Player Matchup

Olorun
Olorun
DODrigun
Olorun
Level 154
God Stats
30W - 22L
1,800 SR
Queue Stats
228W - 205L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Killua9974
Nu Wa
Level 127
God Stats
4W - 4L
1,432 SR
Queue Stats
173W - 174L
1,443 Elo+
Solo
Maui
Maui
THEBABYBOIII
Maui
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,524 Elo+
Solo
Anubis
Anubis
XD SKATER DX
Anubis
Level 89
God Stats
71W - 63L
1,471 SR
Queue Stats
140W - 131L
1,402 Elo+
Solo
Pele
Pele
xxcrudexxttv
Pele
Level 73
God Stats
10W - 15L
1,403 SR
Queue Stats
289W - 279L
1,467 Elo+
Solo
Team Averages
Level 106
1,521 SR
1,460 Elo+

VS

Team Averages
Level 74
1,538 SR
1,366 Elo+
Chiron
Chiron
HBKwame
Chiron
Level 66
God Stats
86W - 71L
1,578 SR
Queue Stats
301W - 346L
1,468 Elo+
Solo
Ra
Ra
KAMEN_R_AGITO
Ra
Level 99
God Stats
14W - 18L
1,452 SR
Queue Stats
377W - 383L
1,465 Elo+
Solo
Mercury
Mercury
MVP2R3AL
Mercury
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 83L
1,214 Elo+
Party 1
Surtr
Surtr
ToastButta
Surtr
Level 64
God Stats
1W - 1L
1,734 SR
Queue Stats
101W - 101L
1,338 Elo+
Party 1
Achilles
Achilles
WraithhCooper
Achilles
Level 77
God Stats
67W - 56L
1,426 SR
Queue Stats
108W - 105L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DODrigun
Olorun
6
0 / 1 / 0
3,996
571
1,655
3,217
817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
8
0 / 0 / 0
4,578
654
1,585
2,862
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 0
3,953
565
529
4,672
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
9
4 / 1 / 0
5,409
773
2,407
3,954
1,543
7
0 / 0 / 1
4,348
621
1,444
4,605
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HBKwame
Chiron
1
0 / 0 / 0
1,316
188
0
216
64
8
0 / 0 / 1
4,257
608
1,944
2,434
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
MVP2R3AL
Mercury
6
0 / 0 / 1
3,771
539
821
3,836
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Surtr
6
1 / 4 / 0
4,056
579
3,101
5,794
2,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Achilles
WraithhCooper
Achilles
7
2 / 0 / 0
3,792
542
1,782
4,160
2,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
3
3
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
DODrigun
Olorun
0
1
0
0
L
Chiron
HBKwame
Chiron
0
0
0
0
L
0
0
1
0.5
W
Nu Wa
0
0
0
0
L
Mercury
MVP2R3AL
Mercury
0
0
1
0.5
W
0
1
0
0
L
Surtr
1
4
0
0.25
L
Achilles
WraithhCooper
Achilles
2
0
0
2
W
Anubis
4
1
0
4
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,620
Damage
7,648
19,310
Taken
16,440
6,707
Mitigated
6,925
6,337
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DODrigun
Olorun
1,655
641
180
903
3,217
817
982
247
2,924
24,162
0
L
Chiron
HBKwame
Chiron
0
0
0
0
216
64
0
216
0
0
0
L
1,944
0
48
680
2,434
716
0
809
1,625
25,400
0
W
Nu Wa
1,585
301
0
625
2,862
728
0
1,110
1,516
30,260
0
L
Mercury
MVP2R3AL
Mercury
821
481
0
2,134
3,836
1,080
0
712
3,124
0
13,356
W
529
138
40
1,329
4,672
2,181
98
0
4,672
8,048
0
L
Surtr
3,101
1,384
0
449
5,794
2,616
0
2,591
3,203
162
15,175
L
Achilles
WraithhCooper
Achilles
1,782
129
241
1,721
4,160
2,449
0
1,848
2,312
0
9,716
W
Anubis
2,407
287
0
2,005
3,954
1,543
0
42
3,912
32,831
0
W
1,444
484
0
1,255
4,605
1,438
0
266
4,277
0
25,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,284
Gold Earned
17,192
204
Minions Killed
131
0
Camps Cleared
0
659,699
Distance Traveled
554,107
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,996
571
34
5
0
121,744
1
L
Chiron
1,316
188
0
0
0
0
0
L
Ra
4,257
608
59
8
0
151,327
0
W
Nu Wa
4,578
654
49
7
0
117,574
0
L
Mercury
3,771
539
37
5
0
146,555
0
W
Maui
3,953
565
13
2
0
145,071
1
L
Surtr
4,056
579
28
4
0
107,646
0
L
Achilles
3,792
542
7
1
0
148,579
2
W
Anubis
5,409
773
65
9
0
104,255
0
W
Pele
4,348
621
43
6
0
171,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role