Player Matchup

Hachiman
Hachiman
KroniSharingan
Hachiman
Level 100
God Stats
5W - 2L
1,722 SR
Queue Stats
282W - 270L
1,466 Elo+
Solo
Ne Zha
Ne Zha
Peak1
Ne Zha
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 141L
1,343 Elo+
Party 2
Hades
Hades
SkunkyMonky88
Hades
Level 63
God Stats
14W - 12L
1,507 SR
Queue Stats
31W - 34L
1,334 Elo+
Solo
Surtr
Surtr
TriKaala
Surtr
Level 156
God Stats
8W - 7L
1,497 SR
Queue Stats
132W - 122L
1,473 Elo+
Solo
Ares
Ares
emwoki
Ares
Level 11
God Stats
4W - 7L
1,208 SR
Queue Stats
52W - 60L
1,384 Elo+
Party 2
Team Averages
Level 83
1,487 SR
1,400 Elo+

VS

Team Averages
Level 84
1,621 SR
1,417 Elo+
Danzaburou
Danzaburou
MarionetteCZ
Danzaburou
Level 18
God Stats
2W - 1L
1,286 SR
Queue Stats
10W - 13L
1,402 Elo+
Party 1
Athena
Athena
MatesMn
Athena
Level 25
God Stats
5W - 2L
1,586 SR
Queue Stats
11W - 14L
1,418 Elo+
Party 1
Zeus
Zeus
Radovan88
Zeus
Level 148
God Stats
3W - 0L
2,003 SR
Queue Stats
44W - 63L
1,433 Elo+
Solo
Da Ji
Da Ji
draculla
Da Ji
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,396 Elo+
Party 1
Poseidon
Poseidon
nomlav2
Poseidon
Level 75
God Stats
6W - 1L
1,730 SR
Queue Stats
60W - 42L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
5
0 / 0 / 0
3,993
399
429
972
244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Peak1
Ne Zha
11
5 / 3 / 0
6,244
624
4,985
8,333
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 2 / 3
5,923
592
4,334
9,630
4,239
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
TriKaala
Surtr
9
0 / 1 / 0
5,090
509
4,435
9,455
7,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
emwoki
Ares
6
0 / 5 / 1
4,573
457
653
8,072
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MarionetteCZ
Danzaburou
12
4 / 0 / 0
7,273
727
4,275
5,378
1,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
MatesMn
Athena
9
1 / 0 / 3
5,864
586
3,420
4,926
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
11
2 / 3 / 2
6,570
657
5,809
4,989
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
draculla
Da Ji
10
2 / 3 / 3
5,793
579
6,944
9,562
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
nomlav2
Poseidon
10
1 / 0 / 0
5,761
576
4,902
5,844
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
10
11
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
0
0
0
W
Danzaburou
MarionetteCZ
Danzaburou
4
0
0
4
W
Athena
MatesMn
Athena
1
0
3
2.5
L
Ne Zha
Peak1
Ne Zha
5
3
0
1.67
W
Zeus
2
3
2
1
L
1
2
3
1.25
L
Surtr
TriKaala
Surtr
0
1
0
0
W
Da Ji
draculla
Da Ji
2
3
3
1.17
L
Ares
emwoki
Ares
0
5
1
0.1
W
Poseidon
nomlav2
Poseidon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,836
Damage
25,350
36,462
Taken
30,699
20,398
Mitigated
12,222
11,139
Healing
5,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
429
278
0
170
972
244
0
0
972
0
8,425
W
Danzaburou
MarionetteCZ
Danzaburou
4,275
2,115
0
1,828
5,378
1,909
2,768
57
5,321
0
48,422
W
Athena
MatesMn
Athena
3,420
1,060
0
1,252
4,926
3,432
97
872
3,931
19,892
0
L
Ne Zha
Peak1
Ne Zha
4,985
1,846
0
498
8,333
2,978
0
1,594
6,660
0
38,490
W
Zeus
5,809
476
0
955
4,989
1,506
0
2,051
2,938
49,985
0
L
4,334
966
345
5,858
9,630
4,239
648
4,994
4,318
42,887
0
L
Surtr
TriKaala
Surtr
4,435
1,113
0
3,078
9,455
7,449
0
5,415
4,040
290
32,996
W
Da Ji
draculla
Da Ji
6,944
2,479
0
473
9,562
3,839
0
2,007
7,555
0
34,630
L
Ares
emwoki
Ares
653
123
0
1,190
8,072
5,488
20
1,639
6,341
11,903
0
W
Poseidon
nomlav2
Poseidon
4,902
1,066
0
521
5,844
1,536
308
50
5,372
40,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,823
Gold Earned
31,261
215
Minions Killed
332
0
Camps Cleared
0
884,719
Distance Traveled
1,072,249
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,993
399
12
1
0
69,297
0
W
Danzaburou
7,273
727
83
8
0
209,239
0
W
Athena
5,864
586
26
3
0
238,182
6
L
Ne Zha
6,244
624
64
6
0
232,488
0
W
Zeus
6,570
657
98
10
0
193,621
0
L
Hades
5,923
592
84
8
0
175,941
0
L
Surtr
5,090
509
43
4
0
191,501
0
W
Da Ji
5,793
579
52
5
0
242,640
0
L
Ares
4,573
457
12
1
0
215,492
0
W
Poseidon
5,761
576
73
7
0
188,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role