
Gold IV
Level 129
God Stats
2W - 1L
1,568 SR
Queue Stats
18W - 20L
1,621 MMR
Solo
Hachiman
Hachiman
Platinum V
Hey_Noah
Hachiman
Platinum V
Level 157
God Stats
10W - 15L
1,502 SR
Queue Stats
245W - 242L
1,709 MMR
Solo
Zeus
Zeus
Gold IV
Mexicutionerz59
Zeus
Gold IV
Level 140
God Stats
18W - 8L
1,676 SR
Queue Stats
50W - 42L
1,604 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
RJTenn
Ratatoskr
Gold II
Level 125
God Stats
10W - 4L
1,676 SR
Queue Stats
46W - 49L
1,555 MMR
Solo
Aphrodite
Aphrodite
Bronze III
gonzo0403
Aphrodite
Bronze III
Level 68
God Stats
1W - 0L
1,267 SR
Queue Stats
9W - 17L
1,556 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,538 SR
1,609 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,526 SR
1,600 MMR
Surtr
Surtr
Bronze III
 
Surtr
Bronze III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Platinum V
TabbyTable78251
Heimdallr
Platinum V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 90L
1,647 MMR
Solo
Discordia
Discordia
Gold II
Thanks4TheTP--
Discordia
Gold II
Level 158
God Stats
1W - 4L
1,456 SR
Queue Stats
308W - 297L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold I
YoungPhenom_-23
Bacchus
Gold I
Level 145
God Stats
28W - 23L
1,675 SR
Queue Stats
135W - 131L
1,851 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gaminginme125
Jormungandr
14
2 / 2 / 0
8,617
574
11,355
14,782
12,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Hey_Noah
Hachiman
15
4 / 2 / 7
9,043
603
11,443
10,799
4,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 3
8,630
575
11,395
9,006
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
RJTenn
Ratatoskr
16
7 / 0 / 6
10,174
678
5,887
9,871
4,061
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
gonzo0403
Aphrodite
11
0 / 6 / 3
7,068
471
2,197
10,856
8,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaThorHe Bo

VS

Bans
VamanaBakasuraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
2 / 2 / 0
8,153
544
9,591
16,354
14,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
 
Fenrir
12
1 / 5 / 1
7,124
475
3,257
12,829
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TabbyTable78251
Heimdallr
13
3 / 4 / 3
8,389
559
8,389
10,274
4,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Thanks4TheTP--
Discordia
13
3 / 3 / 1
8,062
537
9,085
7,195
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 3 / 6
8,582
572
5,479
13,308
14,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
17
Kills
13
13
Deaths
17
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
2
0
1
L
Fenrir
 
Fenrir
1
5
1
0.3
W
Jormungandr
Gaminginme125
Jormungandr
2
2
0
1
W
Hachiman
Hey_Noah
Hachiman
4
2
7
3.75
W
4
3
3
1.83
W
Ratatoskr
RJTenn
Ratatoskr
7
0
6
10
L
Heimdallr
TabbyTable78251
Heimdallr
3
4
3
1.13
L
Discordia
Thanks4TheTP--
Discordia
3
3
1
1.17
L
4
3
6
2.33
W
Aphrodite
gonzo0403
Aphrodite
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,277
Damage
35,801
55,314
Taken
59,960
33,117
Mitigated
42,308
15,635
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
9,591
3,154
32
4,340
16,354
14,758
0
9,123
5,810
1,543
61,912
L
Fenrir
 
Fenrir
3,257
576
0
1,632
12,829
5,328
0
4,186
8,643
0
47,659
W
Jormungandr
Gaminginme125
Jormungandr
11,355
4,016
0
4,380
14,782
12,792
0
1,858
12,924
67,187
159
W
Hachiman
Hey_Noah
Hachiman
11,443
7,854
0
4,768
10,799
4,405
313
1,588
9,211
0
75,641
W
11,395
1,348
0
892
9,006
3,641
66
4,932
4,074
66,826
0
W
Ratatoskr
RJTenn
Ratatoskr
5,887
814
0
707
9,871
4,061
1,348
1,674
8,197
0
89,484
L
Heimdallr
TabbyTable78251
Heimdallr
8,389
4,416
0
3,918
10,274
4,677
863
986
9,288
0
71,523
L
Discordia
Thanks4TheTP--
Discordia
9,085
216
0
892
7,195
2,829
757
3,368
3,827
72,114
0
L
5,479
469
0
3,861
13,308
14,716
0
5,641
7,604
29,102
0
W
Aphrodite
gonzo0403
Aphrodite
2,197
639
1,475
3,413
10,856
8,218
81
6,387
4,469
18,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,532
Gold Earned
40,310
490
Minions Killed
454
0
Camps Cleared
0
1,527,552
Distance Traveled
1,498,523
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,153
544
89
6
0
306,392
0
L
Fenrir
7,124
475
71
5
0
337,964
3
W
Jormungandr
8,617
574
114
8
0
278,413
0
W
Hachiman
9,043
603
107
7
0
317,363
6
W
Zeus
8,630
575
110
7
0
296,626
1
W
Ratatoskr
10,174
678
130
9
0
352,096
2
L
Heimdallr
8,389
559
130
9
0
276,101
3
L
Discordia
8,062
537
131
9
0
286,258
4
L
Bacchus
8,582
572
33
2
0
291,808
2
W
Aphrodite
7,068
471
29
2
0
283,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role