Player Matchup

Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum V
Colbie88
Merlin
Platinum V
Level 146
God Stats
21W - 15L
1,609 SR
Queue Stats
59W - 59L
1,756 MMR
Party 2
Guan Yu
Guan Yu
Gold I
Davinchos
Guan Yu
Gold I
Level 158
God Stats
0W - 2L
1,778 SR
Queue Stats
132W - 140L
1,723 MMR
Solo
Anhur
Anhur
Gold II
HAD3SBL1NK
Anhur
Gold II
Level 125
God Stats
0W - 1L
1,512 SR
Queue Stats
21W - 17L
1,705 MMR
Solo
Serqet
Serqet
Platinum IV
KazJax
Serqet
Platinum IV
Level 158
God Stats
16W - 9L
1,684 SR
Queue Stats
208W - 193L
1,764 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,617 SR
1,690 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,545 SR
1,696 MMR
Hachiman
Hachiman
Platinum V
 
Hachiman
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum II
GoDeepBOYxl
Cthulhu
Platinum II
Level 156
God Stats
1W - 0L
1,286 SR
Queue Stats
97W - 79L
1,830 MMR
Party 1
Thor
Thor
Gold III
MC_Orland_M
Thor
Gold III
Level 146
God Stats
14W - 14L
1,450 SR
Queue Stats
161W - 163L
1,523 MMR
Party 3
Bacchus
Bacchus
Gold I
RikuuAmane
Bacchus
Gold I
Level 163
God Stats
11W - 4L
1,662 SR
Queue Stats
129W - 120L
1,669 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum I
juvenal189
Morgan Le Fay
Platinum I
Level 143
God Stats
5W - 1L
1,827 SR
Queue Stats
211W - 190L
1,959 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 0 / 2
4,426
553
1,508
5,544
2,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Colbie88
Merlin
9
1 / 0 / 1
4,874
609
2,491
3,376
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Davinchos
Guan Yu
9
0 / 1 / 1
4,978
622
1,939
4,475
3,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
7
0 / 1 / 0
4,033
504
2,944
4,496
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
KazJax
Serqet
8
2 / 1 / 1
4,978
622
3,453
5,982
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
Ne ZhaVamanaMartichoras

VS

Bans
HadesMercuryJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 0 / 0
4,918
615
2,796
3,358
699
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
GoDeepBOYxl
Cthulhu
8
0 / 1 / 0
4,616
577
2,760
5,301
3,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 1
5,307
663
1,733
4,014
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
RikuuAmane
Bacchus
7
0 / 1 / 1
4,496
562
2,317
5,398
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
juvenal189
Morgan Le Fay
8
1 / 1 / 0
4,582
573
3,576
3,568
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
3
Kills
3
3
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
2
1
W
Hachiman
 
Hachiman
1
0
0
1
L
Merlin
Colbie88
Merlin
1
0
1
1.5
L
Guan Yu
Davinchos
Guan Yu
0
1
1
0.5
W
Cthulhu
GoDeepBOYxl
Cthulhu
0
1
0
0
L
Anhur
0
1
0
0
L
Serqet
KazJax
Serqet
2
1
1
2.5
W
1
0
1
1.5
W
Bacchus
RikuuAmane
Bacchus
0
1
1
0.5
W
Morgan Le Fay
juvenal189
Morgan Le Fay
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,335
Damage
13,182
23,873
Taken
21,639
11,451
Mitigated
10,281
8,830
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,508
380
2,240
2,704
5,544
2,958
0
2,420
3,124
12,847
0
W
Hachiman
 
Hachiman
2,796
1,854
0
2,155
3,358
699
0
215
3,023
0
35,760
L
Merlin
Colbie88
Merlin
2,491
45
0
420
3,376
1,334
0
1,790
1,586
41,214
0
L
Guan Yu
Davinchos
Guan Yu
1,939
433
40
1,628
4,475
3,719
0
2,311
2,164
0
29,325
W
Cthulhu
GoDeepBOYxl
Cthulhu
2,760
737
0
1,304
5,301
3,074
0
0
5,301
26,562
0
L
Anhur
2,944
1,583
0
668
4,496
1,359
0
708
3,788
0
21,996
L
Serqet
KazJax
Serqet
3,453
698
0
1,130
5,982
2,081
0
1,424
4,558
0
26,119
W
1,733
249
0
2,517
4,014
1,370
0
393
3,621
0
35,032
W
Bacchus
RikuuAmane
Bacchus
2,317
387
0
2,212
5,398
4,043
0
2,112
3,100
8,972
0
W
Morgan Le Fay
juvenal189
Morgan Le Fay
3,576
511
0
872
3,568
1,095
0
1,279
2,289
34,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,289
Gold Earned
23,919
254
Minions Killed
274
0
Camps Cleared
0
776,922
Distance Traveled
796,779
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,426
553
19
2
0
170,497
0
W
Hachiman
4,918
615
70
9
0
143,932
0
L
Merlin
4,874
609
76
10
0
154,216
2
L
Guan Yu
4,978
622
66
8
0
157,917
2
W
Cthulhu
4,616
577
54
7
0
158,142
0
L
Anhur
4,033
504
49
6
0
110,676
1
L
Serqet
4,978
622
44
6
0
183,616
0
W
Thor
5,307
663
81
10
0
178,334
1
W
Bacchus
4,496
562
8
1
0
157,885
0
W
Morgan Le Fay
4,582
573
61
8
0
158,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role