Player Matchup

Serqet
Serqet
 
Serqet
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Demifallen
Ra
Level 188
God Stats
6W - 7L
1,602 SR
Queue Stats
233W - 319L
1,459 Elo+
Party 2
Nox
Nox
Fantasticfan882
Nox
Level 101
God Stats
1W - 3L
1,558 SR
Queue Stats
142W - 157L
1,549 Elo+
Party 2
Hel
Hel
RIPU88
Hel
Level 153
God Stats
1W - 5L
1,500 SR
Queue Stats
192W - 175L
1,545 Elo+
Solo
Heimdallr
Heimdallr
Titan_Deimi1
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 103L
1,408 Elo+
Party 2
Team Averages
Level 139
1,532 SR
1,492 Elo+

VS

Team Averages
Level 162
1,574 SR
1,520 Elo+
Maui
Maui
BillsMafia_91
Maui
Level 108
God Stats
3W - 1L
1,637 SR
Queue Stats
20W - 20L
1,438 Elo+
Solo
Skadi
Skadi
CLIPZzz
Skadi
Level 193
God Stats
1W - 0L
1,679 SR
Queue Stats
75W - 76L
1,479 Elo+
Party 1
Nemesis
Nemesis
EVIL C0RND0G
Nemesis
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,561 Elo+
Party 1
Mercury
Mercury
KiraHendrix
Mercury
Level 163
God Stats
1W - 1L
1,550 SR
Queue Stats
43W - 43L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
RicoDrinksWater
Nu Wa
Level 157
God Stats
2W - 0L
1,502 SR
Queue Stats
24W - 17L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 1 / 2
5,404
540
3,029
7,815
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 1
6,194
619
2,949
4,896
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
1 / 2 / 0
4,954
495
1,985
6,174
4,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
RIPU88
Hel
9
1 / 4 / 0
5,539
554
2,969
7,284
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Titan_Deimi1
Heimdallr
8
1 / 2 / 1
4,802
480
3,923
5,208
2,115
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,651
565
2,278
4,600
2,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
CLIPZzz
Skadi
7
0 / 2 / 1
4,382
438
3,760
7,035
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
EVIL C0RND0G
Nemesis
11
4 / 1 / 0
6,744
674
5,298
8,068
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
KiraHendrix
Mercury
11
5 / 1 / 0
6,303
630
3,852
6,946
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 2
5,685
569
2,450
3,703
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
11
11
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
2
1
W
1
0
2
2
W
Skadi
CLIPZzz
Skadi
0
2
1
0.25
L
1
2
1
0.75
W
Nemesis
EVIL C0RND0G
Nemesis
4
1
0
4
L
1
2
0
0.5
W
Mercury
KiraHendrix
Mercury
5
1
0
5
L
Hel
RIPU88
Hel
1
4
0
0.25
W
1
1
2
2
L
Heimdallr
Titan_Deimi1
Heimdallr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,855
Damage
17,638
31,377
Taken
30,352
12,678
Mitigated
11,489
8,025
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,029
1,225
0
990
7,815
2,865
0
716
7,099
0
33,778
W
2,278
444
1,050
1,028
4,600
2,198
0
491
4,109
20,983
0
W
Skadi
CLIPZzz
Skadi
3,760
1,253
0
582
7,035
2,197
0
1,342
5,693
0
22,410
L
2,949
309
96
1,026
4,896
1,775
0
1,035
3,861
53,402
0
W
Nemesis
EVIL C0RND0G
Nemesis
5,298
1,954
0
768
8,068
3,710
471
2,969
5,099
0
51,855
L
1,985
222
133
1,525
6,174
4,093
0
1,521
4,653
15,156
0
W
Mercury
KiraHendrix
Mercury
3,852
1,646
0
944
6,946
2,196
0
1,272
5,477
0
38,418
L
Hel
RIPU88
Hel
2,969
431
34
2,752
7,284
1,830
0
196
7,088
34,316
0
W
2,450
502
0
735
3,703
1,188
0
1,691
1,673
39,560
0
L
Heimdallr
Titan_Deimi1
Heimdallr
3,923
2,816
0
1,469
5,208
2,115
0
1,260
3,948
0
27,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,893
Gold Earned
28,765
280
Minions Killed
275
0
Camps Cleared
0
930,866
Distance Traveled
990,230
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,404
540
66
7
0
225,636
0
W
Maui
5,651
565
26
3
0
187,927
1
W
Skadi
4,382
438
34
3
0
182,079
0
L
Ra
6,194
619
98
10
0
184,475
2
W
Nemesis
6,744
674
79
8
0
200,773
0
L
Nox
4,954
495
15
2
0
181,116
2
W
Mercury
6,303
630
68
7
0
245,460
0
L
Hel
5,539
554
53
5
0
165,220
0
W
Nu Wa
5,685
569
68
7
0
173,991
4
L
Heimdallr
4,802
480
48
5
0
174,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role